[@Gardevoiran] Seabreeze flew after the [i]tiny[/i] movements in the ground that indicated something was digging through the ground at that location, and Skylar flew right after on Paradise’s back. Pretzlcoatl was placed on Skylar’s head to look for pursuers, and, well… There weren’t any pursuers, but the girl referred to as Sylvia, the one with the Seviper, did turn her eyes to look in their direction. But, you know, someone flying away on a Tropius was [i]decently[/i] eye-catching, and she was in the midst of trying to look for anyone suspicious. Regardless, nobody actually initiated a chase before the group of people went out of view. The flight took them to a warehouse at the edge of Raremine Town. The rumble went into the building, and didn’t pass, as it had for a lot of other buildings. A rather unremarkable warehouse, as perhaps could have been expected, but the large doors at the front of the warehouse were closed and locked… except there was a wide-open window on the second floor. The second floor was more like a platform, allowing one to retrieve items from higher up in the shelves. It wasn’t a complete second floor, it allowed peaking down at the ground floor. Speaking of which, there was a hole in the floor, and a giant mole with spiky metal appendages down there. [center][url=https://archives.bulbagarden.net/media/upload/e/e3/0530Excadrill.png][img]https://i.imgur.com/mwMBk2R.png[/img][/url] [color=6ecff6][i]Pokédex Entry #530 – Excadrill, the Subterrene Pokémon. 300 feet underground they and Drilburs dig mazeline nests in which they live. They’ve evolved drills powerful enough to dig through metal plates, and are commonly used to dig out new tunnels. Measures sometimes have to be taken so they don’t inadvertently destroy underground subways.[/i][/color][/center] Before the Excadrill stood two people. Amethyst grunts. [hider=them][center][url=https://i.imgur.com/CaDKwGy.jpg][img]https://i.imgur.com/CaDKwGyl.jpg[/img][/url][/center][/hider] [color=857d65]‘Yeeeaaah! That went AWESOMELY! Thanks to my new EXCADRILL! High five, to our many future adventures!’[/color] a Team Amethyst grunt down there was saying, raising a hand to “high five” the Excadrill… The Excadrill lazily dropped onto his rear. Excadrill is loafing around! [color=857d65]‘Wh-what!?’[/color] the grunt looked so startled. [color=dbd1b4]‘I guess, since you just bought the Excadrill, he doesn’t respect you as a trainer, yet,’[/color] the other, female Amethyst grunt, suggested. [color=857d65]‘B-but, I spent all my savings to get him! Why? You obeyed so well during the operation…!’[/color] the male grunt panicked. [color=dbd1b4]‘I… would guess it was because of Isabella? Remember how she approached Excadrill, not you, and said she had an important job for him…?’[/color] the girl suggested. [color=857d65]‘Oh… right…’[/color] the guy said, and at the mere mention of Isabella’s name the Excadrill got a very silly smile and a mole-blush. The Amethyst grunt gave him a “are you serious”-look, then shook his head. [color=857d65]‘No matter! Because… look what we got!’[/color] he said, lifting his arms, presenting what they had in the corner… A quadruped Pokémon, dark in color, a fin as a tail, mismatched limbs, and a giant metal mask on its head… [hider=the Pokémon][center][url=https://archives.bulbagarden.net/media/upload/1/19/0772Type_Null.png][img]https://i.imgur.com/KnOFSwO.png[/img][/url] [color=6ecff6][i]Pokédex Entry #772 – Type: Null, the Synthetic Pokémon. A Pokémon created by humans as a weapon. It was created with cells from all known Pokémon types and modeled after the creator Pokémon. Due to it repeatedly going on rampages, it wears the heavy control mask to restrain its power and suppress its intrinsic capabilities.[/i][/color][/center][/hider] [color=857d65]‘Look at this splendor!’