[@HueMan] Alright, here we go. A cs for now. Do tell me if there are any problems! I'll work on the backstory a bit later. I think I got everything right. [hider=Leaf] [center][img]https://safebooru.org//samples/1020/sample_0c1f94152346e705c6f12bde33e613f93e7f1173.jpg?1060247[/img] [color=f26522][h3]"Heh, try not and disappoint me."[/h3][/color][/center] [u]Name:[/u] Jennifer Takemizu | Leaf [u]Title:[/u] None [u]Appearance:[/u] 'Leaf' stands at roughly five foot six, with long brown hair tied into a ponytail. She has amber colored eyes, and a tattoo of waves on her right shoulder. A bangle adorns her left ankle and she doesn't seem to like wearing shoes. [u]Gender:[/u] Female [u]Age:[/u] 21 [u]Race:[/u] Human [u]Background:[/u] Currently working on~ [u]Class:[/u] Lancer, though definitely isn't going to be plying by the 'slow and heavily' armored tendency. [u]Subclass:[/u] None [u]Health:[/u] 600 [u]Mana:[/u] 200 [u]Strength:[/u] 8 [u]Agility:[/u] 11 [u]Intelligence:[/u] 2 [u]Level:[/u] 1 [u]Renn:[/u] 93 Renn [u]Experience:[/u] 0 [hider=Skills] [u]Skills:[/u] [u]Combat Skills:[/u] [i][b]Polearm Mastery: [/b][/i] Lv. 10 Mastery over ones chosen weapon, a much needed skill for any Lancer class. Increases ones aptitude with spears, pole arms, and other such weapons. [i][b]Acrobatics:[/b][/i] Lv. 7 Dictates how well one is able to move mid-air as well as perform impressive feats of dexterity. [i][b]Physical Endurance:[/b][/i] Lv. 4 Increases ones natural defensive abilities, making going without armor easier. [i][b]Light Step:[/b][/i] Lv. 4 Decreases noise one makes whilst walking, reducing the chance one would get detected by auditory means. And at higher levels will also reduce ones 'presence' [u]Misc. Skills:[/u] [i][b]Fishing:[/b][/i] Lv. 5 [/hider] [u]Spells:[/u] N/A [hider=Actions] [u]Actions:[/u] [i][u]Thunder Step:[/u][/i] An Evasive skill designed to quickly allow one to evade an attack by jumping a short distance in any direction away from the target. Swings the Polearm in a wide horizontal arc whilst jumping backwards, deflecting most non-heavy attacks and projectiles, damaging foes caught by the blade. The attacks 'deflected' deal zero damage. [i][u]Thunder Strike:[/u][/i] A follow up skill from Thunder Step, though it doesn't have to be used exclusively with it. As swift as thunder, the lancer uses superior agility to follow up the Step with a heavy forward thrust as if being struck with the boom of thunder itself, punishing those who close the distance towards the Lancer after dodging. The force is strong enough to extend away from the Glaive a few feet, though will deal negligible damage and mostly stagger a foe. [i][u]Palm Thrust:[/u][/i] Slams one's palm into the foe. Not an incredibly devastating attack, but it has a very high stun chance against human sized foes. [/hider] [u]Items:[/u] Cheap Clothes Cheap Shoes [/hider]