[sup][i][center][h1][color=#265EBF]Y[/color][color=#2C5EAE]E[/color][color=#325E9E]E[/color][color=#385E8E]K[/color] [color=#445E6E]P[/color][color=#4A5E5E]H[/color][color=#505E4E]A[/color][color=#565E3E]S[/color][color=#5C5E2E]E[/color][/h1][/center][/i][/sup] [sup][i][center][h2][url=https://youtu.be/QSZMrZiFskI]COMMENCE[/url][/h2][/center][/i][/sup] [hr] [img]https://i.imgur.com/giQTDvr.png[/img] [hr] [indent][indent] From every which way now that gibbering coalesces into a single entity as the blue devils begin to pour out from every nook and cranny amidst the ruins. They dance with spear, bow, and claw toward the arrivals of humans who scheme and dart from tree to tree with their own fangs of bronze and iron, to the humble Yeek, sacrifices to Zuug'Agblish, ironically unaware of the meaning of their own deity. As the caribou horn bleats it's reverberating call, the shaman hops and skips up those block steps far too large for its diminutive stature and heaves its body against the crumbling doors of the complex. They grind slowly open, as yet more little blue figures squeak across the sandstone by their rubbery pad-feet. One is even so bold as to raise their wooden spear by way of the mounted camel rider, a man with a sharp pointy stick of their own, one that gleams in the high morn' sun. [/indent][/indent] [hr] [center][img]https://i.imgur.com/O5ZGSv8.png[/img] [img]https://i.imgur.com/9kxlKY4.png[/img] [i][h3]YEEK WARRIOR II [sub]ATTACKS[/sub] ZARIF [sub]WITH ITS[/sub] GNARLED SPEAR [sub]FOR[/sub] 6 DAMAGE[/h3][/i][h3][sup][i]HIT RATE - 68% [b](34)[/b][/i][/sup][/h3] [i][h3]ZARIF [sub]COUNTERATTACKSx2[/sub] YEEK WARRIOR II[sub]WITH HIS[/sub] BRONZE SHORT SPEAR [sub]FOR[/sub] 18 DAMAGE, KILLING THE YEEK.[/h3][/i][h3][sup][i]HIT RATE - 91%x2 [b](57/41)[/b][/i][/sup][/h3][/center][center][i][b][sup]Zarif gains 21 Experience![/sup][/b][/i][/center] [hr] [center][hider=FOE NUMBERS]BLUE YEEKS x 5 BLUE YEEK SKIRMISHERS x 7 BLUE YEEK WARRIORS x 5 BLUE YEEK ENSI x 2[/hider][/center] [hider=FOE STATISTICS] [sub][h3][i]Ashür on Yeeks[/i][/h3][/sub] [sup][i]"As I said. . . Detestable little beasts. These lilliputian gremlins are tribalistic, cunning, and fiercely territorial. The moment those beady, hateful eyes rest upon us spells for a battle. Of course it seems we've happened upon them as they mourn their dead with a fire, a ritual I expect we'd not endure on 'morrow's eve."[/i] [i]"They say the Yeeks were of mankind once, twisted for some lost transgression of petty nature by the gods, theft or burglary. . . But their vile biology thrived, and they multiplied beneath the Zagros mountains, hidden beneath the eye of the common folk. A great sage once mused, the god of the Yeeks, Zuug-Agbliish, stands arms crossed as an eleven foot statue of iron upon the peak of Zagros, awaiting the day their children grow to scale the barren cliffs. Ironic, a twist of fate really, for they fear little more than great heights."[/i][/sup] [hr] [img]https://i.imgur.com/hwMNOsD.png[/img] [h3]BLUE YEEK [/h3] [sub] | VIT -- 10 BLADES -- C [sub](-0 Accuracy / -0 Might)[/sub] | MGT -- 3 POLEARMS -- E [sub](-15 Accuracy / -1 Might)[/sub] | SKI -- 2 AXES/BLUNT -- E [sub](-20 Accuracy / -0 Might)[/sub] | SPD -- 5 BOWS/RANGED -- E [sub](-20 Accuracy / -2 Might)[/sub] | SRT -- 0 THEURGY -- N/A [sub](-20 Accuracy / -2 Might)[/sub] | MND -- 0 MYSTICISM -- N/A [sub](-10 Accuracy/ -1 Might)[/sub] | LUK -- 1 [/sub] [list] [*][b]YEEK CLAWS[/b] [list] [*]MIGHT | 0 [*]ACCURACY | 80 [*]WEIGHT | 0 [*]RANGE | 1 [*]SPECIAL | [i]Thin and nigh serrated, natural weapons of the Yeek.