[hider=Bloodshot (tier 4)] Character name: Real name unknown Aliases and/or titles: Bloodshot Age: Mid-thirties Height: 6'6'' (6'7'' in armor) Weight: 242 lbs Body type (lean, muscular, heavy, etc.): Lean and athletically muscular. Powers: Very little is known about Bloodshot's actual appearance beneath his armor, as no one can definitively say they have ever seen him outside of it (or one of its many variations), but what is known is that he is physically very far from what one would call a "normal human". He has been shown to be capable of lifting a literal ton above his head, briefly sprinting at speeds up to 160 mph, and shrugging off impacts that sent him flying from the force they generated, as well as demonstrating reaction times well above the human norm. It is also known that he is not, thank the heavens, bulletproof. If one manages to hit a weak point in his armor, such as the joints, he will bleed. This is a more difficult task than one would expect, however, as he has often displayed reflexes that are on par with his foot speed. Abilities: Bloodshot has demonstrated master level marksmanship with both pistols and rifles, as well as proficient use of his melee weapons and knowledge of several unarmed techniques. His level of reflexes and accuracy with firearms is such that he has been seen to shoot grenades and other explosives out of the air in mid-combat, though his proficiency in melee and unarmed techniques is somewhat less advanced, likely due to the ability to simply overpower most opponents. It has also been noted that Bloodshot possesses a keen tactical and scientific mind that allows him to rapidly re-assess developing situations to determine an optimal outcome, as well as the mental wherewithal to maintain a cool head in the midst of great physical pain and/or trauma. One incident records that he was able to out-think and subsequently escape a trap laid by a cadre of mercenaries sent to assassinate him, without his armor and after being severely burned in the initial assault. His scientific intelligence is of a sufficiently advanced level that he himself designed and created the specific materials used in his armor and weapons, as well as the software used to run its electronic systems. Equipment: Armor. The matte black armor that Bloodshot most commonly wears is of an advanced design that makes use of carbon nanotubes to create plating that is extremely light and moderately flexible, while also being both harder than diamond and stronger than steel. This flexibility makes the plating an excellent shock absorber, while its strength and hardness render it all but impenetrable to conventional firearms. The chest piece has been seen taking a hit from a .50 caliber sniper rifle with minimal damage, and while the simple impact force would kill a normal human regardless, Bloodshot managed to survive the shot (though he was forced to retreat from the engagement, so it is assumed he was significantly wounded by the impact). While the armor plating is capable of surviving almost any form of injury a personal weapon can inflict, the body glove underneath has no such luxury. While it too utilizes carbon nanotubes in its construction, the concentration and density within the fabric is geared primarily toward maintaining flexibility and reducing/dispersing damage from explosions, and it cannot stand up to the concentrated impact force of even a small caliber bullet (.22 caliber rounds being a notable exception). Another important feature of this armor is the inclusion of a nanotube cooling layer that both decreases the external temperature of the armor to match that of the surrounding environment and also maintains a constant and comfortable internal temperature, allowing it to appear cool and nearly invisible when viewed on thermal imaging systems. This trait also allows the suit to operate unhindered at temperatures of up to 2,000 degrees fahrenheit without causing increased strain to the wearer, though higher temperatures can quickly overwhelm the ability of the suit to compensate, roasting the wearer alive. The armor also possesses advanced electronics that are capable of gathering and displaying vital battlefield data within the facemask's HUD, including penetrating radar, thermal, EM, and nightvision, and an auto-tint to prevent bright flashes from blinding him. The armor's sound systems are likewise enhanced, and allow him to both increase sensitivity and focus to hear distant conversations, as well as activate an auto-decrease feature to prevent excessively loud noises from causing damage to his hearing. Weapons: 2 - .45 caliber pistols that hold 15 rounds per magazine. Descendants of the Glock pistols of the 21st century and comparable in power and functionality. 1 - Single edged sword. 36" titanium-carbon alloy blade. More durable than his armor, though much less flexible. With Bloodshot's strength behind it, this blade is capable of slicing cleanly through a conventional steel blade with no damage to itself. 1 - Retractable staff. Titanium-carbon shaft. Length varies between 2' and 6'. When retracted, the entire length of the staff (or each half of it separately) is capable of emitting an electrical charge strong enough to easily kill a human (when extended, only the last foot on each end of the staff possesses this ability). The electrical charge can be also be varied to simply incapacitate or cause pain, and the weapon possesses friend or foe analysis hardware to prevent Bloodshot himself from being electrocuted. 2 - Gauntlet blades. 