[/color] the guy said, advancing on Type: Null. [color=857d65]‘I have no idea what this is, nor do I care! You are [i]amazing[/i], my dude! Oooh, Isabella is going to give us so much credit for stealing you! We might even be made Elites of Team Ame-’[/color] As he spoke, he got closer and closer to Type: Null… until he got too close and Pokémon [i]rammed[/i] him with the side of his helmet. [color=857d65]‘KAAAAH-!’[/color] the grunt shouted as he was sent flying. The quadruped landed in a tense stance, ready and very willing to do battle! [color=857d65]‘E-Excadrill! Help me!’[/color] called the flailing grunt over there. Excadrill was picking his nose with a giant claw! [color=dbd1b4]‘Bah,’[/color] the girl shook her head, then reached for her Pokéballs. [color=dbd1b4]‘We’ll just have to beat it into submission ourselves!’[/color] she said, picking out two. [color=857d65]‘R-right!’[/color] the male grunt got onto his feet and pulled two as well. [color=dbd1b4]‘Go! Tirtouga! Archen!’[/color] the girl called, sending out a tag-team of ancient Pokémon, one of the sky and one of the seas, preparing themselves for combat. [center][url=https://archives.bulbagarden.net/media/upload/c/cd/0564Tirtouga.png][img]https://i.imgur.com/A1IdNi2.png[/img][/url] [url=https://archives.bulbagarden.net/media/upload/6/6d/0566Archen.png][img]https://i.imgur.com/zx2QETR.png[/img][/url] [color=6ecff6][i]Pokédex Entry #564 – Tirtouga, the Prototurtle Pokémon. About 100 million years ago, these Pokémon swam in the oceans, and have now been restored from fossils. They’re said to be the ancestor of most turtle Pokémon. They’re able to dive up to half a mile. They live in the seas, but can come up on land to search for prey.[/i][/color] [color=6ecff6][i]Pokédex Entry #566 – Archen, the First Bird Pokémon. Revived from a fossil, it’s said to be the ancestor of all bird-Pokémon, though later research says this might not be the case. They were unable to fly, but lived in tree-tops and used their wings to jump from tree-branch to tree-branch or simply to glide a considerable distance.[/i][/color][/center] [color=857d65]‘Go, Mankey! Vulpix!’[/color] the guy called, sending out a probably less impressive duo of a monkey and a multi-tailed fox. [center][url=https://cdn2.bulbagarden.net/upload/4/41/056Mankey.png][img]https://i.imgur.com/nyn0jvB.png[/img][/url] [url=https://archives.bulbagarden.net/media/upload/0/06/0037Vulpix.png][img]https://i.imgur.com/BX7PgwK.png[/img][/url] [color=6ecff6][i]Pokédex Entry #56 – Mankey, the Pig Monkey Pokémon. It lives in treetop colonies. It is unsafe to approach as it is extremely ill-tempered and can become violently enraged for no reason, and when one of them becomes angry the whole colony follows suit. They are very nimble, escaping an enraged Mankey can be very difficult.[/i][/color] [color=6ecff6][i]Pokédex Entry #37 – Vulpix, the Fox Pokémon. Inside a Vulpix's body burns a fire that never goes out. It commonly inhabits grassy fields, and will feign injury to escape a stronger opponent. When born, a Vulpix has only one snow-white tail, but with age and care it splits into more, warmer tails.[/i][/color][/center] Type: Null stood, simmering with rage, as it inspected its four opponents… What would Skylar do? __________________________ [@hatakekuro] [color=e04f4f]‘… Tell you what. I still have to hear about the berry and that. I’m heading home to tell my family that I’m heading off on this journey. You can do whatever you want, but let’s meet up again in Stillwood Village. Does that work?’