[@Leidenschaft] Well it's a bit sad since in my experience it's quite hard to have character's attitude and level of mental stability and characterization to change and progress realistically, believably and reasonably quickly within the narrative of the ongoing game - after all, when the character is made he has long years of personality-shaping background behind him whereas events of the game usually progress in a much smaller scale - but playing a completely normal guy doesn't put me off too much.