[b]Name[/b]: The name of this character. Heroes have unique names, such as 'Alexander the Great', while squads have general names, such as 'Athenian Archers'. [b]Faction[/b]: Which faction this character belongs to. [b]Type[/b]: Whether or not this character is a Hero or a Squad. Heroes are unique individuals with powerful stats and abilities. Squads are usually weaker, but can consist of several individuals. [b]Description[/b]: A short description of the character. [b]Life[/b]: The Hero's Life value. When this Hero takes damage its Life value is reduced. When it hits 0 this Hero is incapacitated until the end of the battle. Squads do not have 'life' and will die as soon as they take damage. [b]Attack[/b]: The character's base attack. When you attack, any dice rolls are added to the base value of the Attack to determine True Attack. So ATTACK = BASE ATTACK + DICE VALUE. [b]Defense[/b]: The character's base defense. When you are attacked, any dice rolls are added to the base value of the Defense to determine True Defense. So DEFENSE = BASE DEFENSE + DICE VALUE. [b]Special Abilities[/b]: A list of this character's special abilities. Special abilities are unique 'game-breaking' skills a character can use. Abilities can cause damage, reinforce defense, provide protective auras for allies, buff allies stats, reduce enemy stats, heal, and so much more. They are suppose to be unique, so come up with anything you want and I will determine if it is okay. The success of some Special Abilities are usually reliant on the d20. [u][b]Combat[/b][/u] 1. First, choose which character you want to use and then choose which character you want to attack. 2. The Attacker and Defender both roll dice and add the results to their base Attack and Defense respectively. If the Defender ends up with a value equal to or greater than the Attacker then the attack is unsuccessful. If the Attacker ends up with a value greater than the Defender then the attack is successful. Any excess attack points count as direct hits to the Defender's Life. 3. At anytime, when applicable, you may use Special Abilities. 4. When any one Hero's life hits 0 they are incapacitated until the battle is over. [b]Example[/b] Alexander the Great has 5 Life, 3 Attack, and 4 Defense. Leonidas has 4 Life, 4 Attack, and 4 Defense. Alexander attacks first and rolls a 5 while Leonidas rolls a 2. Alexander's attack is (3+5=)8 while Leonidas' defense is (4+2=)6. Since Alexander rolled a higher value his attack is successful. To determine how much he dealt, subtract the defense from the attack (Alexander's attack=)8 minus (Leonidas' defense=)6 equals 2; so Alexander dealt 2 damage. Leonidas now has 2 Life. [u][b]Special Abilities[/b][/u]