[center][b][h2]Bragging Brigands - Turn 2[/h2][/b][/center] Turn 2 has started everyone, please check [url=https://docs.google.com/spreadsheets/d/16-9knKuj2C0QM2rsdK-tOwqtWDtiXg4hEGJbc9Pzcig/edit?usp=sharing]the MP Spreadsheet[/url] for your updated MP counts. Please let me know if any number is off and I'll fix it when I can. [hr] In the corners of the Land of Origins and in the deepest recesses of the caves that bore into the earth hidden behind the occasional waterfall, there lived these strange, little green creatures. They stood, barely, on two legs and brandished tools that they held in their spindly arms. They were cowardly, for they only actively hunted things that were far smaller than them and even then, they did so in groups. They were weak, because over generations their bodies had degraded and deteriorated from a mix of incest and lack of sunlight. And most of all they were devious, because they didn’t just hunt their prey, they played with it, set traps in its path and often ate it alive. These creatures - who did not know their own names and who had long lost the ability to communicate in anything other than grunts, whines, whimpers and laughter - stuck to the shadows and shied away from those they felt were smarter or stronger than them. That is, until one of those larger and smarter things triggered one of their traps as soon as it walked into their cave, a trap which dropped a boulder on its head and killed it on the spot. It was a goat, and yet it stood on two legs and had held onto some kind of long stick until it died. The body lay there alone and grew cold as the small green, hunched over creatures circled around it. First they watched, then with a huff one of them poked it with the heavy end of its club. Silence. Then after looking at each other and at the corpse one last time, one of them chuckled and that chuckle turned into full blown laughter, and the others joined in. A cacophony of howling surrounded the dead, with many dropping to the floor with tears in their eyes and others striking the corpse with clubs and rocks in between bursts of laughter. The laughter subsided when the corpse started to look more like a mound of fleshy refuse than a creature, and was replaced by growling and snarling. The little green creatures jumped onto the mound of flesh and ate with a ferocity they’d never felt before. These tall, graceful things may be bigger, one of them thought after having its fill of red, lukewarm meat, but they were not smarter. Weeks later, the entrance to their cave had been decorated with five horned skulls and several broken bones as well as a totem depicting a great boar, a cloud of spikes, and a goat with broken horns. [hr] [@Vel] [b]MUNDANE QUEST #1:[/b] Curse of the Starless Night Over time, small villages where hardworking Goatfolk and Goblins live together have formed around the Restaurant of the Gods. These villages are usually busy just surviving. They hunt and gather for food and perform monthly ceremonies in honour of the Celestial Chef, where every family must present a new take on one of their traditional dishes in the hopes of catching the attention of the Celestial Chef and bringing a blessing to their village in the process. But recently, there has been a worrying development - The ceremonies have all but ceased, and the chatter amongst the mortals has gradually shifted from excitement about the upcoming ceremony, to nervousness and anxiety about the future. The villagers are an introverted sort so rumours aren’t really a thing, but even so the low ranks amongst Talyr’s kitchen staff - like the dishwashers and kitchen assistants - have started to whisper amongst themselves about the Curse of the Starless Night, and started to share tips on how to prevent their families from being attacked by the ‘demons’ during the upcoming Starless Night. “SAVE your. PEOPLE from. THE green. DEMONS.” A particularly chatty spoon tells Talyr during her latest cooking session. [b]EXPECTED POSTS FOR QUEST COMPLETION:[/b] 1 [b]DANGER LEVEL:[/b] LOW [hr] [@legion02] [@Lord Zee] [B]DIVINE QUEST #1:[/B] Divine Roots Something is happening deep in the earth below the Tree of Life. The earth is shifting, grass is twitching and most worryingly, The Tree of Life is shedding its leaves way too soon and way too quickly. There is only one suspected cause - The Divinium deposit below the Tree. Upon reaching out to her ward the Watcher, Sylia received no response. “Cannot feel your toy? Talk to the first Plant? Talk to the first Plant? Talk to It?” Sylia’s hand asked, and then fell silent. “Soon, No Leaves On Tree. Soon, No Leaves on Trees. Soon, No Trees. Soon, No Plants. Soon, No Plant. Soon, Talk To Metal. Soon, Find Cause. Soon, Save Yourself.” A rose told Allianthe as she walked through a primordial forest. [B]EXPECTED POSTS FOR QUEST COMPLETION:[/B] 1-2 Collab [b]DANGER LEVEL:[/b] LOW [hider=Summary]Turn 2 has arrived! Please check [url=https://docs.google.com/spreadsheets/d/16-9knKuj2C0QM2rsdK-tOwqtWDtiXg4hEGJbc9Pzcig/edit?usp=sharing]the MP spreadsheet[/url] for your updated MP counts! Over time some of the less fortunate Goblins have regressed into a near-animal state and developed an intense hatred for anything that could be classified as an outsider. After finding out that the taller and smarter humanoids in the world can be killed just as easily as anyone else, they’ve begun actively hunting them for food and entertainment. This development happened roughly at the same time all over the world with tribes of feral goblins usually choosing dark, damp spots to settle in. Quests for [@Vel] as well as [@Lord Zee] & [@legion02]![/hider]