Hello there. Here's the orbs I have listed out so far, with straightforward descriptions for each. Unfortunately, I'm not in a position to give this the full ttrpg treatment of grid-based dungeons and whatnot, so while the effects of many orbs will translate well enough, reworks will have to happen as this part of the game comes into focus (especially in terms of potency, which is kept at a minimum for now). Letting orbs work in the "overworld" sounds like a can of worms, but perhaps those that reasonably could can do so to a limited extent if nothing else.[hr] [indent][hider=Utility Orbs] [center][h2][u] Utility Orbs [/u][/h2][/center][table=bordered][row][/row][row][cell] [h3][img]https://www.serebii.net/dungeonsky/items/Orb.png[/img][abbr=Enters ''Focused'' status when used. Range: team members in same room] All-Hit[/abbr][/h3] [/cell][cell] [h3][img]https://www.serebii.net/dungeonsky/items/Orb.png[/img][abbr=Raises ''Movement Speed'' slightly when used. Range: all team members] All-Mach[/abbr][/h3] [/cell][cell] [h3][img]https://www.serebii.net/dungeonsky/items/Orb.png[/img][abbr=Knocks a distant target flying when used. Range: straight line] Blowback[/abbr][/h3] [/cell][cell] [h3][img]https://www.serebii.net/dungeonsky/items/Orb.png[/img][abbr=Cleans sticky and gummed up items when used. Range: all team members] Cleanse[/abbr][/h3] [/cell][cell] [h3][img]https://www.serebii.net/dungeonsky/items/Orb.png[/img][abbr=Turns target into a Decoy when used. Range: foe in front] Decoy[/abbr][/h3] [/cell][/row][row][cell] [h3][img]https://www.serebii.net/dungeonsky/items/Orb.png[/img][abbr=Allows escape from dungeon when used. Range: all team members] Escape[/abbr][/h3] [/cell][cell] [h3][img]https://www.serebii.net/dungeonsky/items/Orb.png[/img][abbr=Raise ''Evasion'' slightly when used. Range: user] Evasion[/abbr][/h3] [/cell][cell] [h3][img]https://www.serebii.net/dungeonsky/items/Orb.png[/img][abbr=Turns a small body of water or magma in front into dry land when used.] Fill-In[/abbr][/h3] [/cell][cell] [h3][img]https://www.serebii.net/dungeonsky/items/Orb.png[/img][abbr=Turns foes into ''Terrified'' status when used. Range: same room] Foe-Fear[/abbr][/h3] [/cell][cell] [h3][img]https://www.serebii.net/dungeonsky/items/Orb.png[/img][abbr=Turns foes into ''Petrified'' status when used. Range: whole floor] Foe-Hold[/abbr][/h3] [/cell][/row][row][cell] [h3][img]https://www.serebii.net/dungeonsky/items/Orb.png[/img][abbr=Turns foes into ''Paused'' status when used. Range: same room] Foe-Seal[/abbr][/h3] [/cell][cell] [h3][img]https://www.serebii.net/dungeonsky/items/Orb.png[/img][abbr=Starts ''Hail'' weather when used. Range: same room] Hail[/abbr][/h3] [/cell][cell] [h3][img]https://www.serebii.net/dungeonsky/items/Orb.png[/img][abbr=Hurls foe to hit other foes when used. Range: foe in front] Hurl[/abbr][/h3] [/cell][cell] [h3][img]https://www.serebii.net/dungeonsky/items/Orb.png[/img][abbr=Reveals all held items of Pokemon when used. Range: whole floor] Identify[/abbr][/h3] [/cell][cell] [h3][img]https://www.serebii.net/dungeonsky/items/Orb.png[/img][abbr=Enters ''Invisible'' status when used. Range: user] Invisify[/abbr][/h3] [/cell][/row][row][cell] [h3][img]https://www.serebii.net/dungeonsky/items/Orb.png[/img][abbr=Inflicts slight damage to targets regardless of the obstacle when used. Range: short distances] Lob[/abbr][/h3] [/cell][cell] [h3][img]https://www.serebii.net/dungeonsky/items/Orb.png[/img][abbr=Enters ''Long Toss'' status when used. Range: user] Longtoss[/abbr][/h3] [/cell][cell] [h3][img]https://www.serebii.net/dungeonsky/items/Orb.png[/img][abbr=Causes a ray of light that expands to illuminate an area when used. Range: whole floor] Luminous[/abbr][/h3] [/cell][cell] [h3][img]https://www.serebii.net/dungeonsky/items/Orb.png[/img][abbr=Enters ''Mobile'' status when used. Range: user] Mobile[/abbr][/h3] [/cell][cell] [h3][img]https://www.serebii.net/dungeonsky/items/Orb.png[/img][abbr=Inflicts damage and snatches item when used. Range: foe in front] Mug[/abbr][/h3] [/cell][/row][row][cell] [h3][img]https://www.serebii.net/dungeonsky/items/Orb.png[/img][abbr=Turns foes into ''Petrified'' status when used. Range: same room] Petrify[/abbr][/h3] [/cell][cell] [h3][img]https://www.serebii.net/dungeonsky/items/Orb.png[/img][abbr=Enters ''Pierce'' status when used. Range: user] Pierce[/abbr][/h3] [/cell][cell] [h3][img]https://www.serebii.net/dungeonsky/items/Orb.png[/img][abbr=Pounces on Pokemon in front when used. Range: any] Pounce[/abbr][/h3] [/cell][cell] [h3][img]https://www.serebii.net/dungeonsky/items/Orb.png[/img][abbr=Raises ''Movement Speed'' slightly when used. Range: team members in same