[@Gardevoiran] Firstly, Skylar barely dodged the Type: Null’s attack, shattering his cane in the process… [color=857d65]‘Wait, hold on, he’s BLIND!?’[/color] the male grunt suddenly called. [color=dbd1b4]‘Seems so!’[/color] the female one replied. [color=857d65]‘Wait, I don’t know if I like this. Picking on the blind kid is such a bad guy thing to do,’[/color] the guy said. [color=dbd1b4]‘Oh, grow up, we’re [i]criminals[/i]! We’re already bad guys, darn it!’[/color] the lady called, exasperated. Then, when Skylar moved in the way of the Ancient Power… Right, that whole part about Pokémon protagonists being durable? That does [i]not[/i] extend to enduring actual Pokémon moves. There is a reason why humans use Pokémon for battle. So, those are actual rocks slamming into Skylar from the front, definitely knocking him over. That took a good 78% of his HP, and unlike Pokémon, human performance decreases with health. Skylar’s not going to be able to get up for a little while. The grunts, meanwhile… [color=857d65]‘WHAT THE-!’[/color] the guy staggered. [color=dbd1b4]‘I… didn’t mean to do that…’[/color] the girl commanding the ancient Pokémon to use Ancient Power said. There was someone else who was surprised. Type: Null stood staggered, glaring at Skylar with a stunned look under the metal mask. It didn’t expect that. Regardless, the battle continued! And I will say, because of the thing with Type: Null, the enemy got a little bit of a time-advantage. Skylar was only able to block one Ancient Power, the other struck Paradise for damage! It wasn’t enough to take her down, but it was substantial! Paradise sent a Magical Leaf at Tirtouga, and the opponent TA grunt grit her teeth. [color=dbd1b4]‘Tirtouga, Aqua Jet the Archen!’[/color] With that command, suddenly launched itself into the air with a blast of water heading after it, flying straight past the Magical Leaf and striking Pretzl before he got off the Rock Throw! It was just Seabreeze that headed for Archen! [color=dbd1b4]‘Archen, strike back! Rock Throw!’[/color] The Archen spun to throw a rock at Seabreeze… who struck first with Water Pulse, easily doing more than half of Archen’s health in damage. There was something defeated appearing in its eyes… yet it still managed to Rock Throw and hit Seabreeze, which [i]still[/i] did substantial Super Effective damage…! However, that Tirtouga who had just pinned Pretzl that thought itself so strong, about to fire a Water Gun into the newly reawoken ancient Pokémon… was then suddenly struck by a flutter of Magical Leaves that had spun around and struck from behind! Nobody dodges Magical Leaf! Times 4 Super Effective! The stunned-looking turtle fainted! [color=dbd1b4]‘My Pokémon…!’[/color] the grunt staggered. Meanwhile, Mac successfully blocked the Ember heading for Paradise, and then headed for Vulpix… but something came in the way! [color=857d65]‘Mankey, AT THEM!’[/color] the guy commanded, and a very angry monkey suddenly leapt at Mac, preparing a Karate Chop! Mac wouldn’t be able to get to Vulpix with this thing here! He could Double Kick the Mankey, thereby trading with a Karate Chop if we wanted to, but… [color=dbd1b4]‘Vulpix, Confuse Ray!’[/color] Too fast to actually dodge while Mankey was there (though after the Double Kick if he wanted to kick the monkey), the Vulpix shot out an orb of ghastly power that hit Mac from the side after circling Mankey ominously. There was very little that could be done to dodge that one! Two-on-one is definitely harder! What would Skylar’s Pokémon do now? No, not Skylar, he’s going to need some more time to recover from those rocks. He might, though, find Type: Null staring at him. __________________________ [@Typical] Eryn decided to attempt to trick whoever was coming into view by having Eri change into Atha. Eri did so, and just in time, too. Someone approached… and that someone was accompanied by the sound of armor? [hider=person][url=http://i.imgur.com/XHG6r14.png][img] http://i.imgur.com/AoZNmnG.png[/img][/url][/hider] A blonde woman, wearing red armor, walked out into view, holding her own little lantern. She looked curiously at Eryn, as Eryn immediately started making her case. [color=edbf8e]‘Oh, hey, I know these three! Always fighting one another for things they find, always trying to one-up one another…’[/color] the trainer said, smiling decently widely. She crouched down, looking towards Eri. [color=edbf8e]‘So, you decided to head with this trainer? It’s what you truly want?’[/color] the woman asked Eri, seemingly not having realized this wasn’t, in fact, not actually a Bagon. [color=edbf8e]‘Well, if it’s what you want, then I don’t mind! I wish you luck on your journey! One last headbutt for the ride?’