[/i] [*]CLASS | BLADE [/list][/list] [List] [*][b]YEEK HIDE[/b] [list] [*]DEFENSE | 1 [*]WEIGHT | 0 [*]SPECIAL | [i]Rubbery and blue.[/i] [b]JITTERY[/b] -- [i]After engaging in battle, this unit may move to an unoccupied adjacent tile.[/i] [/list][/list] [hr] [img]https://i.imgur.com/lycL1dv.png[/img] [h3]BLUE YEEK WARRIOR[/h3] [sub] | VIT -- 11 BLADES -- C [sub](-0 Accuracy / -0 Might)[/sub] | MGT -- 4 POLEARMS -- D [sub](-10 Accuracy / -0 Might)[/sub] | SKI -- 4 AXES/BLUNT -- E [sub](-20 Accuracy / -0 Might)[/sub] | SPD -- 4 BOWS/RANGED -- E [sub](-20 Accuracy / -2 Might)[/sub] | SRT -- 0 THEURGY -- N/A [sub](-20 Accuracy / -2 Might)[/sub] | MND -- 0 MYSTICISM -- N/A [sub](-10 Accuracy/ -1 Might)[/sub] | LUK -- 1 [/sub] [list] [*][b]YEEK CLAWS[/b] [list] [*]MIGHT | 0 [*]ACCURACY | 80 [*]WEIGHT | 0 [*]RANGE | 1 [*]SPECIAL | [i]Thin and nigh serrated, natural weapons of the Yeek.[/i] [*]CLASS | BLADE [/list][/list] [list] [*][b]GNARLED SPEAR[/b] [list] [*]MIGHT | 2 [*]ACCURACY | 80 [*]WEIGHT | 4 [*]CONDITION | 5/5 [*]RANGE | 1 [*]SPECIAL | [i]Little more than a tree limb, knapped to a point.[/i] [*]CLASS | POLEARM [/list][/list] [List] [*][b]YEEK HIDE[/b] [list] [*]DEFENSE | 1 [*]WEIGHT | 0 [*]SPECIAL | [i]Rubbery and blue.[/i] [/list][/list] [b]JITTERY[/b] -- [i]After engaging in battle, this unit may move to an unoccupied adjacent tile.[/i] [hr] [img]https://i.imgur.com/ve3II44.png[/img] [h3]BLUE YEEK SKIRMISHER[/h3] [sub] | VIT -- 8 BLADES -- C [sub](-0 Accuracy / -0 Might)[/sub] | MGT -- 3 POLEARMS -- E [sub](-15 Accuracy / -1 Might)[/sub] | SKI -- 4 AXES/BLUNT -- E [sub](-20 Accuracy / -0 Might)[/sub] | SPD -- 4 BOWS/RANGED -- D [sub](-10 Accuracy / -1 Might)[/sub] | SRT -- 0 THEURGY -- N/A [sub](-20 Accuracy / -2 Might)[/sub] | MND -- 0 MYSTICISM -- N/A [sub](-10 Accuracy/ -1 Might)[/sub] | LUK -- 1 [/sub] [list] [*][b]YEEK CLAWS[/b] [list] [*]MIGHT | 0 [*]ACCURACY | 80 [*]WEIGHT | 0 [*]RANGE | 1 [*]SPECIAL | [i]Thin and nigh serrated, natural weapons of the Yeek.[/i] [*]CLASS | BLADE [/list][/list] [list] [*][b]GNARLED BOW[/b] [list] [*]MIGHT | 1 [*]ACCURACY | 70 [*]WEIGHT | 5 [*]CONDITION | 10/10 [*]RANGE | 2 [*]SPECIAL | [i]Little more than a tree limb of strong wood.[/i] [*]CLASS | RANGED [/list][/list] [List] [*][b]YEEK HIDE[/b] [list] [*]DEFENSE | 1 [*]WEIGHT | 0 [*]SPECIAL | [i]Rubbery and blue.[/i] [/list][/list] [b]ARCED SHOTS[/b] -- [i]When firing a ranged weapon from a higher elevation than the target, this unit's range is increased by 2 tiles and MGT by +1.[/i] [b]JITTERY[/b] -- [i]After engaging in battle, this unit may move to an unoccupied adjacent tile.[/i] [hr] [img]https://i.imgur.com/j4Yl9PQ.png[/img] [h3]BLUE YEEK ENSI[/h3] [sub] | VIT -- 9 BLADES -- C [sub](-0 Accuracy / -0 Might)[/sub] | MGT -- 2 POLEARMS -- E [sub](-15 Accuracy / -1 Might)[/sub] | SKI -- 2 AXES/BLUNT -- E [sub](-20 Accuracy / -0 Might)[/sub] | SPD -- 4 BOWS/RANGED -- D [sub](-10 Accuracy / -1 Might)[/sub] | SRT -- 5 THEURGY -- N/A [sub](-20 Accuracy / -2 Might)[/sub] | MND -- 0 MYSTICISM -- N/A [sub](-10 Accuracy/ -1 Might)[/sub] | LUK -- 2 [/sub] [list] [*][b]YEEK CLAWS[/b] [list] [*]MIGHT | 0 [*]ACCURACY | 80 [*]WEIGHT | 0 [*]RANGE | 1 [*]SPECIAL | [i]Thin and nigh serrated, natural weapons of the Yeek.