[h1] Character Sheet [/h1] [b]Title: (If applicable) Name: (Full) Alias: Age: Gender: Blood Type:[/b] [b]Has your character killed?: [/b] (A simple yes or no will suffice but feel free to go into detail) [b]Characters Appearance:[/b] (Describe your character in as much detail as you like and/or provide a picture.) [b]Notable Skills:[/b] (What skill set makes your character stand out? Are they a gunslinger, a rogue, a mathematician or a philosopher? You can have as many as you like, but please don’t go too crazy, and keep to big character defining skill sets. We don’t need to know your character can sew and bake unless that stuff is integral to your character.) [b]Special Knowledge:[/b] (What things have your character studied that might set them apart from others? Do they have knowledge of technology from other worlds? Do they know the lore of long dead gods? Or are they simply knowledgeable about physics and regular technology? No need to feel obligated to fill out this section, some characters are more fun when we’re experiencing them gaining their special knowledge. Oh and being able to do magic, doesn’t mean you know anything about it. If you do fill it out, please stick to general topics such as those listed above, and not things like "The Ghosts Lions of Sacre Mento") [b]Powers:[/b] (As this is weirdwest it is possible for people to posses magical or psychic powers. Powers in this setting tend to be simple. No one is walking around as a 20th level wizard with metamagic. You can have multiple powers or even be a spellcaster with a roster of spells, but keep in mind not to go to big with it. You can discuss with me if you need help, but I would encourage using Sanderson’s laws of magic to come up with a good power. https://stormlightarchive.fandom.com/wiki/Sanderson%27s_Laws_of_Magic) [b]Characters Personality:[/b] (Who are they, what are their values, how do they typically handle problems, are they hot tempered? Cool headed? Nervous? What ever you describe here you must stick with so make sure you create someone you’ll enjoy playing even if playing them accurately puts them in a bad spot) [b]Motivations:[/b] (Your character set out to Fortune’s End with a purpose. What is it? Why? Is it the economic state of the world or something else?) [b]Personal Effects:[/b] (What did your character bring with them? Do be specific, but you can summarize or group certain things together. For instance if they brought a tool-kit you don’t need to list every tool, but instead list the kind of tool kit. A gunsmiths? A carpenters? A Scientists? They will have only brought with them what they could carry for a long journey. You don’t need to worry about food) [b]Extra Information:[/b] (Put here anything that isn’t covered by the other sections that you want us to know about your character) You are allowed to have character secrets if it is stuff you wish to spring later, however you must private message me with those details so they are on record at least somewhere. When making your character please don’t make a character who is unphased by everything. No matter what a person has gone through there are some things that will put white in their hair. A horror setting is no fun if the characters can never be horrified or even slightly disturbed.