Alright, finally got something put together, criticism, suggestions, and the like are welcome and encouraged. [hider=Voto'Tos] [center][h3][color=598527]Voto'Tos vas Lamorn[/color][/h3][/center] [hr] [color=598527]Race:[/color] Quarian [color=598527]Gender:[/color] Male [color=598527]Class:[/color] Soldier [color=598527]Age:[/color] 31 [color=598527]Homeworld:[/color] Heavy Cruiser Weedir, Migrant Fleet [hr] [color=598527]Appearance:[/color] [hider=Typical Appearance] [img]https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/intermediary/f/84ed128a-74e8-473f-b643-e2f94688a58f/dbps3op-3c4363dc-e377-4058-b3d0-a4944a93d752.png[/img] [/hider] Unsurprisingly, Voto'Tos is encased in the environmental suit that has become the face of his species, though under the hood and robes he wears is a suit reinforced for the close quarters that would be demanded of a (former) Migrant Fleet Marine. Standing at 5'7", he has fairly dark colored attire which tends to make it hard to tell the reinforcements in the envirosuit from the normal materials. Besides the corse torso being reinforced, non jointed areas are also armored and protected as well, allowing for glancing rounds even after the shields go down, while not slowing him down. Hidden in key points are deployable boosters that provide a level of agility hard to match by most other normal combatants. Inspired by the Turian troops that employ the same, the experimental thrusters allow him to launch into fights and maneuver the field of battle readily. [hr] [color=598527]Psychological Profile:[/color] Growing up on a combat vessel has definitely shaped Voto'Tos and his mentality compared to your typical Quarian. While he has no problems chatting and engaging in dialogue, he tends to be more reserved and introspective, less open to talking about his experiences in pirate suppression exercises and the circumstances of him leaving the Migrant Fleet for good. Though when it comes to combat tactics, training, or other high stress tasks that demand his attention, Voto'Tos shows that Quarian energy that he usually holds in reserve, stress doing nothing but strengthening his confidence. In his mind he always worked better under stress than not, and he typically seems ready, able, and even eager to prove himself time and again, even long after he's proven himself to a team or allies of the moment, and when questioned on the matter Voto'Tos will quickly revert to the quieter and more introspective self, deflecting it with quiet humor or just static silence. While Voto'Tos might get accused of some sort of inferiority complex, considering Quarian frontline troops tend to be a rare sight outside the Migrant Fleet. After all, one rupture and then they die of the flu, right? The truth of the matter is more based in fear than anything else, fear of failing again in such a catastrophic manner, and that 'confidence' in high stress is a poker face to mask that fear of failure. Easy to wear a mask when the suit already comes with one, after all, and since failure in general carries a general sort of fear with it, Voto'Tos is a perfectionist, constantly trying to improve or be the best possible in any given tasking or job. Many times a 'good enough' has been ignored in favor of doing the absolute best that Voto'Tos could do. Off duty, Voto'Tos really does mean well for his compatriots in arms, though he struggles with getting too connected. On one hand, the Quarian cultural call of the community building, trust, and cooperation remains as strong as ever. On the other, having lost his entire squad in the Fleet Marines due to, honestly unpredictable, complications and having never forgiven himself means he doesn't want to end up in that situation again, since he is convinced he has already failed as a leader. The struggle between cultural norms and hard earned experience sometimes forces him into isolation, other times, he welcomes company rather easily, all depending on recent events. He does, at least, attempt to suppress that isolationism whenever in the company of others. Its not their problem, after all, so he has no intent of making it theirs. Something worth noting is that Vot'Tos has a hard time accepting the view that most of the galaxy has of the Quarians. Ironically, he is of the opinion that the mistakes of the past generations should not dictate their future, and remains a staunch supporter of eventually retaking Rannoch. Whenever the idea that Quarians are "vagrants", "thieves", or "beggers" is often reacted to with hostility and argument. [color=598527]"Take Earth from the Humans, Palaven from the Turians, Thessia from the Asari, or Sur'Kesh from the Salarians, and you tell me they wouldn't plan everything in their power to retake their homes. [i]'Just resettle elsewhere'[/i], Bosh'tet. It's what you keep telling us. To just give up and be the thieves and beggars you lot think we are."