[quote=@Lurking Shadow] I have made a few alien races and I think I might populate a little of the universe with them. They probably won't make much of an appearance in the RP and they would be 'unknown' to humans, but if you go with an alien character than they might know of them. especially if they are supposed to be space cops. I was thinking of using an individual from one of them as a plot device at some point in the story, if you want we could set up some knowledge of that for your character in a PM, perhaps it could help explain why they are on Earth in the first place. [/quote] Always happy to discuss stuff over PM and see where it goes for better fitting a character into the world. And I definitely was going to leverage some angle of on Earth because there's alien criminals or lost technology artifacts or similar there. Got to be a little more to it than just "I'm assigned to this sector." or "We're observing your civilization to see if you're ready to join the greater galactic stage, and are also concerned about all these people popping up with unnatural abilities not normally displayed by your species." I'll see if I can think of some good weirdness for an alien civ or the like. Though "a bunch of machines" does definitely lead to a few obvious unusual mindsets or quirks. I can think of a few on either that level or a personal one already, but will likely need to put a bit more thought into things, too. Including just how obviously quirky and strange she should be. Probably, gong to maintain a secret identity and all that, rather than be obviously inhuman all the time. Both for standard superhero tropes and to do otherwise would defeat the purpose of being undercover in the first place. The biggest thing I probably need to do is narrow down a power set, given I've tossed around about half a dozen ideas there. I've got time, of course. About all I can comment on there is I may not want to lean too hard on things like just being a sufficiently advanced android and thus made of sterner stuff. I'll also have to think of how to do limitations and a sense of progression, if we need it, though have a couple ideas there.