On the one hand, I've been hoping to see more interest in this concept, on the other, I am beginning to realize that the tabletop section of this website isn't exactly the most active, and I could potentially find a wider range of players over in one of the standard roleplay forums. I want this to be dice roll-based when it comes to Xiaolin Showdowns themselves, but truthfully that shouldn't require running the entire thing as a FATE game. Therefore I'm going back to the drawing board and will most likely re-post a revised version of this concept under General Interest Check later this week.