[/color] This harsh, angry, and overall unpleasant shift in self for Voto'Tos is fairly rare, as the simmering anger is not something he is proud of, but it rears its head in the face of injustice towards his people. Probably stemming from the time he spent in the Migrant Fleet Marines before his self imposed exile, but he still feels a responsibility to help and defend his fellow Quarians when the opportunity makes itself available. [hr] [color=598527]Equipment:[/color] + [url=http://masseffect.wikia.com/wiki/M-96_Mattock]M-96 Mattock[/url] [img]https://vignette.wikia.nocookie.net/masseffect/images/9/93/ME3_Mattock_Assault_Rifle.png/revision/latest?cb=20120317182842[/img] + High Velocity Barrel + Piercing Mod + Thermal Scope [i]"A popular mainstay among his former squad, this heavily modified Mattock was carried by his team's designated marksman, or markswoman in her case. Carrying heavy sentimental value, and being rather weighty itself, practice has made Voto'Tos a reliable shot to open combat before the assault begins proper. The name Raefe'Waann is engraved above the thermal clip ejection port, a hint at its former owner and a clue at their eventual fate."[/i] + [url=http://masseffect.wikia.com/wiki/M-27_Scimitar]M-27 Scimitar[/url] [img]https://vignette.wikia.nocookie.net/masseffect/images/0/0d/ME3_Scimitar_Shotgun.png/revision/latest?cb=20120317200715[/img] + High Caliber Barrel + Smart Choke [i]"His standard issued Shotgun from time in the Migrant Fleet Marines, this fast firing shotgun has been suitable for close quarters actions. While it lacks the raw power of some shotguns, the modifications help alleviate this to a degree, coupled with better accuracy then standard makes for a room clearing weapon after a charge."[/i] + Armored Quarian Enviro-Suit [color=598527]Abilities:[/color] + Havoc Strike + Adrenaline Rush + Arc Grenades + Stimulant Packs + Fortification (Passive) [hr] [color=598527]Bio:[/color] Born on the Weedir, a decommissioned Turian Cruiser that had been acquired by the Migrant Fleet, Voto'Tos was all but born into the Migrant Fleet Marines. His father was a security officer, while his mother was a trained and professional doctor. Growing up, his father was quick to train him in basic hand to hand, firearms usage, and general survival skills while his mother would take time to teach him basic first aid, how to handle suit breaches in crisis situations, and the like. While maintenance and repair work was the standard for children, and Voto'Tos was no different, his parentage gave him a fair bit of survival training and how to defend himself should the situation arise. He always felt a calling for putting himself into situations first, first into a simulated hull breach for training purposes, always first in to get to the injured, stabilize them and get them back safely. He could have made for a great emergency responder if his life took a different route. As with all Quarians, as his Pilgrimage came closer, Voto'Tos would receive more training to compound what he already had received from his parents. How to survive, having immunity boosting implants installed, and receiving gifts and tools to help survive outside the Flotilla. He was a basic set of armor, what could be spared from the armory, alongside a sidearm, supplies, and everything he needed to head out into the galaxy on Pilgrimage. He would undergo formal combat training courses, which he excelled in, as well as unarmed combat drills to improve his ability to defend himself from danger, considering what he was considering and planning. Voto'Tos had heard countless times that the state of the armory was a constant concern, and he decided the best way to help the fleet was to bring back arms, and lots of them. Where better to find stockpiles of arms ripe for the acquiring then the Terminus System? Despite the dangers, which his father warned him of, as his father had helped in seeing off pirates before, he was confident in his abilities and departed for the Terminus Systems, with a simple plan. Find guns, lots of guns, and get them back to the Flotilla. Voto'Tos would stop briefly on Omega, and would do some work and oddjobs fixing machines in the guts of the station, defending himself from the odd small time gang and getting a taste for how the outside galaxy worked, at least in the Terminus System. It was hard, filthy work, but thankfully the armor saved his life on more than one occasion, and he started gathering hints and ideas where he could find stockpiles of weaponry. Officially, the Pilgrimage gift could not have been gained by harming another, Quarian or otherwise, but as Voto'Tos was finding out, especially on Omega, making any sort of gains without harming another was extremely difficult at best. He would barter for transport off Omega, managing to avoid getting stuck on the mining platform, though the ship he had bought passage on was targeted by pirates. Voto'Tos would jump into the fray alongside the security forces, surprising them that this Quarian was not only ready to get into a fight, but wasn't completely useless. He was offered a job with the security firm, and as far as Voto'Tos could tell, security was defending and protecting and didn't violate the Pilgrimage's sole rule, not technically. After joining the security firm, he would spend several years working with them on various jobs, often times assigned to ship security thanks to his experience having grown up on a Quarian ship. It also gave him the means to see more of the galaxy then in the guts of a malfunctioning engine on Omega, and most of the time any violence that erupted was seeing off pirates and slavers targeting the ship or compound he was in at the time. Between the credits from security work, and his own research, he was able to finally purchase a rather large stockpile of Mattock rifles, enough to outfit an armory on a cruiser, and began hauling them back towards the Flotilla. He left the security