[/color] the woman asked Eri with a smirk, reaching into her bag and retrieving a helmet to complete the armor… Yes, this woman is 100% wanting to have a friendly headbutt with Eri. What will Eryn/Eri do? [hider=Wet Caverns][center][h3]Wet Caverns[/h3][/center] [center][url=https://i.imgur.com/RPHhQIJ.jpg][img]https://i.imgur.com/ZuC4AX3.jpg[/img][/url][/center] The Wet Caverns, known so for the sheer amount of water drenching the contents. It’s a large series of tunnels with no real large open rooms, dividing itself up into a fairly simple maze going from one side to the other. The water inside the tunnels thankfully lit up the contents due to some shining mineral in the liquid, giving rise to a mildly lit set of tunnels. Many people prefer not to travel through the Wet Caverns due to them being long and easy to get lost in, in addition to the large amounts of hostile Pokémon which might attack at any time. Yet, here you are… Still. There are those who travel through it on a regular basis. Those who have learned the trick finds it a fairly easy shortcut between Lakewatch Town and Pureplain City. For enthusiasts there are always the options of delving deeper into the caverns, fishing or surfing to find out what kind of Pokémon might inhabit the depths and the shallow rivers that flow along the underground corridors. It is known to be fairly diverse when it comes to the Pokémon inhabiting it, giving trainers both water- and cave Pokémon to pick from when they want to catch something.[/hider] [hider=Suggestions to actions]1. Find Pokémon. [i]Can be specified what kind of Pokémon is being searched for, and how you search.[/i] 2. Train Pokémon. [i]With this command, we can jump ahead in time and skip posting about grinding.[/i] 3. Move back [i]Retreat back to the previous crossroad. Specify further if you know where you’re going.[/i] 4. Delve Deeper. [i]Attempt getting deeper inside the caverns. Specify further if you know where you’re going.[/i] 5. Specify. [i]If you specify what you want to do, the GM will take it into account and tell the result.[/i] 6. Trigger random event. [i]Force the GM to use his imagination to make a scenario for you.[/i] 7. Fast-Travel. [i]You know the way, you can get to the other side without issue if you like.[/i][/hider] [i]Connected areas: [/i] Route 2. [i]Feel free to fast-travel.[/i] Lakewatch Town. [i]Behind you.[/i] [hider=Wet Caverns]Common: #41 Zubat #74 Geodude #118 Goldeen #283 Surskit Uncommon: #50 Diglett #54 Psyduck #75 Graveler #78 Slowpoke #170 Chinchou (deep well) #194 Wooper Rare: #95 Onix #302 Sableye[/hider] __________________________ [@hatakekuro] Basil did get a couple locals happily walking over to tell him all the tricks to how to do that gondola trick when he fell over, probably just adding to his embarrassment, but still. Anyways, yes, this is a town of Pokémon Trainers… which probably means there’s some places where you could fight… for instance. While he had to walk up a stair and get to the roof of a building to get there, he found an arena for Pokémon battling on the roof of a building. Here a bunch of younglings and low-strength trainers were testing their mettle against one another, probably the level of strength that was actually safe to do battle on top of a building. Basil approached, and he was allowed to do battle freely! They gladly invited him to it! His Pokémon would be healed between each battle. [center][img]https://i.imgur.com/EuNLk8r.png[/img][/center] [color=F8D840]‘Hello. I’m Boey. I like shorts and Rollout.’[/color] Youngster Boey would like to battle! [hider=Boey’s Pokémon][center][url=https://archives.bulbagarden.net/media/upload/9/97/0543Venipede.png][img]http://i.imgur.com/4cnfsmQ.png[/img][/url] [color=6ecff6][i]Pokédex Entry #543 – Venipede, the Centipede Pokémon. It senses its surroundings using feelers on its head and tail through vibrations in the air. It is extremely aggressive, and its bite contains a powerful poison that can paralyze even large birds. [/i][/color][/center] Venipede is going to Defence Curl, and then Rollout! Swarm is going to boost its firepower when it is heavily damaged! [center][url=https://archives.bulbagarden.net/media/upload/9/97/0074Geodude.png][img]http://i.imgur.com/uWRWPD6.png[/img][/url] [color=6ecff6][i]Pokédex Entry #74 – Geodude, the Rock Pokémon. Found in fields as well as mountains. They commonly rest, half-buried in the ground and indistinguishable from normal rocks. There are always way more Geodude around than a traveler will notice. Stepping on one by accident may trigger their rage.