[hider=Luna] [hider=Character Sheet] [hider=Image] [img]https://64.media.tumblr.com/cf4f033ac2dff99c7a357d7828a6af31/tumblr_pksjx8WgeC1r2x2amo1_1280.jpg[/img] [/hider] Character Name: Luna Abbott Age: 16 Personality: A chaotic girl who doesn't know the meaning of the words "calm down," Luna tends to be the type to take things too far in every situation. This has manifested in the past in various ways, some of which are: 1. Punching her second-grade "boyfriend" in the neck when "breaking up" with him because he "cheated on her" by hugging another girl. (That girl was his cousin. Luna did not forgive him.) 2. Inventing a tarot system using regular playing cards in order to attempt to divine the answers to a yearly test in fourth-grade that would occur the week after she "figured out" the "magic." (This somehow succeeded and she still occasionally uses the "magic cards" to try to figure out how to handle important things.) 3. Breaking a handheld video game system's screen by headbutting it when in last place in a racing game. (She finished in fourth place.) 4. Winning her sixth grade track-meet because another student made her mad by stealing her water-bottle. (Nobody knows why this was her response to that particular "offense.") 5. And countless other examples. She's a hardheaded almost-narcissist who loves gambling and picking fights, whether they be literal or figurative, and tends to win those she starts. She's regarded by her schoolmates as either "really cool" (which is only said under duress about half the time) or "a total loser," depending on which group of students you ask. Adults tend to (rightfully) consider her a troublemaker and a slacker, the latter of which titles she wears with pride. The last thing of note about Luna is that she considers herself a "punk" and tends to listen to music that correlates with that self-given descriptor, usually at a loud volume from headphones that she always wears around her neck but rarely on her ears. Her phone, mp3 player, and headphones are some of her most prized possessions. Background: Luna has grown up in a middle-class household and rarely wanted for anything. When she did, it was usually because she was in trouble with her parents, which was relatively often, actually. She lived most of her life in a town near Old Domino City, but as of her 15th birthday, she and her younger brother (12 at the time, currently 13) have been living with their aunt and uncle in an urban town just outside the city she grew up in, a fact that she both hates outright and hates to think about. A week before she began living with her aunt and uncle, her parents were killed by a drunk driver. Their car was totaled, but for unknown reasons their bodies were never found. The police have never publicly released a report on what happened to them, other than that they were presumed dead. After a week of packing for her and her brother, the two moved in with their mother's brother and his wife on Luna's birthday, a day that now only reminds her of her parents. Recently, her brother has gotten her into Duel Monsters, a card game that he greatly enjoys. To be blunt, the main reason Luna started playing, aside from it being an escape from her life that she could enjoy with her brother, is that her new school has a rather large "underground gambling ring" where the main attraction is playing Duel Monsters for prizes. So far she's used her brother's deck to win a rare structure deck for herself based around the Egyptian Gods from the show. However, she lost a good half of these cards in subsequent duels and has had to try to rebuild it from its damaged state. This has resulted in her current deck being quite different than it began, but with help from her brother who is much more knowledgeable about the game she's managed to craft something relatively usable. Two days ago, she packed up her portable video games, her phone and mp3 player, her headphones, a few changes of clothes, and some money she stole from her uncle's wallet, and has run away from home for the second time since her parents' death. Her brother was unaware of this, but she left him a note; at least he gets treated decently by their guardians, unlike Luna. The last thing she grabbed was her incomplete Duel Monsters deck, in the hopes that its popularity would mean opportunities to gamble if she needed more cash. [hider=Soon to be Deck List] Main Deck: 60 Cards Monsters: (27) Alice, Lady of Lament (1) Angel 01 (3) Ash Blossom & Joyous Spring (1) Cyber Jar (1) Double Coston (3) Giant Germ (3) Holding Arms (1) Holding Legs (1) Juragedo (1) Lilith, Lady of Lament (1) Loris, Lady of Lament (1) Malice, Lady of Lament (1) Proof of Pruflas (3) Reactor Slime (1) Scapeghost (1) Tellus the Little Angel (1) The Wicked Avatar (1) The Wicked Dreadroot (1) The Wicked Eraser (1) Spells: (23) Card Advance (1) Chain Summoning (1) Change of Heart (1) Divine Evolution (2) Harpie's Feather Duster (1) Magical Mallet (2) March of the Monarchs (2) Monster Reborn (1) Monster Reincarnation (1) Mound of the Bound Creator (1) Raigeki (1) Soul Crossing (2) Swords of Concealing Light (1) Swords of Revealing Light (2) Terraforming (1) The Dark Chapel (2)* Upstart Goblin (1) Traps: (10) Draining Shield (1) Evenly Matched (1) Metal Reflect Slime (3) Mirror Force (1) The Golden Apples (1) Ultimate Divine-Beast (2) Waboku (1) Extra Deck: (4) Underworld Goddess of the Closed World (1) Egyptian God Slime (3) [/hider] [/hider] [hider=Current Deck List] Main Deck: 42 Cards Monsters: (19) Alice, Lady of Lament (1) Angel 01 (3) Ash Blossom & Joyous Spring (1) Cyber Jar (1) Double Coston (1) Giant Germ (3) Juragedo (1) Lilith, Lady of Lament (1) Loris, Lady of Lament (1) Malice, Lady of Lament (1) Proof of Pruflas (2) Reactor Slime (1) Scapeghost (1) The Wicked Eraser (1) Spells: (16) Card Advance (1) Divine Evolution (1) Harpie's Feather Duster (1) Magical Mallet (2) March of the Monarchs (2) Monster Reborn (1) Monster Reincarnation (1) Mound of the Bound Creator (1) Raigeki (1) Soul Crossing (2) Swords of Concealing Light (1) Terraforming (1) Upstart Goblin (1) Traps: (7) Draining Shield (1) Evenly Matched (1) Metal Reflect Slime (2) Mirror Force (1) The Golden Apples (1) Waboku (1) Extra Deck: (4) Underworld Goddess of the Closed World (1) Egyptian God Slime (3) [/hider] [hider=Unique Card] *: The Dark Chapel (Field Spell) This card cannot be destroyed or banished while on the field. While this card is on the field, "The Wicked Avatar," "The Wicked Dreadroot," and "The Wicked Eraser" are also treated as DIVINE Attribute and Divine-Beast Type while in the hand, field, or GY. Once per turn, when this card is activated and again during each of your Standby Phases, choose either the first or second of the following effects; You may use that effect this turn. Your opponent may use the other effect during their turn. 1. You may Banish the top card of your Deck, face-down. If you do so, you may Normal Summon an additional Monster. 2. Once during this turn, you may Banish the bottom two (2) cards of your Deck, face-down. If you do so, you may Special Summon a Monster that requires a single Tribute to Normal Summon. [/hider] [/hider]