firm on good terms, and with an open offer to find them on Omega should he ever need work again. The hauler was slow, but his time in the Terminus System working security had taught him where pirates liked to prey, and where he could law low and take cover. Plus, trying to take a Quarian bunkered down in a ship with more guns than rations was a dangerous prospect indeed. When he returned, Voto'Tos would broadcast the code phrase for a successful Pilgrimage and proceed to dock with the Lamorn, another heavy cruiser that had been refurbished for Heavy Fleet use by the Quarians, and presented the cargo of Mattock rifles to the Captain. It was a welcome, and needed, gift, as Voto'Tos had suspected, since accurate, hard hitting rifles were hard to come by. More inaccurate weapons were riskier to use as hitting ship components was actively avoided if firefights were unavoidable when repelling hostilities. He would take on the name Voto'Tos vas Lamorn, and promptly joined the Migrant Fleet Marine contingent on the Lamorn, applying the skills he learned in the galaxy at large alongside focused and demanding training from the Marines themselves. He would be assigned to a squad that was routinely tasked with boarding actions and ground operations, protecting specialists and scientists from the Special Projects fleet. He would even rise to command his own squad of Marines, something he remains proud of though is very, very hesitant to ever speak on due to events leading up to his self imposed exile. Voto'Tos and his squad were assigned to a security detail for a research team heading for the edges of the Terminus System, unknowingly part of the ongoing research into the Geth and potential efforts to regain lost territory and reclaim Rannoch. The planet was a dense jungle, sparsely populated by human colonists, though the Quarian team avoided them initially. What they weren't ready for was human mining operations to accidentally breach into and trigger the defense systems of a crashed and dormant Geth ship. The ship coming partially online was easily registered by the science teams instruments, and pinpointed beneath the human colony. Voto'Tos and his marines would escort the scientists to the colony, where familiar faces were struggling against the Geth pouring out of the mines. The old security firm he worked with on his Pilgrimage was present, and his old CO no less. Colonel Vestal was his name, and despite the surprise of meeting on this backwater, it was a welcome meeting and helped coordinate Quarian Marine actions, the team specialized in assault and shock tactics on the ground, Mattock fire suppressing and covering the Marines that advanced on the enemy alongside the tech heavy hard defenses of the security company. Between the two, with the scientists urgings, Voto'Tos and Colonel Vestal would lead their respective forces into the mines instead of burying the entrance. Still, they rigged the tunnels with explosives as they went, just in case. The humans had taken considerable casualties before the Quarians arrived, the latter better trained to handle Geth than the human security forces had been. Lack of numbers was the main problem for Voto'Tos and his squad, as he personally knew each one of them and each loss would be a heavy blow on his conscious and faith in the Special Projects team that was urging them to push on in the face of mounting losses. The Colonel had no reason to listen, but he still stood by his old Quarian comrade and helped get the team close and closer to the wrecked, long abandoned and, until recently, dormant Geth ship. Upon reaching it, the Special Project team began setting up a base camp for long term study, despite the protests and concerns that it was not a defensible position and would cost them their lives. Voto'Tos would end up telling Colonel Vestal to get to safety, withdraw and guard the tunnel entrance, he wouldn't spend a friend's life on a fool errand like this. Several days of research would eventually trigger a second wave of Geth platforms that had not been awoken in the initial surge, which would handily overwhelm the battered and injured Quarian Marines. The scientists fled while the Fleet Marines covered them, putting their lives on the line for their kin, and Voto'Tos was the only one who could escape, having been field testing armor mounted thrusters for ground and ship operations, and gave him the mobility he needed to get out of the tunnels and collapse them. All he had was furious scientists, who were convinced they could simply come back with more troops and pacify the now lost trove of Geth parts, and his team's designated markswoman's, Raefe'Waann, heavily modified Mattock rifle. Colonel Vestal offered to bring Voto'Tos along as he reported back to Omega, since they would have to recoup their losses there. Voto'Tos would decline, needing to head back to the Migrant Fleet and report what happened, as the scientists were mumbling about treason and the like when they thought that Voto'Tos wasn't listening. The two groups would part ways, the human colony having been wiped out by the accidental find. Voto'Tos would return to his ship alone, reporting what happened and the scientist's conduct as well. This would put the two ships at odds, the Special Projects ship demanding he be reprimanded and punished for his actions while the Lamorn and her captain defended his actions as necessary, and