[/color] Anise asked. If they hadn’t exchanged contact information they could do so now. With that, with all likelihood unless Basil stopped her, Anise turned to hurry off back to Redcoast City to get herself ready. After all, she hadn’t told people she was going on her journey yet. Now that I read it again, maybe that’s exactly what Basil was suggesting, so that works out. Basil then made his way down to the docks of Highhill Town. There, he found he could look out over the great lake located in the south-west of Isson. [hider=This is…][center][h3]Route 14[/h3][/center] [center][url=https://i.imgur.com/mszbe3O.png][img]https://i.imgur.com/2lXglwd.png[/img][/url][/center] It is most certainly a lake. A vast lake, that’d no doubt take quite a long time to walk around. The cliffs of Mt. Strength and Mt. Chill rises beyond the lake, and to the south are the cliffs that house the Wet Caverns. Everywhere around the Dragon Lake lies forests, to the west and north and south, at the bases of the mountains and past. The surface of the water looks so peaceful, but way out there you know are the islands and creeks where dragons are known to roam. The places which the lake gets its name. Rain clouds are gathered in the north-west, over Route 3, as usual.[/hider] Also at the docks are numerous fishermen, fishing at the docks. [center][url=https://i.imgur.com/9o2qlxk.png][img]https://i.imgur.com/9o2qlxk.png[/img][/url][/center] [color=cfa751]‘Oh, hey, a new trainer, wait right there,’[/color] a random fisherman said before Basil reached the place that sold tickets. The fisherman then walked over to a box containing a bunch of fishing rods, grabbed one, then headed over to Basil. [color=cfa751]‘Here, have this. Hope ye grow fond of fishing, lad,’[/color] he said, handing it over. [center][color=6ecff6][i]Basil obtained the Old Rod![/i][/color][/center] The fisherman didn’t explain anything and then just went back to fishing. The rod is collapsible so it can take way less room when stored away, but the quality is a little lacking. Still a fine and, by the looks of it, experienced fishing rod, however. If Basil, at any point from this point on, in ANY water, tries to use the Old Rod… [hider=catch][center][url=https://cdn.bulbagarden.net/upload/0/02/129Magikarp.png][img]https://i.imgur.com/Bpy6VB8.png[/img][/url] [color=6ecff6][i]Pokédex Entry #129 – Magikarp, the Fish Pokémon. While known for being extremely weak and washed away by even the weakest current, Magikarp can survive even in the most polluted of water. They’re incredibly fertile and have spread to waters all around the world. They jump fairly high, and older Magikarps are known to brave mountains with these jumps, seeking evolution.[/i][/color][/center] A big red Pokémon was wiggling at the end of the rod, big oblivious eyes staring off into the vast distance signaling either untold wisdom or complete lack of it.[/hider] There’s a ferry here, offering a ride to either Lakewatch Town or Stillwood Village. Lakewatch Town - 750 P Stillwood Village - 750 P Otherwise, he can always go back to the rest of Highhill Town. [hider=Highhill Town][center][h2]Highhill Town[/h2] [url=https://i.imgur.com/dsqK7cw.jpg][img]https://i.imgur.com/EiXydD2.jpg[/img][/url] [url=https://i.imgur.com/AT5U8U9.jpg][img]https://i.imgur.com/5bvHMMV.jpg[/img][/url][/center] Highhill Town is a small, lively place that has seemingly stood atop this hill from time immemorial and never really changed. The atmosphere in Highhill Town is much fresher than surrounding places, the buildings are older and the work as honest as ever. The old town is populated by elders and younglings aplenty, and the town has a culture of their own. Plenty of Pokémon assist with the work, either as work-force or the animals that work is being done on. One usually only crosses Highhill Town on a trip to or from Pureplain City. Regardless, it is a place of beauty. The fields around it are cultivated by hard-working people and Pokémon while the lake to the east gleams in the sunshine as fishermen attend it. There are small roads of asphalt spiraling up the hill to lead to all the old buildings, and children playing around in stairs or nature is very common. It is said that a trainer praying at the nearby Silent Shrine will be blessed on their journey, so many travel to Highhill Town just for that. There’s also a set of very ancient rocks spread about town, pointing out towards the lake on top of the hill with some engravings. What they mean? Nobody knows. Also, Highhill Town is the residence of a certain Move Changer, whose abilities are sought by some new trainers. What he can do? Visit him to find out.