Hello again. Since this is all new to me. I wanted to take a break from talking about the good guys and the less than good guys to get into something I thought would be important to make clear. It touches deep into the heart of how this RP would be run, so it's pretty important to read. As always, let me know if there's something I forgot to consider. [hr] [hider=In-Game Calendar] [center][h2][u] In-Game Calendar [/u][/h2][/center] I'm thinking it best to detail what I'm aiming for with this so we're all on the same page. It's easy for me to imagine that just about everyone is a great deal more familiar with group RPs than I am and likely have encountered something like this. But for anyone less acquainted, I'll explain it all as best I can and attempt to execute the feature as smoothly as possible, for whatever an assurance like that is worth. This is what I have in mind as of prior to the RP actually starting, so there may be some refinements made over the course of the RP's life. I'll try and update this section in such an event should that be warranted. [indent][hider=365 Days / 4 Seasons] [h3][u]365 Days / 4 Seasons [/u][/h3] The title says it all there. Firstly, I really want to dabble with [u]full years of 365 days[/u]. On the one hand, this might not be advisable given the complications that come with so many days to consider. At the same time, my brain cannot fathom working with a fraction of the days, especially where character ages are concerned (more about that in the section for CSs specifically). The aim is for at least one complete in-game year to pass by the time the RP is over. Secondly, each year is to be divided into the [u]4 seasons: Spring, Summer, Fall, and Winter.[/u] I'm far too simpleminded to consider calendars of uneven complexity, so in this case it helps me in the long term to always 1) Have every year essentially begin with Spring and end with Winter, and 2) Keep every season with exactly the same number of days. Is the latter possible? Yes, barely so with just one extra day left over. This extra, standalone day will likely be positioned at the true start of the year, a "New Year's Day" (unless anyone thinks of a better name) before proceeding into the first day of Spring and so on. All in all, expect [u]all 4 seasons to have 91 days each[/u], totaling 364 days following "New Year's Day" at the start of the year. I get that this might all be an oversimplification, but as of now, I'm not quite recognizing the need for things like months and weeks, let alone what said things add or how they fit in this particular PMD setting. Anyone can make the case for alterations to this feature if they want, but as of writing this, that is the plan moving forward. [/hider][/indent] [center][hider=Time Progression Tracker Concept] [color=00FFFF]▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀[/color][center][h1]Week of MM/DD ║ SEASON ## - ##, YEAR[/h1][/center] [color=00FFFF]▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄[/color][/hider][/center][indent][hider=Time Progression Tracker] [h3][u]Time Progression Tracker [/u][/h3] Again, sorry for the inadequate name. Anyway, in a prominent position in the first post of the IC (In Character) thread, there will be a display on which I'll put down [u]the current active week of the RP and beside it the span of time encompassed within the game.[/u] Since ideally I'm only asking for a post a week at least from any player, then likely the first section will appear as "Week of MM/DD" where "DD" is the Monday starting the work week. Under this method, my work on the update post that will, if nothing else, help move the RP along, should be done by the end of Sunday and be posted on Monday along with the update to the Tracker. The second section is looking to include the current season followed by a set number of days. The current year feels rather superfluous here but might also be included. These are the days in which players can feature as part of the backdrop for their subsequent posts. Keep in mind that there will be weeks where a major event will occur in the story (including dungeon runs), meaning the time elapsed will be quite short if at all. Other weeks, we all may agree on a longer span to pass and there may only be a general update from me about certain parts of the world (given that there are moving parts that need updating). Organization on the players' part helps me greatly, and while I don't want to burden anyone more than is necessary, post headers that address the "where" and the "what" will be greatly appreciated and encouraged. I've found that as a player, I do not handle posting "free for alls" very well. It is a personal failing of course. If I was wise enough to not have former RPs wind up finding that out about me the hard way, then I would have done so. Nevertheless, I intend to ask for ETAs out of players yet to post and patiently wait for anyone needing that little extra time. This might be my first time GMing after all, it is a marathon, not a sprint. [/hider][/indent] [/hider] [hr]I hope that explains it all pretty well. The further I go into this project, the more I realize that there are more and more things that need addressing for prospective players to make that informed decision, hence why I've publicly shied away from putting my foot down on a release date. Anyway, I hope everyone's years have been going well so far and I'll be back after a bit with another update.