[@Theyra] Approved. [hider=I have the power of God and Gunpowder on my side] You are a bearer of the traditions and beliefs of New Canaan. Once per combat, you can invoke your faith in the Bible to act as an extra luck point. After usage, you must charge back your Bible by writing a scene where your character affirms his faith to God and the parables of New Canaan. [/hider] [@Butteryicarus] Approved. [hider= Jury Rigger] You have a knack for making technological marvels out of the ruins of the past. Once per combat, with your GM’s permission, you may create any item out of the surrounding materials avaliable. However, this item only lasts for the duration of combat and you must roll a seperate INT+Repair check for every usage to determine if it will break down in the middle of combat. [/hider] [@Megsychan] Approved. [hider= Reject Modernity, Return to Tribal] Humanity was not meant to survive the apocalypse. The apocalypse was a wake-up to return back to our anarcho-primitivism routes. In combat against individuals wielding any technologically advanced piece of equipment equivalent to that of a laser rifle, you add 3 points to any skill check you make related to combat. Additionally, you add a +4 to your INT checks during any conversation with an NPC from a tribal faction. Your tribistic tendencies make civilised wastelanders more wary of you during conversation and thus, your chance of critical fails during conversations with them is doubled. [/hider] I encourage everyone to move their sheets to the Characters tab ASAP. I’m keeping submissions open until the 6th and I am looking to start officially on the 11th when I’m done with IRL work.