12" titanium-carbon alloy blades that extend from the armor's gauntlets over the back of Bloodshot's hands. Any relevant weaknesses: Armor dependency. Bloodshot's facemask is fitted with a filtration unit that not only cleans the air as he breathes it, but also injects each breath with a minute amount of an unknown gas, without which Bloodshot will descend into increasingly drastic stages of mental degradation that remove his self-control and ability to think and reason properly, turning him into an unthinking being operating purely on rage and instinct. Personality: Cold, calculating, and clinical. Bloodshot was a child raised with the sole purpose of becoming the perfect soldier, and the extremely harsh treatment and training he received produced predictably harsh results. Mercy and compassion are words that have no merit in Bloodshot's view of the world, and while he is not a vindictive man, he is nevertheless a very dangerous one to cross. Something that those who trained him found out the hard way. History/Backstory: Born in the year 2142 into a world ravaged by war, Bloodshot's birth name was lost to the destruction that was wrought upon his homeland, the former United States of America. Fifty years before his birth, the country had torn itself in half in the second civil war of its globally short history, and that single conflict had pulled the rest of the world with it. While no one was willing to create a nuclear wasteland, both China and Russia took the opportunity to claim lands they had long since lost, while Europe was plunged into its own small re-enactment of world wars long past. As it always has, war paved the way for scientific advancement at a rate that far exceeded any of the advances made in the century before, and new weapons, technology, and soldiers were created by all sides in an attempt to maintain an even playing field. Taken from his family as a child, Bloodshot's body was altered and enhanced to the very peak of human performance, and by the time he was twelve he could regularly compete against seasoned soldiers and emerge the victor. That was not the end of his alterations however, and when he reached the age of sixteen he was initiated into an experimental program that utilized microscopic nanomachines to enhance the user's physical condition, bonding to bones and muscles and nerves to increase strength, durability, speed, and reflexes. The process was imperfect, however, and without a near-constant application of a stabilizing agent, the nanites bonded to Bloodshot's nervous system begin to overwhelm his conscious thoughts with those of primal instinct and rage. Later iterations of the technology opted out of the nervous system bonding in order to fix the problem, but while these new soldiers were stable, they would never match up to Bloodshot and the other original subjects. Due to the inherent instability of Bloodshot's nanites, he and his fellow test subjects were scheduled for "decommissioning", as there was no way to reverse the bonding process and an unstable soldier would be a liability on the battlefield. As they often do, however, plans went awry and a dozen subjects managed to escape the facility, taking with them the formula for the stabilizing agent and what little supply of it the lab had on hand. After the escape, they all went their separate ways, with Bloodshot becoming a mercenary available for hire to the highest bidder.[/hider] [hider=Bloodshot (tier 5)] Character name: Real name unknown Aliases and/or titles: Bloodshot Age: Mid-thirties Height: 6'6'' (6'7'' in armor) Weight: 260 lbs Body type (lean, muscular, heavy, etc.): Lean and athletically muscular. Powers: Very little is known about Bloodshot's actual appearance beneath his armor, as no one can definitively say they have ever seen him outside of it (or one of its many variations), but what is known is that he is physically very far from what one would call a "normal human". He has been shown to be capable of lifting at least five tons above his head, briefly sprinting at speeds reaching nearly 400 mph, and shrugging off impacts that would easily kill a normal human outright, even surviving the impact of a terminal velocity freefall into the middle of a corn field. It is also known that he is not, thank the heavens, bulletproof. If one manages to hit a weak point in his armor, such as the joints, he will bleed. This is a more difficult task than one would expect, however, as he has often displayed superhuman reflexes on par with his foot speed. Abilities: Bloodshot has demonstrated master level marksmanship with both pistols and rifles, as well as proficient use of his melee weapons and knowledge of several unarmed techniques. His level of reflexes and accuracy with firearms is such that he has been seen to shoot grenades and other explosives out of the air in mid-combat, though his proficiency in melee and unarmed techniques is somewhat less advanced, likely due to the ability to simply overpower most opponents. It has also been noted that Bloodshot possesses a keen tactical and scientific mind that allows him to rapidly re-assess developing situations to determine an optimal outcome, as well as the mental wherewithal to maintain a cool head in the midst of great physical pain and/or trauma. One incident records that he was able to out-think and subsequently escape a trap laid by a cadre of mercenaries sent to assassinate him, without his armor and after being severely burned in the initial assault. His scientific intelligence is of a sufficiently advanced level that he himself designed and created the specific materials used in his armor and weapons, as well as the software used to run its electronic systems. Equipment: Armor. The matte black armor that Bloodshot most commonly wears is of an advanced design that makes use of carbon nanotubes to create plating that is extremely light and moderately flexible, while also being both harder than diamond and stronger than steel. This flexibility makes the plating an excellent shock absorber, while its strength and