[center][b]Jojo's Bizarre Adventure RP (Name Pending).[/b][/center] I am currently tossing around the concept of starting a Jojo RP. It's something I've had a hankering for for a while. Things are still in the workshopping stage, so nothing plot-related is necessarily set in stone, but I'm looking to gage interest, even if it's unlikely to start anything up during the holidays. But I tend to be a more ponderous mover in RP-ing, so there's no particular rush for anything anyway. For those unfamiliar with Jojo's Bizarre Adventure, a decent broad premise is that the series largely follows the generational adventures of the Joestar family, which start out as righteous battles against vampires and Aztec gods using the power of sunlight breathing bullshit... before evolving into using manifestations of one's fighting spirit and soul, called Stands, to fight other people wielding the same soul bullshit. Characters in the series have a reputation for being muscular, eccentrically dressed or both, along with being rather "extra" in behavior and often posing for no good reason but flexing. I could try to explain Stands here, but it's honestly easier to just link the [url=https://jojo.fandom.com/wiki/Stand]wiki, here[/url] for now. [u]Plot/Pitch:[/u] The RP will most likely be set in either a full AU or a post-Part 6 AU, given how that ending made just about anything technically viable; I haven't settled on the primary locale for the plot to either start or be centralized. Right now, the primary direction I'm leaning in (and it's difficult to decide what is or isn't going to be spoilers) is that the central -or perhaps overarching- conflict of the RP will be a battle over possession of one of the Stand Arrows. I haven't entirely ruled out the inclusion of vampires/pillar men or the holy corpse parts, but I don't have any plans for them to be overtly relevant either. Maybe the former end up as side/warm up enemies. Who knows. [hider=Basic Character Creation Workshopping] The cast will consist of OCs. I'm planning for the focus to be on Stands (obviously enough, since the central conflict is one of the Arrows), but I'm open to allowing Hamon or the Spin as primary or supplementary powersets. On the matter of Stands, I only plan to include original Stands. Canon Stands will only be granted to canon characters, and I've no plans to allow canon characters to be played. Since Stands are unique to the soul and individual, that holds true here; so there won't be any canon Stands appearing in the hands of OCs. That goes for PCs and NPCs alike, so expect enemies to have generally unique Stands as well. [u]Stands:[/u] I intend to possibly make some slight RP-specific alterations to how Stands will function in this RP. For one, I want to more solidly define Range, as that is one of the most confusing stats in the entire series. Secondly, I intend for the Stand Stat system to largely entirely represent the Stand's physical capabilities (with understandable exceptions like Developmental Potential). A Stand's Power being E, for example would solely address their physical strength and not (for example) the ability to shoot lava from their hands; unique Stand abilities will largely be entirely self-contained from the rest of the Stand's stats. If necessary, I may institute a "sub-stat" system, where there are extra stats in parenthesis to indicate the Stand's unique abilities. As for what powers I'll allow to Stands, I sadly can't say "anything goes", as some abilities are either just inherently broken, narratively difficult to play with or both. I want to be as flexible as I can, but any form of time/fate manipulation or resurrection -just to start- are completely off the table. [u]On nonhuman PCs:[/u] Vampires -for those that consider them- are unfortunately completely out of the question; all evidence in canon suggests that they are inherently maliciously evil due to the way the Stone Mask rewires their brains, and the act of becoming a vampire would be likely considered equivalent to character death, turning them into an NPC. They are villains, not protagonists. Pillar men are also not allowed. Well, I suppose it would be clearer to say "only humans" are allowed as characters, but that's not entirely true. Multiple times in Jojo, animals with enough sentience to develop a Stand have been featured prominently, so I'm willing to consider allowing them. [u]On canon relevance:[/u] I am waffling heavily on the allowance of any relation to notable canon elements, like playing a Joestar or Brando, despite being an OC. I'm leaning towards "no" for the time being, as I'd prefer all the OCs and their backgrounds to be entirely self-contained. So, no star-shaped mark of destiny for anyone, if only so no-one is basically rocking a "main character" indicator. [/hider] [hider=WIP CS Skeleton] [code] [center]Image/faceclaim.