[h2]Group Concepts[/h2] [b]Better Suited[/b] [i]Modern/Historical* - Supernatural - Crime - Nation-esk(?)[/i] [hider=Synopsis + Infos] Long ago, they say, there was a time when creatures of myth and legend lived among the humans, but as humans grew hostile towards these beings for fear of their strength and abilities against their mere mortality, those of anything other than human were forced to pull away from the world. Never to be seen again... They retreated into the safety of various pocket dimensions, no more than a single city in any given case, but a parallel realm nonetheless where they could live out their lives without the judgment of humans. These realms, though separate and scattered around the world, became their safe haven, their home, and over time, they cared little about the humans and their larger world. Time moved on. Society advanced. New technologies were discovered, and the creatures of lore made a world all their own. The city of Kings Haven is but one of these pocket dimensions, one of the first of its creation, and widely known throughout the realms. It is here where the creatures of lore have made their biggest advancements, from the simple things like that which paralleled the humans, such as phones, televisions, and more, to the more complicated, such as connecting the scattered realms through a magical train system to form what is now known as The Hidden World. Kings Haven is famous throughout the Hidden World, though not all fame is good fame. While many revere the city for the treasures that have been brought to the community, still many fear the city on a level far beyond the beasts who inhabit it. Known, yes, for its discoveries, so too is it known to have the highest crime rate in all of the Hidden World. The reason? Why, The Suits, of course. Far back at the formation of the city, four crime rings rose to power, each claiming a different section of the larger city: The Clubs, The Diamonds, The Hearts, and, of course, the most feared of them all, The Spades. At first, these organizations were nothing more than meddlesome gangs, but as time advanced, so too did they, eventually becoming the powerful entities that they stand as today. They say that The Suits run the city of Kings Haven, right down to the police. They say that were it not for The Suits, Kings Haven would not be where it is today. With that, they say, the Hidden World as we know it would never exist were it not for the discoveries of The Suits. Be that true or not, however, one fact remains the same to those among the population of Kings Haven: No matter who you are, no matter what you do, so long as they reign high, you'll always be better off among their ranks; life in King's Haven truly is better suited. [hider=Cast] [b][u]MAIN[/u][/b] [list][*] Albert King - King of Spades; Dryad - Age 24 - M - Pan/Demi/Poly (Mine) [*] Hearts leader - King of Hearts; tbd - Age tbd - tbd, pref F - tbd (open) [*] Diamonds leader - King of Diamonds; tbd - Age tbd - tbd - tbd (open) [*] Clubs leader - King of Clubs; tbd - Age tbd - tbd - tbd (open)[/list] [b][u]OTHERS[/u][/b] [list][*] Civilians [*] Freelance criminals [*] Other members of the Suits [*] Authorities [*] Humans who have stumbled in [*] Hunters who have broken in[/list] [/hider] [hider=Notes] [b][u]PLOT STUFF[/u][/b] [list][*] Will mostly focus on the interactions between the four suits [*] While some connections are good between the suits, others aren't [*] Such as many in the other suits still question Albie's ability as a leader and seek to find weaknesses and overthrow him [*] As well, there's seen to be a hierarchy between the suits, with the Spades being the most feared and revered, followed closely by the Hearts, and the Diamonds and Clubs following lower on the totem pole, Clubs being seen as the "baby" of the four [*] There are still laws in this city, and police, and the suits can still get in trouble for crime stuff [*] While the city is protected against the risk of humans or hunters making it in, they still manage, which could be fun to play with at some point[/list] [b][u]WORLDBUILDING[/u][/b] [list][*] Takes place in a 1920's themed city with modern technology (such as phones, TVs, computers, cars