[h1][center][color=gold]The Great Migration[/color][/center][/h1] [h2][sub][center][color=gold]The Goblin Underground’s Destruction[/color][/center][/sub][/h2] [h3][sub][center][color=gold]Galbar is shaking[/color][/center][/sub][/h3] Deep, deep underground at the Library, Galaxor marvelled at the collar. He studied it again and again, trying to discern how it worked yet that knowledge seemed impossible even for him to understand. There was nothing that could be determined as a source of power, no divine energy radiating out of it. Eventually, after many weeks spent in almost isolation, Galaxor finally came out of his sanctuary with the collar put around the Cosmic Destroyer. Always good to have it on hand and it wasn't as if anyone could take it without also taking the CD. Teleporting over to the GU, Galaxor immediately noticed a massive issue or better said, a size issue. There were goblins…everywhere. The whole city was packed tight with travellers, merchants and residents. After a few words with Maxima, Galaxor's thoughts were proved correct. The Goblin Underground was officially overcrowded. Even the Orb of Air that Galaxor first created seemed to struggle with the amount of breathable air that was needed to support the population. A few days later, Maxima begged Galaxor to help. This was too much. People were blocked on the streets, miners delayed and worst of all, the Cornucopia’s delivery route was destroyed in a cave in. ‘Thus came the first time Galaxor used the Collar of the Underground. Teleporting somewhere far enough from the Goblin Underground, the divine being put the collar on and the familiar feeling of knowing everything under Galbar came once more. Every living being, every rock, mineral and precious stone. All was under his command. With a great explosion of power, millions of blocks of rocks, different minerals, gemstones and what not, started to vibrate and expunge a dark brown light for a few seconds. Shortly after everything touched by the dark brown light started to melt and mould into buildings, walls, towers and everything else the Goblin Underground might need. The new city sprawled over 6 different levels of the underground with great stairwells linking each level but also side tunnels which allowed travel for carts, merchants etc. As the cave’s roof started to crack, it soon found itself supported by massive pillars, the underground rivers were diverted into one single stream to form an enclosed sea, albeit a small one. The city's architecture reflected the diversity of the materials moulded by Galaxor – blocks of rocks, various minerals, gemstones, and more, all transformed into functional structures. Towering buildings, walls, and towers emerged, forming a complex network of interconnected spaces. On the roof of the caves, crystals shone with light cascading the whole of the Obsidian Reach in a blue-ish light. The tunnels connecting different levels and districts were lined with bioluminescent plants that emitted a soft, calming glow. The tunnels not only provided efficient transit but also served as enchanting pathways, creating an underground network that embraced both functionality and aesthetics. The great migration began afterwards and the new city of the Goblin Underground was created. Goblin artisans adorned the walls with intricate murals that depicted the history, myths, and achievements of the Goblin Underground. These murals served as both decorative elements and educational tools, celebrating the life of The Dominion and their great leader, Maxima. With the excess power, walls were built around the Pool of Knowledge and groups of goblins stayed behind to forever guard it. The earthquakes soon followed. With a city that size and a display of power that big, it was impossible for them not to. While the new city was protected, mostly, by Galaxor’s power, the whole of Galbar would soon feel them. Cracks in the ground appeared in many places and new tunnels towards the surface appeared. This new city would later be called Obsidian Reach due to the dark black rocks that were everywhere. But that wasn’t the only change that would come with the new city. Galaxor long has pondered and thought of a new name for Goblin Underground but nothing seemed to stick. No matter what he’d choose, he would the next day find reasons as to why they shouldn’t be called like that. One name eventually stuck. [color=red]The Dominion.[/color] Yet, there was one more problem. Time. The city was too big to be contained in one timeline which could cause an interesting problem. Deciding against simply pinning the whole city in time, Galaxor blessed the greatest craftspeople of the Dominion with the knowledge that would allow them to create devices that would anchor them into one timeline. [hider=Summary] Galaxor tries again to understand the collar but he can’t. Giving up, he goes to the GU and notices a major issue. Overpopulation. Deciding he must intervene, once more, he uses his newfound powers to create Obsidian Reach and ‘thus the Dominion. Obsidian Reach is a massive, multi-leveled city. Sadly, its creation causes earthquakes all over Galbar, some places feeling it worse than others. Also, a small sea has been created underground. The Great Migration begins and most of the GU slowly moves into the new city with high hopes. A village-worth of people stay behind to guard the Pool of Wisdom, sparking the creation of a bordertown…in the future. Lastly, Galaxor also gives the Dominion the knowledge of how to create devices which keep them locked in a specific timeline. [/hider] [hider=MP] Available - 16 -6 MP (+6 boosted by Knowledge and Underground) to create the Obsidian Reach superstructure. It’s a city that spans over 6 levels, it has a sea on its side. Hundreds of crystals are hanging on the ceiling to create a blue light over OR. Bioluminescence plants cover the tunnels to give natural light to them. -1MP (+1 Boosted by time + 1 boosted by knowledge) - to bless the Dominion with the knowledge on how to create artefacts that can lock a person in a timeline. These devices will be called Time Anchors. They also learned a way to use the abundance of precious materials they have to strengthen walls, buildings, foundations etc by melting them and the last but not the least, they've been taught how to create a machinery that stops the flow of time around organic matter, provided that the organic matter is small and not mortal. Remaining - 8 [/hider]