Nation Name: Kingdom of Autare / Monarchy of Bertrand Flag: WIP Region/color on map: Calxus Capital: Revvines Capital Population:760,000 Other Major Settlements: Port City Monfrienge Borkast Sesnass Marvess Fort Aukran Population: 9,200,000 Racial demographics: 100% ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Social dynamics: Autare are well greed driven lightly said. If it comes to a persons child or a fat sack of gold, the gold would come first. Driven by pleasure and money faith has little to no influence in Autare. Slavery is also a large part in the most large from pleasure houses to simple servants, though not extensively threw the kingdom it is still a large part of its working. Faith has little to no power here but people are allowed to choose there own religions freely as long as it don't provoke the masses or priests converting locals. Conversion is punishable by heavy tax fines and jail imprisonment, a second time is punishable by death considering the scale of the offense. The Bertand Monarchy sees faith as a necessary evil but the royal family carries no faith as often inbreeding are bound if suitable matches are not made for the royal children. Both men and women share equal rights, so any entitlements go to the eldest child. Fashion: Hierarchy and the elite wear fine silks as their fortunes tend to allow more lavish attire, flaunting their status as often fine jewelry is also adorned with such clothing. Pea sentry to merchant wear linen to light woolen clothes. Slaves wear what there status is, pending on what the job entitles. Calendar: There is no notable days of special value save one. Its Founders day, since its beginning Autare celebrate this day with the utmost reverence. Though its little more than debauchery at the utmost graphic. Everything is near free or dirt cheap even the finest of wines. Art: Art plays little to no importance, save the marble architecture. Law: The law is considered a position of importance, as they are old fashion in their ways. If you steal its your hand, eye for and eye. Since money is the driving force the law is separated into three sects. Business, Property and Slavery. Each has its courts and enforcers that handle legal matters of the kingdom. For more serious crimes or large scale inquiries the Royals are called in to handle matters. Education: Any type of education is trade based. Or tutors and teachers are brought in for wealthy families. Basic at best. Type of Government: Monarchy Influence and relations: (Any alliances or military pacts?) Important People: Trading and tax: Major industries: Major Associations: Currency: Military - (Details of amounts and types of soldiers. Any war vessels, siege machines or other military constructs go here as well) Landscape: Wildlife: Notable places: (Optional) Summary: (Optional) History: (Optional) Strengths: Weaknesses:Name: Classification: (Animal? NPC? Or Sentient?) Appearance: Shared traits: Natural abilities: Lifespan: Relations with other races: History: (Optional) Lanuages: Religious beliefs: Preferred occupations: Famous people: Strengths: Weaknesses: All I can get for now will finish it over time.