It seems a lot of people forgot their base human starting abilities. You get the following for being human. Starting Skills: Common Lore (Any Two), Linguistics, (Low Gothic), Trade (Any One) Starting Trait: The Quick and The Dead THE QUICK AND THE DEAD To survive in the Vortex, particularly as a human, one must be quick, both in wits and action. Sometimes fast refl exes can compensate for ceramite armour. All Heretics with this Trait add a +2 bonus to Initiative Rolls.