[hider=Rizx (Rejected)] [color=#00FF66][b] Name: [/b][/color] Rizx [color=#00FF66][b] Race[/b][/color] Gnome [color=#00FF66][b] Gender[/b][/color] Female [color=#00FF66][b] Age[/b][/color] 19 [color=#00FF66][b] Appearance[/b][/color] [hider=picture][img]https://imagizer.imageshack.com/v2/640x640q70/922/lC1TEe.png[/img][/hider] This tiny goblin puts you in mind of a clockwork device. She has narrow brown eyes that are like two acorns. Her silky, straight, black hair is short and ragged, hidden partially under a ragged and faded brown cloth. She is short and has a wasp-waisted build. Her skin is olive drab. There are flogging scars on her back that can ache in cold weather, itch when it's muggy. [color=#00FF66][b] Personality[/b][/color] Angry, resentful, but wary, having had her trust betrayed a few times. However, once you’ve won her trust, she’s very true. [Hider=Background] It isn't easy being a goblin. You find some isolated place to settle, do a little farming, a little hunting and gathering, make a little goblin ale (glah), some seed cake, and the next thing you know, the big people are storming the village. The survivors move on to some new place to hide, start to fill in their numbers, and the whole thing starts again. They did learn, however, that the big people had a strange fascination for chests and began leaving one in the center of the village. They'd then fill it with bits of armor, weapons, shiny rocks and what coins they manage to scrounge or loot from small venturing parties. It worked, more of the villagers escaped the raids as the distracted big people began digging through it. The big people concerned Rizx. She searched out their huge sprawling villages and would creep around at night, watching and listening, hoping to find out why they would attack them. She learned enough of their language to speak to them, sometimes talking to the little big people, the children, becoming their "imaginary" friend - although she learned to stay away from the long ears, the tricky ones. However, it did little to tell her why the big people would raid their village. Then, one day a strange town of tents appeared in a field, filled with strangely dressed big people, and even some who were more her size yet not goblins or children. This, she learned, was a circus. She managed to sneak into the tents and watch from under the stands as they did their acts. Rizx overheard some children talking about running away with the circus, and wondered if she could, too. When they left, she followed. It took some time, but the circus people began noticing how little things were being done, like mending the canvas, sorting out the ropes, but never touching their food supplies. It was hard to avoid their sharp eyes, but the long ears told the ring master about Rizx, and eventually she spoke to him, asking to join. She became another of their acts in the side show, the Tamed Goblin, which made her laugh as it was the big people who needed tamed, she thought. She also worked with the roustabouts, doing minor repairs, helping with the rigging, and various jobs a circus needed her to do. Then, part-way through the season, a lord appeared with his troop of men, and ordered all the circus folk to line up and pass beside his wagon. He wasn’t interested in any of the men, flicking them away irritably, but his attention lingered over the women, even herself. The lord seemed particularly interested in the owner’s young daughter. Rizx noticed the owner’s son, who did this weird act where he and his sister would rapidly change places on the stage, was noticeably absent. She thought it was all over with after the lord departed, but within the month the lord bought out all the outstanding debts the circus had and demanded payment. Or the owner’s daughter, as an indentured servant. It was a few nights later she saw the owner’s son, running across the fields, away from the circus. An hour later, the troops of the lord came, demanding payment or the owner’s daughter – who was nowhere to be found. They went through all the wagons, then began questioning everyone. When that didn’t work, the lord ordered them all arrested for conspiracy. Sent to a rehabilitation mine for re-education, she escaped from that and has been traveling from town to town stealing what she can, until the night she tried a bottle of rum and woke up in chains. Probably should have waited until she escaped the house. [/hider] [Hider=Talents] Brawler (mind the teeth) Climbing (free climbing or ropes) Cooking - very basic. Just don't ask where she got the meat, dislikes picky eaters. Can brew ale, Glah (fermented catch of the day, will make you gag), field tea, seed cake, scrab (don't ask what's in them), pemmican, jerky, biscuits, flapjacks. She can also make Glee, used as cement for composite bows, sealing holes, waterproofing roofs, and a poultice for wounds. (Smells a bit) Digging (she's like a tunnel rat. mind the teeth.) Hearing - can hear noises at higher range than humans, good at tracking by sound. Hiding in the shadows (Good at it except when it's the warden, what, does she have eyes at the top of her head or something?) Hunting (spear, composite bow, knife, snare, fishing line, tracking) [hider=Nightvision]Can see in dim light for up to 60 feet as if it was day, can see in darkness up to 30 feet like it was dim light[/hider] [hider=Rigging] Has some experience with rope and tackle, as well as the working of canvas.[/hider] [hider=Surivival (wilderness)] can live off the land, not a picky eater (technically, not a cannibal since they're not gnomes. Mind the teeth.)[/hider] Streetwise Swimming (she's a piranha of the water. Mind the teeth) Theiving ability (pick pockets, pick locks, sleight of hand, some second story work) [/hider] [color=#00FF66][b] Flaws[/b][/color] Fears/Vulnerabilities/Vices/Whatever [color=#00FF66][b] Equipment[/b][/color] The Stuff your Character checked in with (Nothing Stupid) [color=#00FF66][b] Miscellaneous[/b][/color] Whatever [/hider]