[center][img]https://media.discordapp.net/attachments/708008692037189724/709791976014348308/1542314541122.png[/img][/center] [center]The Final Nights close in, the time of Ending draws ever sooner. Yet the Lights must always stay on, the music must always play.[/center] Clinging to the Pacific, to the Sunset Coast, Los Angeles has unknowingly sat at the heart of a great experiment for its entire modern history. The Anarch Free State holds 'barely' to unlife as the self-described last home of all free Kindred, fending off efforts from the other Vampiric factions of the world to snuff out its bright, but short in Vampire terms, existence. Vampires, the Kindred, have walked among humanity since the dawn of Civilisation, but rarely since the earliest days have Kindred held sway over the beating heart of human culture as they have from the City of Angels. Vampires are not alone in the Darkness, however, other beings, malignant and otherwise, stalk the darkness of the Final Nights. The prophesied end of days, the year 2000, never came, and the world has remained ticking along two decades later, but the fragile bonds are showing the strain. Even as the Anarchs watch their Camarilla and Sabbat cousins with growing paranoia, a far more ancient foe of all Kindred has begun to hunt the hunters, staking them up for the Light of Day to expose their sins, if there is even enough left of them to stake up at all. As all Kindred, all beings know, chaos is a ladder, and for the first time in many years the Throne of Los Angeles seems within reach. [hider=State of Play: Global] This game is set in the World of Darkness as according to the latest source on the matter, the 5th Edition of Vampire: The Masquerade. While there are small alterations to canon as with any game set in the World of Darkness this is the basis from which we draw from. The Gangrel have left the Camarilla, the Lasombra have joined, and the world survived the key date, the year 2000, that was meant to mark the end of all things. The beings of the other gamelines certainly exist, but the lastest Masquerade edition takes precedent for establishing the current state of the world and what has/has not occurred. [/hider] [hider=State of Play: Los Angeles] Los Angeles is in anarchy. To some in the Camarilla this may not come as a surprise, this is what they have presumed to be the case since the foundation of the Free State, they do call themselves Anarchs, after all. This, however, is ultimately different. Over the last few decades the overall leadership of LA has been in question, changing hands from Princes to Barons and back again. Sebastian LeCroix was the last Kindred to having any real claim to praxis of LA, and he did so in the name of the Camarilla. Even then, the outer districts of the city remained firmly in Anarch hands. Behind the throne, however, the ancient Toreador, known to many as simply 'The Kid' was the real power in LA, and indeed, much of the wider Anarch Free State. It was his influence, admittedly erratic at the best of times, that has kept the Shining Beacon of Hollywood from ripping itself apart in Supernatural frenzy. Recently, the Kid has failed, gone or dead, it matters little to the Kindred and Kine of the city of who few even knew of his existence. In his place, true Anarchy, and a throne of legend revealed and left empty. Rivalry is not the only, even the greatest, threat to LA however. An ancient evil draws closer, awakening conflicts far older than the city, than the entire nation, weaving a web of intrigue that closes tightly around the Kindred and other beings of LA. The Glasswalkers, Garou with supreme command of technology and other arts of great power in these modern nights, have begun to work far more actively to seek out and destroy the Kindred they share the city with, and the human hunters of the supernatural have grown ever more powerful and accurate in their crusade. The Final Nights draw near. [/hider] [u][b]OOC [/b][/u] Hi there and thanks for reading! The above is a basic plot introduction for a World of Darkness game centred on Los Angeles during the current year. The world did not, as it happened, end in the year 2000 as many within the setting believed. This game ultimately centers around the Kindred (Vampires) of the setting but players are more than capable of creating other characters, be they ghouls, humans or other such unrelated, directly, to the Kindred. This is a largely 'open world' game within the setting of LA with a unifying threat and storyline. Expect both Garou (Werewolves) and very ancient vampires to play a part in this. A general disclaimer as with any World of Darkness game is that game 'canon' is ultimately flexible and is more reliant on what the GMs believe suits the story. Part of the great joy of the setting is it's flexibility and that will certainly come through in this game. That said, 'canon' characters or variant of them are certainly open for players to pick up, just discuss it with me first. Other such rules include an appreciation for the character of the rp, while it is freeform, there is an over reaching plot and a theme. We're talking clandestine creatures and beings of the supernatural in a grim reflection of our own reality, not unstoppable beings of ancient darkness free from all consequences. If you have any questions about that, feel free to pose them here or in our discord. [u][b]Character Sheet[/b][/u] Name: Age; (actual/appearance) Species: (Kindred, human, werewolf, kuei-jin etc) Powers/Skill: (Including Disciplines/Equivalents for other gamelines) Generation: (If Kindred, or other gameline power ranking) Appearance: (Preferably a picture, can have written description as well) Personality: (Just a paragraph or so about how they usually conduct themselves) Biography: (A few paragraphs, or more, major events and the like) NPCs: (Any well fleshed out characters you will likely control, feel free to do micro sheets for them). Character Sheets should be posted in the OOC or DM'd to me, then placed in the character tab when accepted. Discord Link: [url]https://discord.gg/fkGBmZ9[/url]