[hider=Amakaze, Nagasu] [img]http://fc01.deviantart.net/fs71/f/2010/145/0/0/Fukao_Kishin_by_osy057.jpg[/img] Name: Amakaze(driving rain/Wind and Rain), Nagasu(to set adrift). Nickname/Alias: Drifting Wind. Gender: Male. Age: 17. Age Appearance: 16. Village: Kumogakure. Birthplace: Kumogakure. Alignment/Affiliation or Organization: Kumogakure and the Amakaze clan. Clan/Bloodline: Amakaze/Kanryuu kaiha - Much like their clan bloodline, which is dominant, the Amakaze clan are very loose and air headed in nature. They are known widely as one of the least strict clans out of the majority and have barely any wish to participate in politics in a direct fashion much preferring to hover around the edges of issues only to provide a push or a breath of speech when it is truly necessary. The Amakaze's only true known ambition is their pursuit of perfect -or as near they can get- unity with the wind and flowing substances of the world around them. They are chief examples of free spirited, creative, and nearly incorruptible individuals. Rank: Genin. Chakra Nature: [B]Wind[/B], [U]Water[/U], [s]Lightning[/s]. [in order from strongest to weakest with the only fully active one being in bold and the other being underline. Personality: Nagasu is a rather strange fellow with very few ambitions and no real reason to be a nin other than his overwhelming urge to, 'become one with the wind', as many of his clan member seem to share. He is a free spirit and very creative in many aspects of his life including that of art and sometimes even poetry. One can even find this poetic affinity in some of his jutsu and the way he speaks even when around friends. He is sometimes even mistaken for a user of marijuana due to his mind and actions simply showing him as being so...out there -while of course it is not true-. He is like a leaf blowing through the wind and as such is certainly not the leading type but would much rather follow or, even better, skirt around the edges just barely staying within the area of bounds. Despite his out there disposition he is very aware of his surroundings and actually uses his opponents likelihood to assume him elsewhere to his advantage to strike and defend when they least expect it. His loyalties, unlike the rest of his personality, are unfaltering though to some they seem fickle. He is a rather cheerful soul and very little can get on his nerves as how can one anger a force of nearly ethereal life? History: Nagasu has had a rather easy life with lax training and a supportive clan and family allowing him to embrace the way of the flowing currents, be it water, wind, or even lightning at the cusp, he is at home. His time in the academy was longer than average due to his mentality and so it took him time to focus himself and pass the academy though he was likely capable some time before hand. He has recently taken into his mind to pass the chuunin exams as he had completed his missions at his own leisurely pace. ========================================= Weapons/Items: All normal nin weaponry. Spoiler ========================================= Kekkei Genkai: Spoiler Name of Kekkei Genkai: Kanryuu kaiha(flowing through communion). Clan: Amakaze. Rank: D-A. Description: The Amakaze's dominant kekkei genkai is, unlike common perception, not the cause of their strange mind set. Somewhat a style and somewhat an actual bloodline ability the Kanryuu kaiha is not rightly considered a true combination of elements but rather an intermingling of natural occurrences -as the Amakaze would describe it-. Kanryuu kaiha is a flowing style of movements that easily move into each other. It uses the elements of wind and water to create formations of air or water with either many air bubbles or many water droplets. This does not create too much of a unique effect however the water becomes mixture becomes highly conductive of heat and electricity which is where the weakest affinity of lightning usually comes into play. Fire can conversely be used to heat the water to a powerful boiling point. It is also known that the Amakaze at higher ranks have an affinity to pressure control, at the least in their chief element of wind. Without the lightning however the water and air affinities hide within each other allowing the user to easily flow one out unexpectedly in sudden -yet strangely harmonious- techniques. The Kanryuu kaiha often makes it appear as if the user can breath under water with one of its more infamous, but rather low level, techniques. Other than an increased sense of air and water currents there are no other real advantages or disadvantages to the kekkei genkai other than the obvious affinity weaknesses. ========================================= [hider=Jutsu]Name of Technique: Kanryuu aijou(Flowing through sadness). Type of Jutsu: Ninjutsu. Rank: C-A. [currently C] Range: The area of water can be formed up to 5 yards(15 feet) from him. Nature Type: Wind and Water. Description: Forming an area of mostly water he pushes long flowing 'strands' of air current into its body and allows it to continue moving as such as a passive motion. The technique is supplementary and used for preparation of his other techniques. The air within the water is highly compressed and held within by the water