hardness render it practically impenetrable to conventional firearms. While the armor plating is capable of surviving almost any form of injury a personal weapon can inflict, the body glove underneath has no such luxury. While it too utilizes carbon nanotubes in its construction, the concentration and density within the fabric is geared primarily toward maintaining flexibility and reducing/dispersing damage from explosions, and it can only stand up to the concentrated impact force of small caliber and handgun bullets. Another important feature of this armor is the inclusion of a nanotube cooling layer that both decreases the external temperature of the armor to match that of the surrounding environment and also maintains a constant and comfortable internal temperature, allowing it to appear cool and nearly invisible when viewed on thermal imaging systems. This trait also allows the suit to operate unhindered at temperatures of up to 4,000 degrees fahrenheit without causing increased strain to the wearer, though higher temperatures can quickly overwhelm the ability of the suit to compensate, roasting the wearer alive. The armor also possesses advanced electronics that are capable of gathering and displaying vital battlefield data within the facemask's HUD, including penetrating radar, thermal, EM, and nightvision, and an auto-tint to prevent bright flashes from blinding him. The armor's sound systems are likewise enhanced, and allow him to both increase sensitivity and focus to hear distant conversations, as well as activate an auto-decrease feature to prevent excessively loud noises from causing damage to his hearing. The helmet/facemask is also equipped with a long-range radio transmitter (encryption capable) and high-speed wireless internet router (satellite powered). Weapons: 2 - .45 caliber pistols that hold 15 rounds per magazine. Descendants of the Glock pistols of the 21st century and comparable in power and functionality. 1 - Single edged sword. 36" titanium-carbon alloy blade. More durable than his armor, though much less flexible. With Bloodshot's strength behind it, this blade is capable of slicing cleanly through a conventional steel blade with no damage to itself. 1 - Retractable staff. Titanium-carbon shaft. Length varies between 2' and 6'. When retracted, the entire length of the staff (or each half of it separately) is capable of emitting an electrical charge strong enough to easily kill a human (when extended, only the last foot on each end of the staff possesses this ability). The electrical charge is generated by, and varies based on, the force Bloodshot puts into each blow. A gentle tap will be merely painful, while a blow with his full strength behind it will cause a human body to combust from the sheer heat and amount of electricity coursing through them (though the blow itself will kill a human target just as surely as the electricity). The weapon also possesses friend or foe analysis hardware to prevent Bloodshot himself from being electrocuted (as an additional precaution, his armor is non-conductive). 2 - Gauntlet blades. 12" titanium-carbon alloy blades that extend from the armor's gauntlets over the back of Bloodshot's hands. 3 - Flash-bang grenades. More powerful than traditional flash-bangs, these grenades produce enough light and sound to blind (even through eyelids) and rupture eardrums at a distance of 20 meters, and even the auto-adjust features of Bloodshot's mask cannot completely nullify these effects (though they are significantly reduced). 3 - Gas grenades. The compound stored in these grenades is of a chemical composition that burns on contact with exposed skin, temporarily blinds on contact with eyes (lasts anywhere from one to three hours), and causes impaired motor skills and eventual unconsciousness if inhaled. Motor skills begin to become impaired immediately upon inhalation, while unconsciousness can take anywhere from ten to fifteen seconds. This gas also completely obscures vision and can expand to fill a circle with a radius of ten meters in just under one second. Any relevant weaknesses: Armor dependency. Bloodshot's facemask is fitted with a filtration unit that not only cleans the air as he breathes it, but also injects each breath with a minute amount of an unknown gas, without which Bloodshot will descend into increasingly drastic stages of mental degradation that remove his self-control and ability to think and reason properly, turning him into an unthinking being operating purely on rage and instinct. Personality: Cold, calculating, and clinical. Bloodshot was a child raised with the sole purpose of becoming the perfect soldier, and the extremely harsh treatment and training he received produced predictably harsh results. Mercy and compassion are words that have no merit in Bloodshot's view of the world, and while he is not a vindictive man, he is nevertheless a very dangerous one to cross. Something that those who trained him found out the hard way. History/Backstory: Born in the year 2142 into a world ravaged by war, Bloodshot's birth name was lost to the destruction that was wrought upon his homeland, the former United States of America. Fifty years before his birth, the country had torn itself in half in the second civil war of its globally short history, and that single conflict had pulled the rest of the world with it. While no one was willing to create a nuclear wasteland, both China and Russia took the opportunity to claim lands they had long since lost, while Europe was plunged into its own small re-enactment of world wars long past. As it always has, war paved the way for scientific advancement at a rate that far exceeded any of the advances made in the century before, and new weapons, technology, and soldiers were created by all sides in an attempt