etc.) which is a parallel universe, or "pocket dimension" where supernatural/mythical races can live in peace away from humans [*] Species can be anything from vampires, werewolves, demons, and fae, to something you make up, just run over their rules and abilities first to prevent making overpowered characters [*] Even individuals of the "same species" can be different, as there are "different breeds" to every species, meaning not all vampires have to follow the same rules, and the same goes for any other species. Rules of a species can be unique for a character or can be shared for others to create the same, just as long as things are kept reasonable [*] Crossbreeds inherit power from both parents equally [*] Human witches are permitted in the city, but standard humans typically are not (ask questions and I'll add more)[/list] [u][b]THE SUITS[/b][/u] [b][i]The Spades[/i][/b] [list][*] [u]Founder:[/u] Samael King [*] [u]Claimed Territory:[/u] Uptown [*] [u]Specialty(ies):[/u] Gambling, Espionage, and Assassination [*] [u]Symbol:[/u] Spade [*] [u]Color:[/u] Black[/list] [b][i]The Hearts[/i][/b] [list][*] [u]Founder:[/u] tbd [*] [u]Claimed Territory:[/u] Downtown [*] [u]Specialty(ies):[/u] Prostitution and Theft [*] [u]Symbol:[/u] Heart [*] [u]Color:[/u] Red[/list] [b][i]The Diamonds[/i][/b] [list][*] [u]Founder:[/u] tbd [*] [u]Claimed Territory:[/u] Suburbs [*] [u]Specialty(ies):[/u] Narcotics and Technology [*] [u]Symbol:[/u] Diamond [*] [u]Color:[/u] Blue[/list] [b][i]The Spades[/i][/b] [list][*] [u]Founder:[/u] tbd [*] [u]Claimed Territory:[/u] The Bay [*] [u]Specialty(ies):[/u] Fights and Blackmarket Sales [*] [u]Symbol:[/u] Clubs [*] [u]Color:[/u] Green[/list] [b][u]SUITS RANKS[/u][/b] [list][*][i][b]THE KING[/b][/i] Leader, highest power, word is absolute law, doesn't have to be male [*][b][i]THE QUEEN[/i][/b] Second in command, King's right-hand man -- or woman -- occasionally can make decisions in the absence of the king, doesn't have to be female [*][i][b]THE JACK[/b][/i] Third in command, King's tactical and even financial advisor, works to make sure everyone is safe not just from other groups or general criminals, but also from authorities and other 'do-gooders' who might try to bring them down [*][b][i]THE ACES[/i][/b] A council of 4 higher members the king has chosen based on their skills and the respect they've earned [*][i][b]THE JOKER[/b][/i] The king's protector and overall best man, does the greater deal of the dirty work, specializes in literally everything, and dedicated to protecting the king and his court at all costs, though the king's life always takes the greatest importance. There is typically only ever one, but if the need be, two can be had. [*][i][b]NUMBERS[/b][/i] The general members of the group, ranked from 2-10, the higher one's number, the greater respect they earn and the greater power they hold. Two is the starting position for any member and they typically are given the most of the grunt work within the group, while ten is typically the rank of the leaders of various departments within the "business" [*][i][b]BLANKS[/b][/i] Those who are indebted to the "company"; whether fighters in the pits, prostitutes, or what have you; they typically aren't in the group by choice, and most likely won't be there for long...[/list] [/hider] [/hider] [b]Of Beasts and Beauty[/b] [i]Modern/Medieval* - Fantasy - Slice of Life[/i] [hider=Synopis + Infos] One particularly sunny day in the land of Esiadale, the home of the monsters, a commotion takes place in the marketplace as a human runs for their life from pursuing Sentries. Lycus, a young noble of a long-running vampire family, witnesses the chase and suddenly finds himself drawn to the human. With his power to speak telepathically, he guides the human into a peaceful surrender and continues to guide the individual as they are taken before the Court of the Ancients. When the Court determines that the human is to be killed for intruding on their land, young Lycus steps forward, calling for [i]Pavule[/i], thus placing the human under the protection of his House. Warned that such an action could revoke his family's standing, Lycus stands his ground, and in the end, is granted his request. Stripped