Hidden 7 yrs ago Post by Jeep Wrangler
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"This isn't soil we're used to..."




November 11th
Year 142
Fifth Era


The entirety of the Valo Continent was shaken by the clash of two growing powers. On one side stood the Gersa Coalition, a collection of three separate provinces all under the command of a single Minister. They were locked in a deadly defensive tension against their adversaries, the Wrea Federation. The Federation have taken an offensive surprise bombardment across the entirety of the continent, flattening villages and peaceful provinces of its own land. Then, newfound technological advancements in steam-powered engineering has allowed for a new age of conflict to spur.

A series of aerial bombardments and raids from airships and blimps alike struck fear into the hearts of the Gersa Coalition provinces. In retaliation, they began to create their own machines of war, and firearms soon became a thing of modern times. No longer were the wars of the Fourth Era to be fought, and the Fifth Era held the dawn of wreckless machinery, steam-powered mechanised walkers and overwhelming ships that dotted the skies. It played out for months, with drastic measures being set into play.

The standard conscription of only men was thrown out of the window, and new laws allowing females to join the ranks of their opposite sex meant that they could double their units, but at the cost of reducing the factory working conditions. A line posing directly between the Gersa and the pathway of the ever-growing Wrea Federation began to create a stalemate like no other, men and women losing their lives countless on either side whilst no ground could be won. And soon, they would face a new weapon unlike any other introduced into the new-age war.

Four-legged crawlers, armed with chain-belt guns began to grow in power, and in strength. Their production yards were growing, and whilst the Gersan's were against an enemy that could constantly feed their equipment to one focal point, there was no chance for them holding out for another few months.

And that was when the Gersan's became desperate...Four divisions of men and women picked out of the street and factories were recruited to undertake in what might be the only way to push back the enemy focus. Inserted via sea, and roughly supplied by whatever they could gain control of, a distraction-based Operation was designed to lure the opposition away from the Gersan Borders and towards their own lines. The men and women were told that they were likely not to return to their families, homes or friends. They were to be in the deepest territory on the Valo Continental Front. Against impossible odds, deathly machines and well-trained combat units on foot, they were going to have to use their wits and combined comradeship to hold out as long as they could. Destroying whatever they could find behind enemy lines, they would need to master the forests, mountains, hills and valleys of their enemy's home. These weren't soldiers, they were cannon-fodder.

This is their story, where a war they hadn't fought yet had dragged them into the most dangerous of all places. Where large-scale assaults would be replaced with small, guerrilla-style skirmishes and firefights would test their mettle, pitting them into reaching distance of their own adversary. They would need to bind together, learn to respect one another, despite which province they hailed from. This was their story about a sacrifice no man could ever repay.





So in summary, this is a sort of militarised-group Roleplay, where our characters would fight in a similar fashion to battles fought behind the beaches of Normandy, or the Jungles of Vietnam. In a completely different world, setting and age of technology, this steampunk-themed Roleplay will hopefully allow the players to experiment and play around with the machinery, putting some characters as Mech Pilots, others as Infantry specialists and others as any rag-tag mixup role found in any war-based group. It won't consist of strict military formality, as these individuals are more of a militia compromised of any remaining and able hands of either gender found back at the Gersan's home cities and provinces.

My aim is to value character interactions and relationships in order to help them succeed further and further down the rabbit hole, a hole that cannot be retraced backwards. Whether they are to live or die at the hands of their enemies, the interactions and lifestyles of these characters will severely help them along their journey through different environments, facing harsh conditions, and harsher skirmishes. Where the replacement of large-scale engagements has been replaced for small patrol-against-patrol combat, it's more about the characters and their abilities than sheer numbers.

I'm hoping to have these characters mixed in their abilities, most of them not even fully trained to kill or take another life. As a last resort ditch-plan for their superiors, their ways of facing death and coping with the stress and responsibility they carry will impact the outcome of the war, which is only decidable based on how the characters act.

If there is any interest, or questions, about this roleplay idea, please let me know whenever you want them to be answered, and I will try my best to give you an answer you like.
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Hidden 7 yrs ago Post by ClocktowerEchos
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Interesting idea; dunno if I can do given other RPs and irl exams comming up tho :/
Hidden 7 yrs ago Post by Jeep Wrangler
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@ClocktowerEchos I'm thankful for your interest, but completely understand what you mean. Just see how you are.
Hidden 7 yrs ago Post by Eisenhorn
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Well this is certainly an fascinating idea, consider me interested, sure as sure.
Hidden 7 yrs ago Post by Dark Light
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Deffinatly keen, I will keep an eye on this!
Hidden 7 yrs ago Post by Jeep Wrangler
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Well this is certainly an fascinating idea, consider me interested, sure as sure.


Deffinatly keen, I will keep an eye on this!


Woah, great to hear you're into the idea! Any questions you might have?
Hidden 7 yrs ago Post by Lord Wyron
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Definitely gonna keep my eye on this! I'll start thinking up ideas.
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Hidden 7 yrs ago Post by Jeep Wrangler
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Note - I'll create a guide for the roles within this Division, some information regarding who they are and some of their basic or key equipment. There will be a slot or two, depending on how many are interested, Steam-Walker pilot, who'll get to create their own Walker (With the restrictions of not having the best Walkers available. Those go to the Gerson Front.)
Hidden 7 yrs ago Post by Jeep Wrangler
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@Ghost ShadowGreat to hear! I'll start getting some draft information up and running.
Hidden 7 yrs ago Post by Gunther
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Interested. Have you done any work/research on the weapons these soldiers and sailors would be using or piloting? I noticed you want us to RP as militia. I can do that, but I do come here with a military background as well as a vast knowledge of military history and could help with organizations or just about anything military related. Read my bio.
Hidden 7 yrs ago 7 yrs ago Post by Jeep Wrangler
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Interested. Have you done any work/research on the weapons these soldiers and sailors would be using or piloting? I noticed you want us to RP as militia. I can do that, but I do come here with a military background as well as a vast knowledge of military history and could help with organizations or just about anything military related. Read my bio.


