Yeah, while random events may be the best thing ever to you lot, I still can't stomach them. I don't mind bad things occurring to my own faction (because that's life), but it's the thought of some random and completely illogical thing happening to it that seriously rubs me the wrong way. I mean seriously, a drought in a rain forest? Granted, that was merely an example, but still. I've seen random events attempted before in various nation-based roleplays; they were handled relatively poorly more or less, they felt shoe-horned into the NRP, and they made fuck-all sense. Hell, I had one GM literally mention that my nation somehow acquired spaceships when it was a tribalisitc shithole situated on one planet that had been blasted back to the Stone Age via the righteous fury of the atomic bomb. Seriously, I'm talking 20 generic space frigates out of thin fucking air. The logic is completely absent. I also quit that RP in a heartbeat. As you people are adept writers (at least, this is what I'm assuming), I'm going to go off of the assumption that no one in this thread will make a Mary Sue faction free of grit or character. Trust in the ability of the writer, not some random game mechanic that really isn't even needed.