[/i][/color][/center] Geodude is going to Defence Curl, and then Rollout! [center][url=https://archives.bulbagarden.net/media/upload/8/8e/0183Marill.png][img]https://i.imgur.com/gxpxsr5.png[/img][/url] [color=6ecff6][i]Pokédex Entry #183 – Marill, the Aqua Mouse Pokémon. The tail contains oils lighter than water, ensuring it drifts to the surface even after having dived for food, and the tail can stretch to become very long. It fishes for food at the edge of fast-moving streams. Its body is water-repellent and it’s dry even when playing in water. [/i][/color][/center] Marill is going to first Defence Curl, then Rollout! Huge Power doubles its attack![/hider] [center][img]https://i.imgur.com/DJiKWD3.png[/img][/center] [color=80D0C8]‘Hey, my Abra just evolved! I’d like to give it a try!’[/color] Schoolkid Victor would like to battle! [hider=Victor's Pokémon][center][url=https://archives.bulbagarden.net/media/upload/4/4a/0025Pikachu.png][img]http://i.imgur.com/UyvUQLv.png[/img][/url] [color=6ecff6][i]Pokédex Entry #25 – Pikachu, the Mouse Pokémon. It stores electricity in sacks inside its cheeks, which it unleashes if threatened. They live in forests, and use their electricity to roast berries. It monitors its surroundings by raising it tail and sensing electricity. If multiple Pikachu gather up, their power increases.[/i][/color][/center] Electro Ball! That, or Quick Attack if it’s ineffective! Static will maybe paralyze those who come into contact with it! [center][url=https://archives.bulbagarden.net/media/upload/8/8a/0046Paras.png][img]https://i.imgur.com/lsucXfc.png[/img][/url] [color=6ecff6][i]Pokédex Entry #46 – Paras, the Mushroom Pokémon. It lives in caves and damp forests. It is doused with mushroom spores when born. The Pokémon burrows underground to suck nutrients from tree roots, and then the tochukaso mushrooms absorb them. These mushrooms are highly valued for their life-extending medical properties.[/i][/color][/center] Fury Cutter, one after one another, aiming to get a high combo! [center][url=https://archives.bulbagarden.net/media/upload/a/af/0064Kadabra.png][img]https://i.imgur.com/nYpihq9.png[/img][/url] [color=6ecff6][i]Pokédex Entry #64 – Kadabra, the Psi Pokémon. It emits special alpha waves from its body that can cause headaches from just being close to one. Machines around it are occasionally caused to malfunction in odd ways, like clocks going backwards. The spoon it holds amplifies its power, without it Kadabra can only use around half its power.[/i][/color][/center] CONFUSION! [sub]Other than Teleport, it’s his only move![/sub][/hider] [center][img]https://i.imgur.com/Thb1xDa.png[/img][/center] [color=80D0C8]‘I went over Route 6 and back, and caught some Pokémon! I want to show them off to you!’[/color] Picnicker Ella would like to battle! [hider=Ella's Pokémon][center][url=https://archives.bulbagarden.net/media/upload/c/c0/0077Ponyta.png][img]https://i.imgur.com/p1PIq8Y.png[/img][/url] [color=6ecff6][i]Pokédex Entry #77 – Ponyta, the Fire Horse Pokémon. After birth it can barely stand, but chasing after its parent day after day makes it stronger and stronger. Their hooves are allegedly harder than diamond, and they’re known to jump unfathomable heights. Its fiery mane grows shortly after birth, giving it an impressive appearance.[/i][/color][/center] Flame Wheel if it’s effective, otherwise Tackle. [center][url=https://archives.bulbagarden.net/media/upload/7/7f/0111Rhyhorn.png][img]https://i.imgur.com/3sEcQsE.png[/img][/url] [color=6ecff6][i]Pokédex Entry #111 – Rhyhorn, the Spikes Pokémon. It is very strong, capable of sending trailers flying and shattering rock. However, it has a small brain, only able to keep one thing in mind at a time. When it charges, it forgets why it charged and will keep running until it falls asleep. Its legs are not very agile, so it can’t turn while running.[/i][/color][/center] HORN ATTACK, FURY ATTACK! [center][url=https://cdn2.bulbagarden.net/upload/1/12/331Cacnea.png][img]https://i.imgur.com/L79Jd3C.png[/img][/url] [color=6ecff6][i]Pokédex Entry #331 – Cacnea, the Cactus Pokémon. It lives in arid environments such as deserts. It can survive for 30 days without additional intake of water. It lures prey in with a strong aroma, before shooting its prey full of thorns or slamming them down with its thorny arms. Once a year, a yellow flower blooms on it, the more beautiful the more arid the conditions.