Ahhh, I may not have the experience you share, but I do have my interests on Military history for different Nations.

As for research and the military standing point, the best comparisons to have for the style of command would fall around the Late 1930s. The Federation would have a vast superiority in technology and advancement, much like during the Third Reich. The Gersan Coalition is a nation of desperacy, focusing more on mass size and strict, almost extreme, orders in order to remain standing (Hence a mission like this, something so dangerous and sacrificial). This is easily alike to the Soviets at that time, the Gersan Officers not taking retreat as an option ever.

The weapons expected to be used would most likely be similar to that of the same period. However, the Gersan Armoury wouldn't be as effective as those of their adversaries. Their Walkers being sent on the mission, bipedal and four-legged, are mostly experimental weaponry being deployed in order to combat the more advanced Federation's.

Very few of the Walkers are Solo-Pilotable, and so require a crew to operate. The specific Walkers that certain players will control will design their experimental vehicle. As for weaponry specifically, I'll be going around thinking of service rifles, anti-tank rifles, Early Machine Guns, moderate Sub-Machine Guns and Marksmen rifles that suit the style of the time period, but suit the Steampunk genre.

If you have any suggestions of your own regarding the equipment, uniforms and so forth, I'd be more than happy to see you do so. There'll be an inclusion of Steampunk-esc gadgets, such as robust grapples. Seeing as this is a fictional world, there can be a few inventive bits and bobs. Though if I make anything distasteful, I apologise in advance.

Also, as for our Division, it's a mix between the Militia and Reserves forced to join this mission. The balance is heavily in the Militia favour, but several Reserves are used to ensure the Militia don't charge into the face of death unguided.
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Hidden 7 yrs ago 7 yrs ago Post by Jeep Wrangler
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Some of the ideas/information that have been thought up so far as for the Gersan Military.

Hidden 7 yrs ago Post by AbysmalDemon
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Sorry for this...

But...

Fuck. Yes.
Hidden 7 yrs ago Post by Jeep Wrangler
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Sorry for this...

But...

Fuck. Yes.


That is one amazing way to introduce yourself.

I'm surprised at how much interest I'm gathering, it's quite bloody amazing!
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Hidden 7 yrs ago Post by Jeep Wrangler
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@AbysmalDemon@Gunther@Ghost Shadow@Eisenhorn@ClocktowerEchos@Dark LightDue to the help in which I received from Gunther today, which was most appreciated, I will begin on the OOC details tomorrow when I get the time. So far, we have the Gersa Coalition Information, the weapons and vehicles of the Gersan Army, made by Gunther, and the Naval/Sky-Naval vessels that are being finished by me now. All that is required left is the rules, the CS, a bit more backstory and the Infantry roles within the Spearhead Division.
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Hidden 7 yrs ago Post by AbysmalDemon
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@AbysmalDemon@Gunther@Ghost Shadow@Eisenhorn@ClocktowerEchos@Dark LightDue to the help in which I received from Gunther today, which was most appreciated, I will begin on the OOC details tomorrow when I get the time. So far, we have the Gersa Coalition Information, the weapons and vehicles of the Gersan Army, made by Gunther, and the Naval/Sky-Naval vessels that are being finished by me now. All that is required left is the rules, the CS, a bit more backstory and the Infantry roles within the Spearhead Division.


Alright, great progress! Excited to get my CS started.

Have an idea for a pacifist character that was forcefully drafted into the war. He therefore has to discard his ideals and beliefs in order to protect his country.
Hidden 7 yrs ago Post by Thecrash20
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Ello! I just came back from the RP break and was wondering if you still had room for one more?
Hidden 7 yrs ago Post by Vecee
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This caught my eye as well, so if you're willing- two more?
Hidden 7 yrs ago Post by Gunther
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All that is required left is the rules, the CS, a bit more backstory and the Infantry roles within the Spearhead Division.

Seriously!? I was a member of the US 3rd Armor Division (SPEARHEAD) many years ago. LOL
George Patton was the Division Commander when the US went ashore in North Africa in 1942.

Hidden 7 yrs ago Post by Jeep Wrangler
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<Snipped quote by LetMeDoStuff>

Alright, great progress! Excited to get my CS started.

Have an idea for a pacifist character that was forcefully drafted into the war. He therefore has to discard his ideals and beliefs in order to protect his country.


That'd make sense. The majority of the Men and Women involved in the Spearhead Division were forced into training under the orders of the Chief Minister.

@Thecrash20@Vecee I'd be more than happy to have you two in the Story!

<Snipped quote by LetMeDoStuff>
Seriously!? I was a member of the US 3rd Armor Division (SPEARHEAD) many years ago. LOL
George Patton was the Division Commander when the US went ashore in North Africa in 1942.


This is slowly turning into your life story. These Spearheaders gained their name to make them seem more professional, but their real purpose is to only lure the enemy away.

As people who fight alongside one another depend on each other, you'll see that character relationships are important and will be tracked from the start of the Story. Your CS's progress will change in the relationships segment.
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