[@Sierra] Yes xD write down a long list of possibilities with the corresponding probability distributions and plug the file into the executable. Also simple things like temporary NPCs (names, roles, demographics) can be generated. As for character growth, I would like some tabletop elements but I don't like the arbitrary system too much as stats are just numbers and do not introduce new elements to the characters as they "level up". I would rather like the growth to be more qualitative and creative than quantitative (like the inventor idle system, it allows inventors to pitch their own creations and make the customized effects visible). I will put in more details after my lunch break ^_^" [center][img]https://sipofstarrshine.files.wordpress.com/2016/10/giphy1.gif[/img] The GM is poor and hungry.[/center]