[/i][/color][/center] Leech Seed, then Absorb/Poison Sting![/hider] [hider=Lakewatch Town][center][h2]Lakewatch Town[/h2] [url=http://i.imgur.com/DChhkfk.jpg][img]http://i.imgur.com/QQcVLfQ.jpg[/img][/url][/center] As one looks upon Lakewatch, it is clear it was once built by the side of the water. Yet, over time, Dragon Lake has actually increased in volume, the water-level rising and swallowing the town. Then the natural conclusion would be to move the town back, follow the water-level, and rebuild at the new shore, right? That, does not appear to have been the thought that went through the minds of the designers of this Town, which is essentially placed out in the water on top of older buildings, the streets of the town flooded in water and to get around one has to make use of their many canoes or get on the back of a Pokémon. The town of Lakewatch rises fairly high for its size, and vegetation grows pretty freely around the buildings. Most buildings and streets have white floating cobblestone to walk on either side of the streets, with a river of water flowing in the middle. People here are highly accustomed to this, and the streets are constantly bustling with people heading back and forth, as well as people actually gliding down from the higher buildings from the roofs above using strange little paragliders. It appears people live in the higher floors, while business takes place on ground/water-level. There are canoes basically everywhere that anyone’s free to borrow, townspeople commonly jumping down on a canoe, using the force of the jump to drift it to the other side and then simply jump off. Now, anyone could hear from the name that Lakewatch Town is the town that basically rules the Dragon Lake. The Lakewatchers are a group of people that regularly patrol the waters, and become friends with the dragons that live there. Tours by the Lakewatchers are the primary tourist attraction of the place, along with the fish that is procured from the same lake, and guides are trained to show the way in any surrounding areas. Their boats are also those who trade with the western side through Highhill, keeping the place alive and busy. Plus, there’s always the rumors of treasure or otherwise hiding deep in Flooded Lakewatch, and Descent Tower looms in the middle of town for those hoping to explore… but who really knows? It’s a nice and different place, definitely.[/hider] [hider=Suggestions to actions]1. Find Pokémon. [i]There’s plenty of water here. Could be any number of Water Pokémon in the different rivers through town.[/i] 2. Talk. [i]In cities, there are considerably more people one can talk to. Talking can give you info on local rumors and such.[/i] 3. Exit. [i]Exit the town to any of the connected areas.[/i] 4. Specify. [i]If you specify what you want to do, the GM will take it into account and tell the result.[/i] 5. Trigger random event. [i]Force the GM to use his imagination to make a scenario for you.[/i] 6. Notable Buildings. [i]Visit any of the facilities of the city![/i] 6.1. Pokémon Center. [i]Heal all your Pokémon.[/i] 6.2. PokéMart. [i]Go to a store and buy things.[/i] 6.3. Pokémon Gym. [i]???[/i] 6.4. Freecape Ferrymen Office. [i]Fly you to any settlement you’ve already been for 500P![/i] 6.5. Lakewatcher Base. [i]From where Lakewatchers embark to patrol Dragon Lake.[/i] 6.6. Lakewatch Docks. [i]For getting tours of Dragon Lake, just taking a ferry or fishing![/i] 6.7. Explorer’s Guide Service. [i]With all these strange places around, Lakewatch offers guides to the surrounding areas![/i] 6.8. Descent Tower. [i]A tower in the middle of town, with stairs down to Flooded Lakewatch. Come prepared for the underwater.[/i] 6.9. Back Alleys. [i]… What? Lakewatch has a darker section? What are you talking about?[/i] 7: Lakewatch Town Trades: Dragon-type 7.1. [color=BDCCAA]‘I got Drampa because he looked goofy, but he’s just too large. I’d trade him for a Musharna.'[/color] 7.2. [color=92E42A]‘I got Duraludon as bait for trainers. What I truly want… is a Smeargle! A Smeargle for my Duraludon!’[/color] 7.3. [color=65A1A2]‘I got Cyclizar to ride over Route 6… but I realized I’m still scared. Trade me a Sableye for my Cyclizar? Because… pretty gem eyes.’[/color] [/hider] [i]Connected areas: [/i] Wet Caverns. [i]Water-filled caverns that are located to the east. There’s a small hill to climb to get to the entrance.[/i] Route 5. [i]The main exit of Lakewatch, leading to a grassy incline connecting mountains, forests and plains.[/i] Route 14. [i]The waters of Dragon Lake are also known as Route 14. It connects Lakewatch Town, Highhill Town and Stillwood Village.[/i] [hider=Known Pokémon][i]In Town[/i] Common: #194 Wooper #195 Quagsire [i]Waters outside[/i] Common: #60 Poliwag Uncommon: #318 Carvanha #535 Tympole Rare:[/hider]