to maintain an even playing field. Taken from his family as a child, Bloodshot's body was altered and enhanced to the very peak of human performance, and by the time he was twelve he could regularly compete against seasoned soldiers and emerge the victor. That was not the end of his alterations however, and when he reached the age of sixteen he was initiated into an experimental program that utilized microscopic nanomachines to enhance the user's physical condition, bonding to bones and muscles and nerves to increase strength, durability, speed, and reflexes. The process was imperfect, however, and without a near-constant application of a stabilizing agent, the nanites bonded to Bloodshot's nervous system begin to overwhelm his conscious thoughts with those of primal instinct and rage. Later iterations of the technology opted out of the nervous system bonding in order to fix the problem, but while these new soldiers were stable, they would never match up to Bloodshot and the other original subjects. Due to the inherent instability of Bloodshot's nanites, he and his fellow test subjects were scheduled for "decommissioning", as there was no way to reverse the bonding process and an unstable soldier would be a liability on the battlefield. As they often do, however, plans went awry and a dozen subjects managed to escape the facility, taking with them the formula for the stabilizing agent and what little supply of it the lab had on hand. After the escape, they all went their separate ways, with Bloodshot becoming a mercenary available for hire to the highest bidder. Several years into his work as a mercenary, Bloodshot discovered that the nanites bonded to his body had continued to multiply, providing an even more drastic boost to his strength, speed, durability, and reflexes. He was eventually able to slow this multiplication in order to prevent the nanites from completely taking over his body, though they are still programmed to temporarily increase their multiplication rate in the event of damage in order to self-repair.[/hider] [hider=Tier 6 Armor] Bloodshot's crowning achievement in the fields of science and technology, this armor enhancement appears to be little more than a new kind of body glove worn beneath his usual armor plating, and while that is what it is in essence, it is capable of much more than an ordinary body glove. Composed primarily of carbon nanofibers, this variation of the standard body glove possesses a much higher density of nanofibers than are in the usual underarmor, and they are arranged, grouped, and designed in such a way that they can mimic the function of actual muscles. These synthetic muscles not only provide drastically increased durability when compared to the standard body glove, but also greatly enhanced strength, augmenting Bloodshot's already considerable might by a factor of 7 and allowing him to lift in the area of 35 tons. This increase in strength also allows him to move and strike faster, and he has been seen to reach speeds in excess of mach 1 on open ground, with stride length ranging in the area of dozens of meters. Understandably, this level of speed has a drastic effect on mobility, and as such is rarely utilized. Durability-wise, this armor (sans plating) has been seen to withstand high-caliber armor-piercing rounds with little discomfort to the wearer, and with the armor plating added has been capable of resisting the impact of a round fired from an M1 abrams tank, such is the durability it provides. It is unknown if this level of durability extends to baseline humans as well, but theorized that it does not as the impact force alone would likely kill them, even given the fantastic shock absorbing capabilities of the nanofibers. This durability also extends to enhancing the armor's capability to resist temperatures, increasing the safe operating levels to 8,000 degrees. The armor is powered by a series of carbon batteries housed throughout its synthetic muscle tissue, which provide both high level storage and high level output, unlike more traditional batteries, as well as being paper-thin and flexible enough to avoid hindering the armor's capabilities. These batteries are charged both by un-powered movement of the armor, as well as any errant electrical discharges the suit may encounter. These electrical discharges can range from simple static generated by friction, to a full-blown lightning strike. In the event of an overload, safeties are triggered and the excess electricity is re-directed to the surface of the suit, where it can simply continue its journey to ground itself.[/hider] [hider=Stealth Armor]This variation of Bloodshot's standard armor lacks all the armor plating of its predecessor with the exception of the facemask and gauntlets, which are variations themselves of the standard gauntlets, this time with the blades fitted to the underside and extending beneath his hands. The plating of the mask and gauntlets is also less durable overall, owing to the inclusion of a light and sound absorbing polymer in their construction. They are still nonetheless durable enough to withstand small arms fire with no damage. The body glove of this variation has likewise been altered with the same light and sound absorbing polymer as the gauntlets and facemask, allowing it to blend seamlessly into almost any nighttime shadow, as well as produce only a minute fraction of the noise that human movement would normally generate. In order to compensate for the reduced durability caused by the lack of armor plating, the areas of the body glove that cover vital organs and do not cover joints are reinforced with extra layers of carbon nanofibers, making the majority of the suit highly resistant to small arms fire while maintaining near-perfect agility and maneuverability.[/hider]