[/i] [*]CLASS | BLADE [/list][/list] [list] [*][b]Heal -- 𒀀[/b] [list] [*]MIGHT | 0 (As Melee) [*]ACCURACY | 90 (As Melee) [*]WEIGHT | 0 [*]CONDITION | 20 [*]RANGE | 1 [*]SPECIAL | Restores VIT to an adjacent ally equal to (SRT+7) [*]COST | 250 [/list][/list] [list] [*][b]Word of Zuug-Agbliish -- 𒀯[/b] [list] [*]MIGHT | 1 (As Melee) [*]ACCURACY | 80 (As Melee) [*]WEIGHT | 2 [*]CONDITION | 4/4 [*]RANGE | 4 [*]SPECIAL | Until the start of this unit's next turn, all allies within four tiles gain +2 Might +15 AVO. [*]COST | -- [/list][/list] [List] [*][b]YEEK HIDE[/b] [list] [*]DEFENSE | 1 [*]WEIGHT | 0 [*]SPECIAL | [i]Rubbery and blue.[/i] [/list][/list][/hider] [center][hider=SPECIFIC FOES TRACKER] [hr] [sub][i][b]BLUE YEEK #1[/b] VIT 10/10 [b]BLUE YEEK #2[/b] VIT 10/10 [b]BLUE YEEK #3[/b] VIT 10/10 [b]BLUE YEEK #4[/b] VIT 10/10 [b]BLUE YEEK #5[/b] VIT 10/10 [hr] [b]BLUE YEEK SKIRMISHER #1[/b] VIT 8/8 GNARLED BOW 10/10 [b]BLUE YEEK SKIRMISHER #2[/b] VIT 8/8 GNARLED BOW 10/10 [b]BLUE YEEK SKIRMISHER #3[/b] VIT 8/8 GNARLED BOW 10/10 [b]BLUE YEEK SKIRMISHER #4[/b] VIT 8/8 GNARLED BOW 10/10 [b]BLUE YEEK SKIRMISHER #5[/b] VIT 8/8 GNARLED BOW 10/10 [b]BLUE YEEK SKIRMISHER #6[/b] VIT 8/8 GNARLED BOW 10/10 [b]BLUE YEEK SKIRMISHER #7[/b] VIT 8/8 GNARLED BOW 10/10 [hr] [b]BLUE YEEK WARRIOR #1[/b] VIT 11/11 GNARLED SPEAR 5/5 [s]BLUE YEEK WARRIOR #2 VIT 0/11 GNARLED SPEAR 4/5[/s] [i][b]- KILLED BY ZARIF -[/b][/i] [b]BLUE YEEK WARRIOR #3[/b] VIT 11/11 GNARLED SPEAR 5/5 [b]BLUE YEEK WARRIOR #4[/b] VIT 11/11 GNARLED SPEAR 5/5 [b]BLUE YEEK WARRIOR #5[/b] VIT 11/11 GNARLED SPEAR 5/5 [b]BLUE YEEK WARRIOR #6[/b] VIT 11/11 GNARLED SPEAR 5/5 [hr] [b]BLUE YEEK ENSI #1[/b] VIT 9/9 HEAL 20/20 WORD OF ZUUG 4/4 [b]BLUE YEEK ENSI #2[/b] VIT 9/9 HEAL 20/20 WORD OF ZUUG 4/4[/i][/sub] [/hider][/center] [hr] [sup][i][center][h1][color=#BF150F]H[/color][color=#BD1F10]E[/color][color=#BC2A11]L[/color][color=#BA3512]L[/color][color=#B93F13]I[/color][color=#B74A14]O[/color][color=#B65515]N[/color][color=#B55F16]S[/color] [color=#B27518]P[/color][color=#B08019]H[/color][color=#AF8A1A]A[/color][color=#AD951B]S[/color][color=#ACA01C]E[/color][/h1][/center][/i][/sup] [sup][i][center][h2][url=https://youtu.be/2VCul56KvMU]COMMENCE[/url][/h2][/center][/i][/sup] [center][img]https://i.imgur.com/MouTqPS.png[/img][/center] [indent][indent][i][b]Ashür:[/b][/i] The bandit watches his companions to the north engage the blue monsters at last, cruelly or perhaps dismally, picturing their demise only to be pleasantly surprised at their competence. . . As always. Regardless, he uses his band's ever present ability to cause a commotion to sweep around the side of one of the Yeeks' sand brick walls, poising himself to back up Lyun's undoubtedly devastating charge. [/indent][/indent] [center][sub][i]Ashür moves [b]SIX[/b] tiles to [b]17-28[/b], to back up Lyun.[/i][/sub][/center] [center][hider=Statsheet][img width="50" height="50"]https://i.imgur.com/AYyyoJb.png[/img][/hider][/center]