[Hider=Major WIP] Nation Name: Domain of Hel'Jen Flag: N/A Region/color on map: Capital: N/A Capital Population: N/A Other Major Settlements: N/A Population: 40,000 Racial demographics: Del-korm (100%) Social dynamics: Hel'Jen the Star-King [i]“Hel'Jen? He isn’t a deity. He’s an icon—a symbol; a national hero or…whatever your soft people call very important not-so-soft people that do very impressive things. He looks like one of you actually, yet he doesn’t stand for your beliefs. He’s one with the Yeda Krills—the Great Clans—and is more del-korm than most del-korm. We don’t worship him; that’ll never happen. My people and Hel'Jen? We’re just really close, and we help one another out from time to time. Worshipping gods is for people who don’t have a sense of independence. Worshipping gods is for people who are soft both in body and in mind. Worshipping gods is for those who know fear.”[/i] Rather than craft a god out of fear from some unexplainable event (like a lightning storm, for example), the del-korm species alternatively chose to fashion a being from their own core beliefs. This metaphysical entity, in the del-korm language, was christened ‘Hel’Jen te Bor’Den—but he is also known as ‘Fenris the Star-King’. To most, it may seem uncanny that the del-korm—with their anti-theocratic sentiments and fierce opposition to government—would ever brand a supposed ‘god’ with the title ‘king’. Even stranger still is that Hel’Jen is not portrayed as a member of the del-korm race, but rather is believed to be one of the race of Man, with fenrisian cave paintings, body tattoos and other representative imagery of their esteemed hero-god clearly identifying him as a larger-than-life human man of forty or so years. His visage gaunt, bearded and dark-skinned, Fenris’ comparatively lackluster attire consists of a grey-colored sleeveless duster, a simple tricorn hat, a pair of worn-out heavy leather boots, and a tattered undershirt tucked into a pair of travel-stained breeches. Though he is divine in spirit and appearance, Hel’Jen is not looked upon as a god nor as a ruthless tyrant, but more of a long-time friend, an icon and a miraculously influential ally to the del-korm people—a Companion to all yet a servant to none; an unrepressed and non-oppressive cosmic force that stands for revolution, resistance, sovereignty, and war, with the unification between the del-korm species and the Star-King often observed as being the oldest standing Companionship in existence. Hel’Jen is not honored through worship, but by simply exercising the Absolute Right—the True Mission of All—which is to seek out challenges wherever they may be, to conquer them—to learn from them—and to ultimately develop one’s self whilst living life free of constraint, regret or concern. [b]Headhunting and the harvesting of Sk’li[/b] Over the years, the del-korm have come to associate the face and the head of a living creature—known together as Sk’li—with its very being and identity; the Ski’li’s capacity to physically convey words, demonstrate the intentions of an individual and its ability to act as a person’s chief method of worldly interaction makes it worthy of acute reverence by Hel’Jen’s people. To the del-korm of Malkor’Kurz, the Sk’li is a sacred artifact—a magical vessel of sorts that contains the collective knowledge of the one from which it was claimed from, with a living creature’s spirit also alleged to be an inhabitant of the skull as well. In order to gain their powers and knowledge (and to keep malicious demonic forces from harming the spirit), del-korm readily consume the brains of their fallen victims, loved ones or friends upon their death. [b]Festival of the Star-King[/b] Every seven years, a carnival is held in Hel’Jen’s honor, with the gathering functioning as a means of strengthening the del-korm race’s internal bonds shared between individuals while also severely cutting down in internal strife. As customary, grudges and rivalries are buried; enemies become friends for the sake of merriment, food and drink, while Companionships are forged or re-forged. The copious amounts of psychoactives and Fashion: To physically communicate their perpetual love for liberty and the right to personal choice, all del-korm sport elaborate hairstyles woven from the thick manes that they finish developing upon reaching maturity, with the lengths and compositions of these hairstyles typically being elongated and broad. These manes, and thus a del-korm’s workable hair, never stop growing as he or she progresses through life, with long hair acting as a potent symbol of freedom, cunning and power in del-korm society, using their tribalistic hairstyles as literal public profiles and as appropriate foundation for the judging of an individual’s overall physical attractiveness, worthiness and personal merit. Each twist, knot, strand, tail, jewelry piece, or band represents an explicit word or phrase that, when joined by others, cooperatively specifies a significant tribute to a noteworthy exploit or—perhaps—a subtle sentence detailing one’s relationship status, family ties, acquaintances, likes, dislikes, allies, adversaries, ideological beliefs, and more. Piercings, especially those installed in the ear, lip or papilla (teat) are adorned by most del-korm; these nose rings, gages, labrets and other external body modifications are typically made from bone, but some sufficiently powerful or lucky del-korm may find themselves in possession of piercings forged from Hel’Jen Iron. Calendar: Art: Law: The del-korm people are perhaps most legendary for their fierce disapproval of anything that is even vaguely connected to the notions of established law or an all-encompassing governmental body. Not only is willingly obeying others regarded as taboo in their culture, but it’s blatantly impossible. To every del-korm in existence, trepidation—or fear—is a completely alien sensation that they, collectively, are biologically and psychologically incapable of successfully comprehending or effectively expressing. Consequently, leaders of any type do not exist in Malkor’Kurz Education: Type of Government: [i]“Never saw the point in kings and lords. Even good ones—if such a thing exists—make my head hurt. Why would you let someone else dictate how you live out your life? The only person that should be the master of your fate is you and you alone. None of that ‘lord’ nonsense here; it’s not for del-korm. Outlanders are strange. Kings are stupid; rulers put into power by Outlander Sky-Kittens are stupid. Why do you people insist on being so backwards? It's weird.”[/i] Because the del-korm species is one that holds a particularly powerful revulsion towards government and established law, no formal leaders exist in their society. Some may consider this a mortal weakness for Fenris’ people, for a race that is divided and unguided is a race that requires little effort to overpower. In reality, this is wholly incorrect—at least in regards to the del-korm, whom harbor far more mental differences than similarities when they are compared to races that have more human-like mental traits—chief of which is the del-korm’s total imperviousness to the deliberating effects brought on by the primordial emotion that is fear. In eons past, several would-be conquerors journeyed For a chieftain or ruler to take firm hold of his people, the population must be coaxed into dreading the consequences that are associated with disobedience. On some level, order is maintained through fear, which in turn promotes compliance to the laws outlined by the state. By their very nature, the del-korm have remained firm in their decision that laws and regulations simply do not apply to them, with this ideology gaining profound intincisty due to the del-korm’s unique mental traits and their zealot-like devotion to anarchistic Malkor’Kurz’s inhabitants group themselves into two distinct Influence and relations: None. Important People: Trading and tax: Major industries: Major Associations: Currency: Military -: (Details of amounts and types of soldiers. Any war vessels, siege machines or other military constructs go here as well) Landscape: Wildlife: Notable places: (Optional) Summary: (Optional) History: (Optional) Strengths: Weaknesses: Name: Classification: (Animal? NPC? Or Sentient?) Appearance: Shared traits: Natural abilities: Lifespan: Relations with other races: History: (Optional) Lanuages: Religious beliefs: Preferred occupations: Famous people: Strengths: Weaknesses: [/hider]