absolving him of any wrongdoing in the loss of his squad. The tunnel fighting against the Geth would haunt him while he slept, and he eventually slipped off the ship when it was suggested he take a new squad under his command after he had recovered from the combat actions. Voto'Tos was convinced he was, at best, incompetent and a danger to anyone under his command on the Migrant Fleet and, at worse, an active danger since his inaction against the scientist's wishes had cost not only the lives of his squad, but several of the scientist's aids had died alongside the small human colony and their security forces. He planned to go to Omega and start over in the security firm, but when he got there he found them missing, and learned that the Colonel and his surviving men had been ambushed and lacked the manpower to fight off the pirate retaliatory strike. First his squad, then one of his few remaining friends outside the Migrant Fleet. He could not readily return to the Fleet, so he started freelancing on Omega, selling his skills and abilities as a soldier to the highest bidder. He stuck to security and escort jobs mostly, though with work drying up after the battle on the Citadel, he would end up taking a job on with other freelancers on a small ship out of system. He hadn't gotten off Omega, job wise, ever since he had arrived so maybe a breath of (figuratively) fresh air would do him some good. [hr] [color=598527]Strengths:[/color] + Migrant Fleet (Ex)Marine: Voto'Tos might have departed from the fleet on a self imposed exile, but that doesn't change the fact he was a Marine trusted to field test experimental tech. He is a skilled and tactical close quarters fighter, comfortable in tunnels, ships, and other tight locales where sometimes room is at a luxury to fight in. Add in experience during ground ops, he is a safe bet to bring along on a combat op, being a reliable shot and an excellent choice to lead an assault, being clean and focused in close quarters fighting. + Squad Tactics: Despite his beliefs, Voto'Tos is still a competent leader of small squads, capable of reading a situation and directing each member of his team to wherever they would do the most good, with the least amount of risk. + Confident under Pressure: It takes a great deal to get Voto'Tos to crack under pressure, your typical firefight or skirmish are nowhere near enough to get him to buckle. Even when facing down the Geth that cost him his squad, he kept making the best calls he could, even when that meant retreating and collapsing the tunnels to prevent the second wave from getting out. + Basic Medical Familiarity: Between necessary knowledge from his pilgrimage, as well as instruction from his own mother growing up, Voto'Tos has kept himself brushed up on triage and emergency care tactics. He can stabilize someone so a proper medical professional can actually bring them from the brink, which he lacks the expertise to do so. But he can delay their death until help arrives. [color=598527]Weaknesses:[/color] + Self Confidence: As far as this Quarian is concerned, he has already failed as a squad leader and no amount of proving otherwise will help, near as Voto'Tos is concerned. Convincing him to be anything outside of a hired gun and, in combat situations, an advisor for the actual leader will take a great deal of effort to overcome. + Vendetta: Voto'Tos has quite a few that could readily consume him if the opportunity arose. From the Geth, that cost him his Squad and pushed him into a self imposed exile, to the pirates that ambushed and killed his friend from during his pilgrimage, he can hold a grudge and plot to take revenge for quite sometime. + Risktaker: Quarians are not the hardiest sort, so finding one that willingly engages in shock tactics and close assault is rare and fairly unusual. Sure, he is well armored by most standards, but the fact he gladly launches himself into close quarters with enemy ranks, lobbing grenades ahead of his charge to soften the position, is a clear indication of his willingness to throw himself into harms way. + Quarian Physiology: It goes without saying, but Voto'Tos is Quarian, meaning that his suit is the only thing protecting him from infection and weeks of sickness from said infections. The armor helps, of course, but a suit rupture is a suit rupture, which means infection in the area and being sick for quite some time after. [color=598527]Misc:[/color] Voto'Tos paces constantly whenever he doesn't need to be seated, walking back and forth, keeping himself moving. He says it helps him think and formulate plans and ideas, but it is as much a nervous tic as it is anything else. He enjoys listening to human classical music, as well as music lacking vocals in general really, and will often do so during weapons maintenance or otherwise on his downtime. Hell, he has even looked into acquiring a human violin or other instruments to start practicing, though he hasn't actually gone through with it yet. He drinks in his off time, though he is by no means a drunkard. Mainly since the amount of effort that goes into purifying and preparing himself for drinking means that he has never built up a heavy tolerance for it. Voto'Tos just does [i]not[/i] get things like Blasto or Fleet and Flotilla. He doesn't dislike them, mind, it just doesn't appeal and he doesn't understand the appeal. No amount of convincing will likely change this either. [/hider]