[/hider] [hider=Suggestions to actions]1. Find Pokémon. [i]Can still search for Pokémon in towns~[/i] 2. Talk. [i]In cities and towns, there are considerably more people one can talk to. Talking can give you info on local rumors and such.[/i] 3. Exit. [i]Exit the town to any of the connected areas.[/i] 4. Specify. [i]If you specify what you want to do, the GM will take it into account and tell the result.[/i] 5. Trigger random event. [i]Force the GM to use his imagination to make a scenario for you.[/i] 6. Notable Buildings. [i]Visit any of the facilities of the city![/i] 6.1. Pokémon Center. [i]Heal all your Pokémon.[/i] 6.2. PokéMart. [i]Go to a store and buy things.[/i] 6.3. Pokémon Gym. [i]Lorette’s Minor League Bug-Type Gym.[/i] 6.4. Freecape Ferrymen Office. [i]Fly you to any settlement you’ve already been for 500P![/i] 6.5. Docks. [i]For fishermen or perhaps a ticket across Route 14.[/i] 6.6. Ancient Rocks. [i]Of completely unknown origin, ancient writing on them.[/i] 6.7. Ranch. [i]There are ranches around Highhill, if you stand to gain from them.[/i] 6.8. Move Changer. [i]We can guess from the name, but what can this man do?[/i] 6.9. Mayor’s House. [i]If you see reason to visit, it’s right by the rocks.[/i] 7: Highhill Town Trades: Bug-type 7.1. [color=C0C088]‘Hey, can I interest you in a Wimpod? I got so many, hehe. I want a Scyther in return, though.’[/color] 7.2. [color=C0C088]‘Or, if you want a Blipbug, could I tempt you with one in exchange for a Durant?’[/color] 7.3. [color=C0C088]‘No? Then how about you get a Nymble and I get an Anorith?’[/color][/hider] [i]Connected areas: [/i] Route 1. [i]To the south, is the common route of first journeys. Green and straight.[/i] Route 3. [i]To the north, the route to Rainrock or the Silent Shrine. A wet woodland.[/i] Route 14. [i]To the east, the lake known as the Dragon Lake, potentially for crossing.[/i] [hider=Highhill Town]Common: #10 Caterpie #16 Pidgey #66 Machop #532 Timburr Uncommon: #588 Karrablast #616 Shelmet Rare: #198 Murkrow (night)[/hider] __________________________ [@Typical] The three Bagons suddenly tensed up when Eryn was heard. She gave her assurance that she’d wait for them to be done. So… they continued. They stared at each other intently. In fact, it qualified as Leer! All Bagons had their defense lowered twice, once per other Bagon! Then, finally, their patience ran out. [color=78A7BD]‘BAGOON!’[/color] one of them called, and suddenly all three of them were dashing at full speed at the center, their heads lowered to headbut! … But none of them are actually high enough level to have learned Headbutt, this is just Struggle! They crashed into one another, sending the three dragons toppling backwards…! One of the Bagons, first to recover, got up and stumbled forward to try to pick up the Dragon Scale… which none of the other two Bagons seemed to like. They all of a sudden both came for the Bagon with the Dragon Scale in her mouth. She tried to lower her hard head to defend herself, but it was two VS one and not a fair fight! She was hit twice and knocked back, the Dragon Scale flying out of her grip! The first Bagon had fainted! The two remaining Bagons locked eyes. Both knew what they had to do. [color=78A7BD]‘BAAAAAAG-!’[/color] Both Bagons cried out in unison as they dashed into one another, heads lowered! Doing their best to headbutt one another in what looked to be basically Bagonian ritual combat, they refused to use any other moves and just knocked their heads into one another, over and over, their movements slowing as they took more and more damage, their willpower basically equal… But in the end, only one could win. One Bagon fainted, and the other, already very damaged and exhausted, breathed heavily before giving a loud [color=78A7BD]‘BAGON-!’