of all their other worldly possessions, the human is sent home with the mysterious being who apparently saved their life, and endless questions ring out as they strive to understand exactly where they are and [i]what[/i] is going on, but most importantly...what is Lycus, and everyone else for that matter. As far as this human is concerned, "monsters" don't exist... It has been some time since a human stumbled across the barrier, and rumors spread that their arrival may not have been so accidental as it seems, but bringing a human to Esiadale is forbidden, punishable by death...or worse. Mystery surrounds this foreign individual, and the curiosity only grows as they seem to hold some kind of power over the people of Esiadale. The ability to command and control...a dangerous thing indeed, and one which Lycus and his friends know they must hide, or else risk their new friend being eliminated by the Court of the Ancients once and for all. [hider=Cast] [b][u]MAIN[/u][/b] [list][*] Lycus Katavul - Vampire/Ktsune Hybrid; True Half-Blood - Age unkn; appears to be in 20's - M - Pan (mine) [*] (human tbn) - Human - Age tbd - pref F - tbd (open) [*] (werewolf tbn) - Werewolf; Foul-Blood - Age 28 - M - Bi (mine) [*] (ghost twin-a tbn) - Ghost; Specter - Age unkn - pref F - tbd (open) [*] (ghost twin-b tbn) - Ghost; Specter - Age unkn - M - n/a (mine) [*] (flesh-eater tbn) - [url=https://lazy-goat.weebly.com/dravek.html]Dravek[/url]; True-Blood - Age tbd - tbd - tbd (open) [*] (fear-eater tbn) - Baugavier; ([url=https://docs.google.com/document/d/1iS-RC9v5BLBUqYPiP7AsDhfGUOnRDHnpOcCctKgcwTU/edit?usp=sharing]subrace tbd[/url]) - Age tbd - tbd - tbd (open) [*] (skeleton tbn) - Golum; Skeleton - Age unkn - tbd - tbd (open) [*] (gorgon tbn) - Gorgon; Mud-Blood - Age tbd - pref M - tbd (open)[/list] [b][u]OTHERS[/u][/b] [list][*] Other monsters [*] Sentries [*] The Court of the Ancients [*] Other humans who have been kept as servants in Esiadael[/list] [/hider] [hider=Notes] [b][u]PLOT STUFF[/u][/b] [list][*] I really want us to build this story together, so I don't have too much planned beyond the human becoming a "servant" of the Katavul family and eventually learning of their ability to influence "monsters" by command; this would probably first come out against the werewolf or the baugavier, which would initially be written off as their naturally submissive, animal like nature; as too would be the case when commanding the golum, but once it starts to work on "higher monsters" as well, questions will pop up [*] Mostly just a slice of life story about the human making their place in the new world and making friend with the other "monsters" living in Lycus' home/under his care, as well as people outside of the home [*] Could be some plot towards getting the human back to the human world, but generally, the human will grow to love Esiadael and not want to leave, especially as their command over the people there grows stronger [*] Should definitely be some plot towards finding out [i]why[/i] the human is there and who even brought them there, as well as [i]how[/i] they have command over "monsters" and what that could mean for the people of Esidael, but I'd really like to hear other peoples ideas!![/list] [b][u]WORLDBUILDING[/u][/b] [list][*] Key Terms [list][*] Esidael - "The Monsters' World"; a parallel dimension where so-called "monsters" have lived apart from humans for centuries, ever since being run off out of fear that they would turn against humans [*] True-Blood - Born of "true blood" from two fully-blooded parents [*] Mud-Blood - Born of mixed blood, taking after mother's race [*] Sludge-Blood - Born of mixed blood, taking after father's race [*] True Half-Blood - Born of mixed blood, taking after both parents; very rare [*] Foul-Blood - Turned, rather than born [*] Sentry - High Guard of Esidael, serving directly below the Ancients; deemed as a noble class [*] The Ancients - Rulers of Esidael; legend has it, the same Ancients have been in power since the realm's creation[/list] [*] Esidael [list][*] Medeival-esk town [*] No true "daylight"; only a few hours of twilight, brightest it gets is similar to sunrise/sunset [*] Strange animals; strange plantlife; strange food [*] Despite their medieval appearance, they have technology, though rather than running on electricity, it runs on magic, power crystals that come in varying sizes to power everything from entire homes to the monsters' version of cell phones [*] Cell phones and other similar devices differ greatly from what humans have, with "cell phones" being merely a stone tablet encrusted with gems that cast an image over the surface through mixtures of light; "televisions" work similarly, as do "computers" [*] Despite these advancements in "technology", there are no cars in Esiadael, nor anything similar, however, there are magic-drawn carriages that don't require a horse or other steed[/list][/list] (more will be added over time; we can discuss, together, the rules of vampires, were, ghosts, and the likes) [/hider] [/hider] [b]Camp 'Thulu[/b] [i]Retro-Modern - Supernatural/Lovecraftian - Horror - Mystery[/i] [hider=Synopis + Infos] [color=7bcdc8][i]Howdy-hey there, camperino! Welcome to Camp 'Thulu, the best and only sleepaway summer camp for human and horror children alike! I can tell we're gonna have a [i]frighteningly[/i] fun summer together, so what are you waiting for? Grab a seat by the fire, roast yourself up a s'more or two, and get ready for a scare-- from the spooky stories of course![/i][/color] Camp 'Thulu is widely known throughout much of the area as being something of the "best" summer camp there is, welcoming both human and horror children alike. The first of its kind, really, Camp 'Thulu prides itself on being a safe place for horror children especially, as it was originally founded by none other than Cthulu's great-nephew...by a few generations, of course. Advertising fun, friendship, and peace for all in attendance, Camp 'Thulu is famous for acting as a perfect median, the ultimate middle ground between humans and horror, and is revered for its ability to bring the two races together in harmony. However, when the most recent summer starts with a tragic and fatal "accident", it becomes dreadfully apparent that this year, things may not be as "perfect" as they usually are... When a group of veteran campers team up to investigate the "accident" they quickly discover there's more to the incident than the counselors let on, and the deeper they dive into the cruel case, the more certain the danger around them becomes. Just when it seems that things couldn't get any more horrific, another so-called "accident" takes place, and slowly through the week the numbers only grow. Something is threatening the campers, and the staff seems to be completely [i]oblivious[/i]! It's up to this ragtag team to solve the mystery of the killer, but can they manage it without being targeted themselves? [hider=Cast] [b][u]MAIN[/u][/b] [list][*] Cooper Lee Bosawick (aka Vorr) - Hybrid; Camper - Age 16 - X - n/a (mine) [*] Etrigne "Trinny" Lepido - Horror; Camper - Age 15 - M - n/a (mine) [*] (friend A tbn) - Horror; Camper - Age 13-17 - tbd - tbd (open) [*] (friend B tbn) - Human; Camper - Age 13-17 - tbd - tbd (open) [*] (friend C tbn) - Human; Camper - Age 13-17 - tbd - tbd (open) [*] (counselor tbn) - Human; Counselor - Age 28 - M - tbd (mine) [*] (killer tbd) - tbd - tbd - tbd - tbd (mine)[/list] [b][u]OTHERS[/u][/b] [list][*] All other campers and staff [*] A small group of police investigators who leave early on[/list] [/hider] [hider=Notes] [b][u]PLOT STUFF[/u][/b] [list][*] Campy-horror-inspired story for the most part, everyone arrives at camp as usual and everything is completely normal, then a kid dies and everyone is reasonably upset, but the staff declare that camp can still go on while the police work in the background [*] Of course the kids are curious [*] Of course the kids get into trouble; in more ways than one [*] Of course the kids play the hero [*] Who knows where it goes from there[/list] [b][u]WORLDBUILDING[/u][/b] [list][*] Horrors are a race of beings, monsters, who entered society not that long ago. Very little is known about them beyond the fact that they come from "The realm between realms" or "The Void" as it's often called and that they all have immense abilities [*] Some famous horrors include, of course, Cthulu, as well as Mothman, and not to mention