Alright, so after reading over a bunch of pointless nonsense, I did manage to get some things out. 1. Random events are frowned upon by most of us, as they're typically handled poorly in many NRP's. I personally think a good way to solve this is simply by taking the whole "random" part out of it, and simply introduce a well-planned event that can/will catch our factions off-guard IC. Many good events can be planned out and implemented -- it's happened before, so it can therefore be repeated here. 2. Lots of drama. Please don't respond to the more snide comments in public. It only adds fuel to something none of us want to even see here. That's my #1 pet peeve in RPs, and I personally detest it. I'm here to weave a story far more than just play a game. If you don't like it... [img=http://cdn.rsvlts.com/wp-content/uploads/2013/11/deal-with-it.jpg] 3. About international currency, I would easily see the Ralgon Drachma being widely used -- people are free to make mentions of this in their thread. It's the equivalent to a troy ounce of gold -- more than what many commoners ever see. It's the standard currency for the wealthy and powerful. For the poorer/less powerful classes, fractional currency is often used. (I'll put in more stuff about it in my NS.) 4. Aside from what I've already discussed, what sort of interactions might my own faction see with the rest of yours? It'll be a good thing to note when I finally have my faction's international relations up.