[/color] shout, a declaration of victory, before starting to stumble towards the Dragon Scale price they’d been fighting for. Yupp, that happened. What would Eryn do now? __________________________ [@Rune_Alchemist] [color=b2dced]‘Oh. I’m sorry,’[/color] Cathia immediately said, about having unloaded more than a little. However, then Claire started talking about the fact she could potentially help. Cathia looked on a bit as Claire spoke about Dunstan… and then looked startled when she suddenly spoke about having met Uxie. [color=b2dced]‘You met…?’[/color] Cathia took a moment to consider that, eventually arriving at a conclusion. She nodded. [color=b2dced]‘If it is about legendary Pokémon, then he would know best, wouldn’t he? Very well. Let’s go to him,’[/color] Cathia confirmed, and they could be on their way. Feel free to walk into the conversation Dunstan is having with Dawkin in Dunstan’s lab below at any point you feel best. Maybe let Dawkin reply first, since you’re going to be arriving with new information. __________________________ [@Eklispe] [color=8a685f]‘W- [i]won it in a Pokémon Battle[/i], okay, I see,’[/color] Dunstan replied, sounding a little incredulous. He continued inspecting the cells he had spilled beneath the microscope to inspect it, quite wide-eyed. [color=8a685f]‘Is… is there any more?’[/color] he just immediately asked. Then, the question if it’s a big deal. [color=8a685f]‘Is it a big deal, he asks. We just got the cells of the life-giving Pokémon here. No big deal at all…’[/color] He took a deep breath, stood up straight, and then held up the vial of blue matter so that Dawkin could see it again. [color=8a685f]‘These… are the cells of the life-giving Pokémon. They’re filled with limitless basically magical energy capable of granting life. The Pokémon they came from is said to be able to grant immortality, and while that might be overblown it is true they contain untold healing capability. The treatments doctors could possibly make with these… They could also possibly supercharge a Pokémon they’re used on, granting enhanced capabilities. Aside from that, the self-replicating energy within can be used as limitless power-sources, powering machines far more magnificent than what we can imagine…’[/color] [color=8a685f]‘Are they useful? Are the cells of the immortal Pokémon useful? Not to the regular trainer, no. To scientists, extremely useful. But, should these happen to end up in the [i]wrong hands[/i]… It would be a problem. Which shouldn’t be a problem, because of the tiny little detail that these [i]shouldn’t possibly exist[/i].’[/color] Dunstan turned fully to Dawkin, his expression very serious. [color=8a685f]‘I ask again. Where did you get this? From what kind of trainer? Did they say anything about it? Do you think there’s any more of it? What can you tell me?’[/color] he asked. He probably didn’t expect Dawkin to know the answers to all his questions, but he was absolutely pleading for anything else. Dawkin, of course, didn’t know the answers to all these questions, albeit I will remind [url=https://www.roleplayerguild.com/posts/5152596]he did overhear it was going to be delivered to Bigfjord City.[/url] [@Rune_Alchemist] That said, Claire might, if she walks into this scene. I will remind her that she overheard [url=https://www.roleplayerguild.com/posts/5171746]Isabella saying they’ve sent multiple messengers with their results, including Isabella herself.