Hi, there! If you're okay with my character, I'd love to join :D [hider] [center][img]https://i.pinimg.com/564x/d2/f5/bc/d2f5bc79ffccf4ccfa714c5ad08f8c80.jpg[/img] [h3]Azadun Valishin[/h3] [i][b]"The scales must never be robbed of its balance for each weighing crucible represents the black and the white-- the simple colors of the world's actions."[/b] - Azadun, moments before the silver scales of the Inquisitors was stolen by the brigands -[/I] Relentless ♦ Inflexible ♦ Fair ♦ Absolute Obedience ♦ Law Enforcer ♦ Organized ♦ Strict[/center] [b]Name[/b] [indent]The Inquisitor[/indent] [b]Age[/b] [indent]Twenty-five (25)[/indent] [b]Appearance[/b] [indent]When not donning the official uniform of the Inquisitor Order, one can notice that the auburn-haired Azadun likes to keep his his locks slicked backwards to avoid interference with his line of sight. His pale yet sinewy physique speaks of his training as an inquisitor, alongside the twisting scar which coils down from his nape to the ridges of his abdomen. Numerous slashes also litter his arms as if some feral beast scratched and tore at his flesh. His olive eyes often gaze at people with a half-lidded stare which complements his duty as an enforcer of the balance through neutrality. He does like to keep himself clean-shaven, and as such, his face is almost always clean. Additionally, Azadun stands at an average five-foot-eight.[/indent] [b]Personality[/b] [indent]Azadun sees the world as black and white-- evil and good. There are no grey areas, because he believes that once people start making exemptions, those same cracks will be the same crevices from which evil festers. The scales of justice dictate his views on the people around him as the scales weigh in the same manner regardless of one's standing. Due to this perspective, Azadun clashes easily with people who do anything, good or bad, that will cause a backlash of evil against others. He is vocal of his accusations and perspectives, and will often deliver judgement on his own. Complementing this is his unrelenting drive to purge all evil from the face of Gardenia. Once he decides to pursue something or someone, there is little anyone can do to dissuade or veer him away from his tunneling vision and psyche. But, deep inside, the inquisitor is often conflicted when delivering justice on the unfortunate. At times, he questions his beliefs-- what would really be heavier, doing the right action or the lawful one? Such questions usually plague the recesses of Azadun's mind, but before anything else, he is truly unbiased and neutral when viewing the world through the lens of the cold, hard law.[/indent] [b]Class[/b] [indent]Manhunter - Inquisitor[/indent] [b]Strengths[/b] [indent] [b][u]Heartlight Forge[/u][/b] - Azadun's affinity for magic allows him to manipulate the light around him with his very own energy. With this, he is able to craft weapons from light itself. Whether it be a sword or a spear, Azadun needs only his imagination to procure a weapon of his choosing. However, it should be noted that he can only craft a weapon that he has already thoroughly studied. Which means, he cannot craft weapons that he has just seen once. Since this ability is highly dependent on his energy, the more fatigued he is, the weaker the weapon will be-- to the point that if he creates a sword while exhausted, the sword would be so dull that it won't even nick exposed flesh. Of course, he is able to create multiple weapons at once, but the more he creates, the less the quality would be as opposed when he only creates a single sword with a great amount of energy. [b][u]Weapons Adept[/u][/b] - As a trained fighter, Azadun is capable of fighting with varied weapons. From chains to swords to bows, he is decent in using them. However, he is more of a jack-of-all-trades-master-of-none type of fighter as he would inevitably lose to a master swordsman when he fights with a blade. [b][u]Survival and Medical Skills[/u][/b] - One needs to know how to survive when hunting down criminals. As such, Azadun is also trained in first-aid techniques, though, anything greater than a minor wound would be out of his grasp. His survival skills allows him to adapt to a number of environments with little problems, though, extended exposure to dangerous surroundings will definitely end him. [/indent] [b]Weaknesses[/b] [indent] [b][u]Cursed Scar[/u][/b] - The twisting scar was dealt to him by a witch he was hunting down in the past. Though Azadun brought the witch to justice, he was afflicted with a curse which debilitated his health. Currently, Azadun may experience bouts of violent coughs which scrapes his throat. His body may also weaken due to this chronic illness which intensifies the more stressed the inquisitor gets. It is unknown if the curse can be lifted. [b][u]Narrow-Minded[/u][/b] - With his beliefs enshrined mostly in the law, Azadun can be narrow-minded and would often refuse to listen to reasons which he believes is evil incarnate itself. This makes him unwilling to cooperate once he begins clashing in ideals with a companion, and would often lead him to accusing the person with crimes. [b][u]Heartlight Limit[/u][/b] - Since his magical affinity relies on light, once the sun sets or in complete darkness, his ability becomes nigh on useless. What were once swords of mithril would become potato carvers when summoned in the tendrils of night. What were once arrows of glinting steel would become dull needles when crafted within the shadows' cloak. [/indent] [b]What were you doing when the princess was kidnapped?[/b] [indent]After bringing in a criminal to the Hall of Justice which stood beside the western gate, Azadun had walked outside of the great stone halls. As he rested against one of the circular pillars which held up the stone roof of the hall, his eyes caught sight of one of the merchants delivering the new silver scales that would be used in the future trials as decoration. He remembered marveling at the ornate scales with etchings of dragons engraved on its base and arms. It was a beautiful thing worthy of his attention as he mused on the symbolism of such objects when placed within the halls of justice. Just as he finished his soliloquy of pretentious symbols and meanings, his eyes widened at the sight of a group of brigands speeding through the western gate, but not before snatching the scale from the merchant's hands. Azadun had sprang towards the thieves, but a sudden bout of his knee-buckling illness brought Azadun to his knees as he toppled face-first on the stone pavement. His mouth opened in voiceless coughs as his throat screamed in pain from the rabid bouts of air being dragged out of his lungs. The last sight he witnessed before passing out was a woman flailing in the arms of the brigands before the shadows took him into a dreamless world of worry and doubt.[/indent] [/hider]