room] Quick[/abbr][/h3] [/cell][cell] [h3][img]https://www.serebii.net/dungeonsky/items/Orb.png[/img][abbr=Reveals all foes when used. Range: whole floor] Radar[/abbr][/h3] [/cell][/row][row][cell] [h3][img]https://www.serebii.net/dungeonsky/items/Orb.png[/img][abbr=Starts ''Rain'' weather when used. Range: same room] Rainy[/abbr][/h3] [/cell][cell] [h3][img]https://www.serebii.net/dungeonsky/items/Orb.png[/img][abbr=Enters ''Mini Counter'' status when used. Range: user] Rebound[/abbr][/h3] [/cell][cell] [h3][img]https://www.serebii.net/dungeonsky/items/Orb.png[/img][abbr=Inflicts slight damage and lowers target's ''Movement Speed'' slightly when used. Range: foe in front] Rocky[/abbr][/h3] [/cell][cell] [h3][img]https://www.serebii.net/dungeonsky/items/Orb.png[/img][abbr=Draws all team members to user when used. Range: whole floor] Rollcall[/abbr][/h3] [/cell][cell] [h3][img]https://www.serebii.net/dungeonsky/items/Orb.png[/img][abbr=Starts ''Sandstorm'' weather when used. Range: same room] Sandy[/abbr][/h3] [/cell][/row][row][cell] [h3][img]https://www.serebii.net/dungeonsky/items/Orb.png[/img][abbr=Reveals all unclaimed items when used. Range: whole floor] Scanner[/abbr][/h3] [/cell][cell] [h3][img]https://www.serebii.net/dungeonsky/items/Orb.png[/img][abbr=Reveals all traps when used. Range: whole floor] See-Trap[/abbr][/h3] [/cell][cell] [h3][img]https://www.serebii.net/dungeonsky/items/Orb.png[/img][abbr=Turns foe into ''Cowering'' status when used. Range: foe in front] Shocker[/abbr][/h3] [/cell][cell] [h3][img]https://www.serebii.net/dungeonsky/items/Orb.png[/img][abbr=Turns foe into ''Muzzled'' status when used. Range: foe in front] Silence[/abbr][/h3] [/cell][cell] [h3][img]https://www.serebii.net/dungeonsky/items/Orb.png[/img][abbr=Inflicts more damage the larger a target is when used. Range: foe in front] Sizebust[/abbr][/h3] [/cell][/row][row][cell] [h3][img]https://www.serebii.net/dungeonsky/items/Orb.png[/img][abbr=Lowers foes' ''Movement Speed'' slightly when used. Range: same room] Slow[/abbr][/h3] [/cell][cell] [h3][img]https://www.serebii.net/dungeonsky/items/Orb.png[/img][abbr=Turns foe into ''Sleep'' status when used. Range: same room] Slumber[/abbr][/h3] [/cell][cell] [h3][img]https://www.serebii.net/dungeonsky/items/Orb.png[/img][abbr=Enters ''Snatch'' status when used. Range: user] Snatch[/abbr][/h3] [/cell][cell] [h3][img]https://www.serebii.net/dungeonsky/items/Orb.png[/img][abbr=Warps foes to somewhere else on the same floor when used. Range: same room] Spurn[/abbr][/h3] [/cell][cell] [h3][img]https://www.serebii.net/dungeonsky/items/Orb.png[/img][abbr=Reveals the location of the stairs when used.] Stairs[/abbr][/h3] [/cell][/row][row][cell] [h3][img]https://www.serebii.net/dungeonsky/items/Orb.png[/img][abbr=Turns foe into ''Petrified'' status and warps foe to stairs when used. Range: foe in front] Stayaway[/abbr][/h3] [/cell][cell] [h3][img]https://www.serebii.net/dungeonsky/items/Orb.png[/img][abbr=Starts ''Sunny'' weather when used. Range: same room] Sunny[/abbr][/h3] [/cell][cell] [h3][img]https://www.serebii.net/dungeonsky/items/Orb.png[/img][abbr=Switches position with another Pokémon regardless of distance when used. Range: user] Switcher[/abbr][/h3] [/cell][cell] [h3][img]https://www.serebii.net/dungeonsky/items/Orb.png[/img][abbr=Turns foe into ''Confused'' status when used. Range: same room] Totter[/abbr][/h3] [/cell][cell] [h3][img]https://www.serebii.net/dungeonsky/items/Orb.png[/img][abbr=Destroys all traps when used. Range: same room] Trapbust[/abbr][/h3] [/cell][/row][row][cell] [h3][img]https://www.serebii.net/dungeonsky/items/Orb.png[/img][abbr=Sets damage-dealing trap on floor when used. Range: user] Trapper[/abbr][/h3] [/cell][cell] [h3][img]https://www.serebii.net/dungeonsky/items/Orb.png[/img][abbr=Draws all unclaimed items to user when used. Range: whole floor] Trawl[/abbr][/h3] [/cell][cell] [h3][img]https://www.serebii.net/dungeonsky/items/Orb.png[/img][abbr=Halves vitality of all foes and self when used. Range: same room] Two-Edge[/abbr][/h3] [/cell][cell] [h3][img]https://www.serebii.net/dungeonsky/items/Orb.png[/img][abbr=Warps foe in same room to elsewhere on the same floor when used. Range: straightline] Warp[/abbr][/h3] [/cell][/row][/table] [/hider][/indent] [hr]By the end of this list, I'd decided to leave the next round of drudgery that is "status conditions" for a future turn. I'd like to shake off the mind-numbing with something new for a change, likely after I make an addition to the CSs as I have them now. The next stage of locations (POIs and such) may be next up, but we'll see. Little time this week, but I should be able to get started soon. Until next time.