[/url] If they want to share this is up to them, of course. Or, if you want to completely ignore that and do whatever you want instead… [hider=Raremine Town][center][h2]Raremine Town[/h2] [url=https://i.imgur.com/saVwpPm.jpg][img]https://i.imgur.com/rhaACBx.png[/img][/url][/center] [right][sub][sub][sub]no cat-eared girls here, sorry[/sub][/sub][/sub][/right] Raremine Town is a moderately large, bright town on the edge of the only desert in Isson. By some twist, the largest mineral deposits in the land is located right under the desert, making it an attractive place to build mines. From that, Raremine Town naturally sprung into being as a merchant town on the edge of habitability from where the mineral could then be delivered to the rest of Isson. The temperature is hot, sun blazing down on this land where plains slowly become desert, the atmosphere dry and unfriendly… yet, life and trees blossoms among the buildings of Raremine Town. The ground is still the grass from the Vast Plains, with buildings on top of them. The modern houses stand tall with plenty of architectural skill put into them, tools for building and living sold inside the houses. Everywhere, one can see workers walking about, but they’re happy workers, with their families living close at hand in the town and with the finest equipment available. Oh, and of course, plenty of Pokémon that assist with the finding of ores and such! The trees, which appear to have been planted and grown all over town by the residents themselves, gives plenty of homes for local Pokémon to live. Overall, it’s busy, with people walking and talking all over, an active town indeed.[/hider] [hider=Suggestions to actions, Raremine Town]1. Find Pokémon. [i]Can still search for Pokémon in cities~[/i] 2. Talk. [i]In cities, there are considerably more people one can talk to. Talking can give you info on local rumors and such.[/i] 3. Exit. [i]Exit the town to any of the connected areas.[/i] 4. Specify. [i]If you specify what you want to do, the GM will take it into account and tell the result.[/i] 5. Trigger random event. [i]Force the GM to use his imagination to make a scenario for you.[/i] 6. Notable Places. [i]Visit any of the places in the city![/i] 6.1. Pokémon Center. [i]Heal all your Pokémon.[/i] 6.2. PokéMart. [i]Go to a store and buy things.[/i] 6.3. Pokémon Gym. [i]Minor League Gym.[/i] 6.4. Freecape Ferrymen Office. [i]Fly you to any settlement you’ve already been for 500P![/i] 6.5. Desert Miner’s Hangout. [i]The workers of the Desert Mine live around here. They can give tips about the desert![/i] 6.6. Research Lab. [i]For archaeologists, those who want to talk to Dunstan and those who want to resurrect fossils.[/i] 6.7. Stone Store. [i]Where all the stones of the Desert Mines or Frozen Cave eventually end up! Lots of evolutionary and other kinds of stones![/i] 6.8. Bug Garden. [i]A garden within which bugs thrive. Vivillons can be hired here for tracking down the Mythic Oasis![/i] 6.9. Warehouses. [i]Because the things they mine here needs somewhere to be stored. This includes Ancient Pokémon, apparently, as some of the warehouses are pens.[/i] 6.10. Team Amethyst Base. [i]Claire had been there once, she could find it again.[/i] 7. Familiar Faces: Vivia, Skylar. [i]Vivia, one of Jacques’ trainers, is walking around window-shopping rare rocks and such. Skylar is… well, read the first section of this post.[/i] 8: Raremine Town Trades: Ground-type 8.1. [color=35C5CD]‘Hey, do you have a Burmy? Would you like to trade it for my Mudbray?’[/color] 8.2. [color=yellow]‘Hi, I really like snakes, so I got two of these Silicobras. I could trade you one for an Ekans!’[/color] 8.3. [color=B045A4]‘This is a Toedscool. I thought it looked funny, so I bought it, but… I’d much rather have an Abra.’[/color][/hider] [i]Connected areas: [/i] Route 6. [i]The Vast Plains open up to the north of Raremine. The shorter paths lead to Route 8 and 16, while west far enough leads to Lakewatch Town.[/i] Route 7. [i]The single rocky desert of Isson, it connects to the Desert Mines, the Old Tombs and to the Mythic Oasis.[/i] [hider=Raremine Town, known Pokémon]Common: #290 Nincada #529 Drilbur #664 Scatterbug Uncommon: Rare: [/hider]