[/center] [b]Name[/b]: [b]Species[/b]: Human or animal. If animal, specify. Animals must be Stand Users and cannot start with Hamon or Spin. [b]Age[/b]: No particular preferences here. Though, species might limit certain options. [b]Appearance[/b]: A worded physical description. [b]Personality[/b]: Who the character is as a person. This doesn't necessarily need to get too in-depth, but at least be sure to convey their vibe. If you like, maybe consider including a "bizarre quirk" or talent, like the tendency to always use so much pepper on food that they sneeze or that they attack anyone who steps on their shadow (Esidisi did not ever explain this, did he, lmao). [b]Traits[/b]: This section should encompass solely mundane skills, attributes and abilities in the character's arsenal, including notable intellectual specialties or physical prowess. If you're playing a nonhuman/animal, this should also include their physiology as well. This section is also for including any particularly notable [i]disadvantages[/i] the character possesses, like an animal being unable to speak or a human having a long-standing injury that can physically impede them. [b]Hamon or Spin[/b]: Optional. You can only choose one or the other, and your backstory will have to incorporate a reasonable amount of justification for their present skill level, including details about how and when they were first introduced to their chosen art. This section will include any current or future abilities they have in their chosen art. Stand: We will only be using original Stands here. No canon Stands or copy-pasted powersets allowed. [hider=Name] [b]Name:[/b] Should be a song or band reference. Double check you aren't using a canon Stand name. Also include the specific namesake you're referencing. [b]Physical Description:[/b] Only a physical description is necessary, but an image is always useful anyway. Stands can come in nearly any shape or size, so feel free to largely go nuts and use whatever you like (within a certain reason). [b]Personality:[/b] How does the Stand behave? Passively? Aggressively? What kind of Stand Cry does it shout (if it shouts one at all)? Is the Stand sentient or not? Does it behave a certain way regardless? The vast majority of Stands are not sentient and are merely unthinkingly obedient extensions of the user's will and desires, so I will enforce a cap on sentient Stands if necessary to preserve that rarity. Stats: [list] [*][b]Power:[/b] A measure of pure physical strength. [*][b]Speed:[/b] A measure of speed and reactions. [*][b]Range:[/b] How far away from the user the Stand can move. (E (0-1 meters), D (2-3), C (4-15), B (multiple of 100 feet), A (measured in miles, even city-wide)) [*][b]Persistence:[/b] A measure of durability and stamina. [*][b]Precision:[/b] A measure of accuracy and skill. Usually inverse strength to Range. [*][b]Developmental Potential:[/b] A measure of what more there is to discover. [/list] [b]Abilities:[/b] The Stand's unique abilities. Also make sure to mention any of the universal abilities the User is proficient in; however, know those will also cost you Developmental Potential. As far as unique abilities, generally speaking, I'll try to allow most things. However, time or Fate manipulation abilities are complete no-goes unless you can [i]really[/i] sell me on it not being inherently broken or disruptive; it's perhaps telling that those abilities seem to have never ended up in the hands of anyone but enemies, and when they ended up with protagonists (Jotaro), they were heavily contextually nerfed some way or another. Additionally, any form of genuine resurrection is completely forbidden; though seemingly arbitrary, this is a hard canon restriction of Stands, and they cannot bring the dead back to life, not truly. Beyond that, I can't honestly list off every possible thing that won't be an option until/unless it comes up, but hopefully, I won't have to shoot anything down too hard. When it comes to building a unique Stand ability, it might sound daunting, but you can honestly feel free to start as simple or as complicated as you like. Stands actively grow stronger and evolve over time (especially in combat), provided they have the Developmental Potential to spare. So, if you aren't sure where you want to take things, you can start simple and grow the Stand through experience. As for the ability in question, no matter what you pick, there need to be limits or weaknesses to what it can do, even if it's something as simple as "touch range" or arbitrary limits like "doesn't work on Stands" or "is weak to [insert mundane element here]". It doesn't matter what you choose, just as long as it's not something so niche that no-one could ever possibly exploit it, because a long-standing theme of Jojo abilities is that any power can be defeated simply by outthinking it. "Outsmarting the enemy's outsmarting", as it were. Many Stands even have incredibly niche utilizations that require them to prep a battlefield in their favor beforehand to even compete in combat. [/hider] [b]Background[/b]: Pretty straightforward stuff. Tell us where they come from, and if they are meant to start with any supernatural abilities (Stand, Hamon, etc), tell us how it went down and how that might have changed their life for the [i]bizarre[/i]. If you'd like them to gain their Stand or other supernatural assets ICly after the RP starts, I'm also perfectly willing to help make that happen, and you can then consider the IC itself to encompass that part of their "origin story". [/code] [/hider] [hider=Some convenient relevant copy/paste stuff] 「Insert Stand Name Here」: The special Japanese brackets that Stand names usually use in canon. If you actually feel like going to the trouble of using brackets at all, this particular kind can be inconvenient to find an offhand copy/paste for, so I'll make one here. You can just insert your Stand's name, and you're done, an easy access to an alternative of the default western brackets. ゴゴゴゴ : A staple trope of Jojo that roughly translates to either "menacing" or "rumble", meant to evoke the idea that "things are getting tense". Commonly shows up in the intro of some new enemy or threat. I do plan to use this as a tone enhancer when I remember to. :) [/hider]