many others [*] You're welcome to have your characters be related to existing figures, or make things up, however, Mothman is off limits given he is Trinny's dad [*] Hybrids are more common than people think because it's not all that out there for a horror to disguise themself as human, or simply use their power to make someone, anyone, carry their child (with consent; they're not monsters, after all) [*] Horrorblood is dark and powerful, said to be a connection to the Void itself, and it has the power to grant humans temporary abilities. Unfortunately, these abilities really are extremely short-lived, and even mere exposure to the blood can cause a heap of side effects ranging from headaches and physical sickness, to absolute insanity; to make matters worse, horrorblood is extremely addictive[/list] [/hider] [/hider] [b]Project Red[/b] [i]Modern - Sci-fi - Slice of Life - Drama[/i] [hider=Synopis + Infos] [color=ed1c24][i]"We didn't ask for this nightmare...but then...whoever does?"[/i][/color] For generations, it has always been speculated that Halley's Comet possessed some kind of supernatural energy to it, and throughout its time, it hasn't been uncommon for people to claim to have gained some sort of gift during its pass by the Earth. People like this are often claimed insane, or just pining for attention, but what if there was some truth to the theories? What if Halley's Comet really was capable of granting special abilities? That's not to say that the comet could truly make metahumans from billions of miles away, but, if one were to touch a piece of it, what if? Impossible, you're probably saying, no one could touch a comet, but you'd be wrong. While comets themselves never make it to Earth's surface, meteors do. There are many annual meteor showers that originated from pieces left behind by comets, and Halley's Comet is no exception. With two meteor showers birthed from the comet, it's no surprise that eventually, a few fragments of the comet made it to Earth's surface. Or, in the case of the most recent occurrence of the Eta Orionid meteor shower, a few hundreds of thousands of fragments raining down through Earth's atmosphere. Granted, most of these landed in the oceans and other bodies of water, and others landed in uninhabited areas of the Earth. However, not all fragments went unnoticed, or undiscovered, and some even landed in backyards and buildings themselves over the course of the meteor shower's pass. These pieces are the reason for Project Red, or, at least, what has been added to its purpose. As hundreds of people all across the world came into contact with the fragments, all were altered and quickly detained through whatever means. [hider=Cast] [b][u]MAIN[/u][/b] [list][*] Samael Jones - Mutant; Training Personnel (Combat Specialist) - Age 27 - M - Bi (mine) [*] Dr. Christopher Darwin - Human; Research Personnel (Director; Head of Research) - Age 50 - M - Het (mine) [*] Dr. Stanton McCallister - Human; Research Personnel (DNA Analyst; Bio-Specialist) - Age 34 - M - Het (mine) [*] Ryan Darwin - Human; Security Personnel (General Guard and Subject Escort) - Age 19 - M - Gay (mine) [*] CLASSIFIED -- CODENAME: Supervisor - Must be level 5 personnel to access file (mine) [*] Reginald Ferrato - Human; General Personnel (Owner and Head Chef of Redd's Diner) - Age 42 - M - Gay (mine) [*] I'm not gonna list all the subjects because a. There's too many, and b. I need to discard some[/list] [b][u]OTHERS[/u][/b] [list][*] All subjects [*] All personnel[/list] [/hider] [hider=Notes] [b][u]PLOT STUFF[/u][/b] [list][*] This is gonna follow an episodic format, the first episode is already written and the second will be written according to the direction of the roleplay [*] The roleplay will start with a large assembly where subjects will be informed of what the hell is going on, before opening up to allow more of a free-for-all wherein people are welcome to split into separate stories, to an extent. All actions and decisions made throughout this time will affect the remainder of the story [*] There will be "major" events where stories will collide, and almost every happening in individual stories will affect the overarching plot in some way [*] The goal of