pressure. The 'strands' of air also effect the water within making them move at the same pace as the wind which can be changed to his will. The higher the skill (and thus rank) the more useful and versatile the application of this technique. Weakness: It takes around 5 seconds to form the normal stage of this technique and can go up to 10. The body of this technique can be changed in size but is usually around the length of the average pick up truck from the bottom of the wheels to the roof. The larger the body of water the more chakra taken from the jutsu's formation. ==================== Name of Technique: Gizagiza kaiha(Jagged communion). Type of Jutsu: Ninjutsu. Rank: D-B. Range: N/A. Nature Type:  Description: With the Kanryuu aijou active he changes the shape of it and allows the air within to form 'spikes' or blades to push out of the sides. The jutsu takes around 2-10 seconds to activate when used at D rank and over progression of skill this can be changed.  Weakness: The longer the air is held in this shape the more taxing it becomes to hold. ==================== Name of Technique: Inou no chimodoro(Pocket of desperate struggle). Type of Jutsu: Ninjutsu. Rank: E-B. Range: The bubbles can be controlled from up to 8 yards(24 feet) away. Nature Type: Wind or Water. Description: Allowing air or water bubbles to be formed as he speaks -from the moisture or air around his mouth or even within to gather- he forms air bubbles with sound trapped inside. This sound can amplify as it stays in the bubble but so far this technique is unfinished as he has not unlocked his lightning affinity which will complete the technique. Conversely, when underwater this technique can be used either on him or his opponent -but only one at his current level- to take any released air from their mouth if it opens. This however is the B ranked version and as such is not currently able to occur. Regardless upon release of either sound or lightning (only sound at E and D rank) the sound stored will be released into the medium be it air or water. Weakness: It is currently a very weak jutsu and has no real effect unless utilized with lightning at which point it becomes chakra taxing with continued use. ==================== Name of Technique: Uyouyo yofun(crawling with rage). Type of Jutsu: Ninjutsu. Rank: D-C. Range: 7 yards(21 feet). Nature Type: Water and/or Wind. Description: With the Kanryuu aijou active or with water and/or wind he lashes with either or both affinities attacking the designated target or targets. If he puts more effort into the technique he can actually layer wind within water to increase the blunt force and cutting power of the blow. Weakness: This technique can attack a maximum of 2 people at once in its current rank. When using the slightly more advanced/layered version it is more unstable and likely to fail of confronted by fire or earth techniques and similar disruption tactics. ==================== Name of Technique: Gen'ei dankai(Phantom Steps). Type of Jutsu: Nintaijutsu. Rank: D-B. Range: N/A. Nature Type: Wind. Description: By using both or either affinity manipulation he can 'walk on water/air' effectively but his speed is usually only a walk or jog as anything more usually breaks his concentration and makes him fall. Weakness: Going faster than a jog will break his concentration and make him fall. This technique is mentally taxing and is not good to use over any long period of time at D rank. ==================== Name of Technique: Kanryuueki(Flowing through liquid). Type of Jutsu: Ninjutsu. Rank: C-A. Range: N/A. Nature Type: Water. Description: He is capable of manipulating the currents in his water to allow him at least jogging speed within his own area's of water. Weakness: He can currently only move at jogging speed. ==================== Name of Technique: Kaijin no ibuki(Sea God's breath). Type of Jutsu: Ninjutsu. Rank:  Range:  Nature Type: Wind. Description: Using any of his water techniques or simply a technique where water is issued -most common is Kanryuu aijou- he draws the air bubbles from within to breath continuously. Weakness: The air can run out rather quickly though he can draw wind back into the area to bolster his reserves. The jutsu, though low ranked, is rather annoying to keep working so he tends to preserve his air and thus chakra by doing so. The longer it is active the more chakra consumed as if continuous it constantly takes a small ebb of chakra. ==================== Name of Technique: Hikinami kaze(Rip current wind). Type of Jutsu: Ninjutsu. Rank: B. Range: 12 yards(36 feet). Nature Type: Wind. Description: Currently his strongest technique this allows him to send or simply activate an area of tearing winds that throw off movement and -at current rank- cause low levels of damage. He some time refers to the technique as 'Pirania kaze' aka Piranha wind due to it tearing away at flesh ravenously similar to the fish. Weakness: Due to its high rank this is his strongest and thus most taxing out of all his jutsu. He cannot use this jutsu more than once in any battle currently due to its high chakra cost of around 50%. He is very sparring in its use and only utilizes it if for sure hit or a tactic leading to victory is almost completely eminent.[/hider]