Radam Forces (Part 1) [img]http://images.bluegartr.com/bucket/gallery/9ee24147ca0f43a09537dceecd8a6fdb.png[/img] Name: Radam Beast (ground type) Type: alien soldier Height: 3 meters Weight: 2 metric tons strength: 15 armor: 10 firepower: 20 performance: 10 mobility: 10 energy output: 30 sensors: 20 A basic enemy employed by the Radam, while not strong individually they are usually fielded in the hundreds making up the losses in strength through numbers. Abilities: Regeneration: unless their “brains” are destroyed Radam begin to quickly regenerate damage, recovering from non-fatal wounds in roughly a minute. Venom: Acidic substance spat through their mouth strong enough to corrode various metals. Tentacles: up to 4 tentacle like appendages are released from their mouths, typically used to grab nearby foes and rip them apart. [img]http://images.bluegartr.com/bucket/gallery/114ddb421b0cca6e665c35686f0bd4c9.png[/img] Name: Radam Beast (aerial type) Type: alien soldier Height: 3 meters (6 meter wingspan) Weight: 2 metric tons strength: 15 armor: 15 firepower: 20 performance: 30 mobility: 10 energy output: 30 sensors: 20 A flying version of the ground type Radam, named the “Devils of the Stratosphere’. Used to conduct aerial raids to cover the advance of the ground type Radam. Abilities: Regeneration: unless their “brains” are destroyed Radam begin to quickly regenerate damage, recovering from non-fatal wounds in roughly a minute. Venom: Acidic substance spat through their mouth strong enough to corrode various metals. Tackle: the Radam rams into the enemy at high speed. Prone to missing due to their poor agility.