this story is for the subjects to come to terms with their newfound powers and mutations and for the personnel to learn more about Xinium in general[/list] [b][u]WORLDBUILDING[/u][/b] [list][*] I'm just gonna share [url=https://docs.google.com/document/d/1pRlsAJ8z9K68x6DJEpjhBybQvpDCEbTPuwfH8-zAmYw/edit?usp=sharing]the old google doc[/url] for now because I don't wanna format everything[/list] [/hider] [/hider] [b]Blood Stone Fight Club (a Project Red spin-off)[/b] [i]Modern - Sci-Fi - Drama - Survival[/i] [hider=Synopis + Infos] The little city of Krestlyn is not well-known, it is one of those places where only residents and those in neighboring cities would know about. It is just like any other city though. Except for one thing. Some people who have lived in the city for many years, people who have generations of family living there before them; some people, are different. No one knows why, not really. The only explanation they have is a strange red rock that falls from the sky during a meteor shower twice a year. Most of the time, the rocks all fall into the ocean or the lake in the park, but sometimes, sometimes they hit the ground, and it is known that these rocks have the power to change people. However, even aside from the rocks, due to generations, there are people who are simply born different, and that is all there is to it. In the city of Krestlyn, these people usually hide, but not just for fear of the government or outsiders. No, they hide from the Blood Stone Keepers, a ruthless criminal organization that found pleasure in forcing these different individuals to fight against one another, and who had managed to take over the city, running it from the underground in secret to escape any kind of justice for their crimes. These people scour the streets in search of those in hiding, tracking and hunting them down to throw them into the rink with all the rest. But they don't rest at those already changed. There are stories told that some of those of the Blood Stone Keepers will grab random, ordinary people. And change them. [hider=Cast] [b][u]MAIN[/u][/b] [list][*] Manford Clemintine - Mutant; Fighter - Age 22 - M - Het (mine) [*] Raffety - Mutant; Fighter - Age 22 - M - Het (mine) [*] Joshua "Pinkie" Quinn - Mutant; Fighter - Age 17 - M - n/a (mine) [*] Peary White - Mutant; Fighter - Age 24 - M - Ace (mine) [*] Ike Fairman - Secret Mutant; Sponsor - Age 34 - M - Demi (mine) [*] CLASSIFIED -- CODENAME: Boss - Must be a representative to access file (open; yes, you read that right; pm for info)[/list] [b][u]OTHERS[/u][/b] [list][*] Blood Stone Keepers [*] Blood Stone Fighters [*] Patrons of the Blood Stone battles[/list] [/hider] [hider=Notes] [b][u]PLOT STUFF[/u][/b] [list][*] This is gonna follow an episodic format, the first episode is already written and the second will be written according to the direction of the roleplay [*] The roleplay will start with an introductory tournament where fighters both old and new will be facing off right off the bat and new fighters will be informed of what the hell is going on, before opening up to allow more of a free-for-all wherein people are welcome to split into separate stories, to an extent. All actions and decisions made throughout this time will affect the remainder of the story [*] There will be "major" events where stories will collide, and almost every happening in individual stories will affect the overarching plot in some way [*] The goal of this story is for the fighters to come to terms with their newfound potions (and possibly their newfound powers and mutations) and make the best of surviving the fights, with the possibility of planning an uprising/escape, and for the keepers to learn more about blood stone and how it affects people in general, as well as for patrons of the battles to get their fix watching kids kill each other, or in the case of sponsors and investors, get their best dollar out of whoever they choose as their champions[/list] [b][u]WORLDBUILDING[/u][/b] [list][*] I'm just gonna share [url=https://docs.google.com/document/d/116f3YZGWlD9tpuQbBgK4H7H1kYXD4bmyMCI3LNfkuVE/edit?usp=sharing]the old google doc[/url] for now because I don't wanna format everything[/list] [/hider] [/hider]