Hello again, guys. Still haven't given up yet, cuz I need [i]something[/i] going in my favor. Anyway, "Locations Part 1" is ready to go I'd say. "Part 2" will likely have to contain some primary locations like towns and POIs, at least 2 per region before the RP starts. That may be next, but I've also been organizing my thoughts around the RP's factions (they've sort of bloated into about six not counting the players), and will absolutely start listing them out in their own section before the year is up. Some things might be subject to change, but overall I'm feeling pretty decent about all this. Apologies for the lateness of this one.[hr] [hider=Aurora Continent] [center][h2][u] Aurora Continent [/u][/h2]In the year 83, the biggest seismic event in all recorded history shook the prosperous landmass to its core. With the epicenter located directly within the then very active Mt. Mantle, the ensuing volcanic eruption and earthquake violently reshaped the very land under the feet of everyone who'd called the land home. Settlements were lost, their denizens scattered all throughout Aurora in the hopes of starting anew. Yet like in so many places in the aftermath of disasters, the number of wild pokémon have risen dramatically. Couple this with all those who've turned to crime in their desperation, and Aurora has largely remained resistant to committed restoration efforts right up until the year 128, when an eastbound expeditionary force made contact with the western coastal village of Tidal. Since then, even with the continued work of Stampede-affiliated guilds, there's only little more than a foothold to show against all the mysteries that still remain to be solved.[/center] [indent][hider=Region 1 - Crescent Coastlands] [h2]Crescent Coastlands[sub][sub]│The Ever-Waxing Beacon│[/sub][/sub][/h2][hr][h3][u]Background [/u][/h3] A good deal has changed in the two decades since the Fearless Reach Expedition made landfall in the year 128, the sleepy, modest village of Tidal a long way from appreciating the sheer magnitude of the event's historic significance. To the lands beyond the the Shimmering Sea where the explorers came from, what started as a controversial bid to find an example of the "Outer Reaches" of the world ultimately led to an amazing discovery nevertheless. To the less than thirty strong Tidal natives, while hospitable enough, it was hard to decide how exactly to feel about the strange outsiders at first. Having isolated themselves on their lonely beach, mostly safe from the dangers that surrounded them, the successive impositions of these inquisitive explorers were a source of some anxiety and tension. Before long fortunately, the shared dream of reclaiming Aurora as a place where all can live peacefully once more had won out, paving the way for an alliance to make it a reality.[/hider][/indent] [indent][hider=Region 2 - Meridian Mountain Range] [h2]Meridian Mountain Range[sub][sub]│The Cradle of Giants│[/sub][/sub][/h2][hr][h3][u]Background [/u][/h3] As meager in number and limited in experience as the brave volunteers that initially made up the Daylight Brigade were, their maiden endeavor was greatly bolstered by the tireless efforts of some of the most dedicated explorers of Stampede as well as some of the most adventurous supporters from within Lucky Koban, that of journeying deeper east, the first step in the journey back to Mt. Mantle. The first leg of said journey was more than clear at the time, and in the year 136 a joint convoy would forge a path into the Meridians. The rugged mountain range had long been enshrouded in mystery even before the eruption, the aftermath of which rendering an even darker shadow over it for many travelers. Yet as the convoy would come to find in the seasons that followed the establishment of Fort Harmony, the range's greatest kept secrets were watching them from among the very mountains that towered over them. As it turned out, the Meridians were contested lands, the stage of a rivalry since well before the eruption, and the Brigade would find themselves right in the middle of it for many years to come.[/hider][/indent] [indent][hider=Region 3 - Northeastern Scar] [h2]Northeastern Scar[sub][sub]│The Foreboding Shroud│[/sub][/sub][/h2][hr][h3][u]Background [/u][/h3] While given many names over the years, "Northeastern" is the official name the rest of the world recognizes in connected to updated maps. Like all the others, this Scar is a seemingly cursed region clearly distinct from the lands adjacent to it, evidently existing since the founding of the world. The terrain is more often than not barren, the dark, perpetual clouds that loom over it giving way to occasional storms, yet what rain they give is wasted on soil unable to grow anything to a reliable degree. Wild pokémon found in such harsh conditions, thusly, must be especially resilient and ferocious to prevail over their rivals. Needless to say, there's still so much that's unknown about these places, and prior to the treasure-hunting rush of the last decade, most would have been keen to keep it that way. Unique to the Northeastern, however, is The Shroud, an inexplicably thick fog that rolls across its surface, swallowing all unsuspecting victims in a disorienting haze where few are said to ever escape. All attempts to colonize Scars until now have ended in failure and there stands little hope in reversing this trend.[/hider][/indent] [/hider] [hr]I'm not altogether sold on the "Daylight Brigade" as one of the group's name, but I'll see if a better one comes up in time. Alliteration has eaten away some of my sanity, but I should be good to continue soon. Thank you for stopping by and checking out this update. I'll be back soon. [b]Edit (12/14):[/b] You know what? "Sun Brigade" might be a better name for the faction instead. The final version change everything accordingly.