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Mid/High Casual - Divinus: The Deity Roleplay Mk.II

Oldguild Storage

Divinus OOC (up to page 3)

Divinus IC (up to page 4)

The Great Nations IC (up to page 3)

The Great Nations, Nation Sheet Dump (all pages)

The Great Nations OOC (up to page 6)

Legacy of Jarmoth: Adria IC (up to page 3)

Kingdom of Syrenoa OOC (up to page 1)

Kingdom of Syrenos IC (up to page 2)



WHERE THEY ARE NOW: The Saeronian Army System Under the Great Sultan

Army? System? What ARE you talking about? There's only a horde, and lots and lots of people living in Saeron, and all of them have to go to war when the Sultan says so, push a sword or spear and a shield into their hands and send them off to war. If they die? Oh, there's plenty more to fill the gap.

The Saeronian army has no organisation whatsoever, if there's any new conflict, a new army is levied and sent off under an Emir to fight whoever is to be fought, half of the time the Sultan and his "council" do not know what army is where and how many have been levied and how many have been lost, or whether any conflicts have actually been resolved, all they do is dish out more troops and send them into the great unknown (usually to never return.)

WHERE THEY SHALL BE: The Saeronian Army System Under the Council of the Wise

Training and Service

One thousand Loqat - agents who search for children with potential for physical and mental strength - are sent out every five years to find children with potential for a military carreer, usually five to seven year olds, any younger and they won't learn, any older and it is too late. Each Loqat is expected to find at least ten children with potential over a one month period, searching a particular area of Saeron, or a particular part of a city. Once these ten thousand children are collected - the parents usually persuaded by the promise that their children will have much greater opportunities in life - they are split into four groups of two thousand five hundred and sent to four different locations: one group is sent into the mountains west of Zoril. The very first group to ever go there will help build a huge military barrack which shall become their home for the next five years - and the home of all the generations who come after them. The second group will be sent south of Jatal in the scorching Namar Desert, where the first generation will also build their barrack. The third group will be sent south of Tsam/ east of Gahnek, and the fourth group will be sent south of Gahnek, nearer to the Mountains of Serli.

The very first generation will have to build their barrack, which - with the professional help, the two thousand five hundred children, and paid construction workers - is expected to take no more than six months.
Once construction is completed, the real training begins.

For the next ten years these boys are conditioned physically and mentally, they are subject to harsh training and discipline. They are allowed no shoes, very few clothes, and are taught to take pride in enduring pain and hardship. Throughout their years, the boys are required to become proficient in all manner of military activities. They are given rigorous strength and endurance training and physical conditioning through endless field and track events. They are taught boxing, swimming, wrestling, javelin-throwing, discus-throwing, and the art of ancient martial combat to make them lethal. A further part of their basic military physical training, are things such as running, long and high jump and carrying heavy packs.
They are fed - but it is a weak broth and in quantities only enough to exist, so that they may get used to the hunger and be able to endure such hardships when the time comes, although once a week they are given a filling meal to keep their strength up.
Discipline is the word to live by, with terrific punishments meted out if caught performing the most minor infraction. As a part of discipline they are also taught to march. It is seen as a matter of greatest importance that Saeronian soldiers can march at speed, after the great disorder and havoc not being able to do so caused under the Sultan, any army which would be split up by stragglers at the back or soldiers trundling along at differing speeds would be vulnerable to attack, hence right from the beginning the boys are trained to march in line and to keep the army a compact fighting unit on the move, so that it becomes second nature to them.

For this, during the summer months the boys are to be marched twenty miles, which has to be completed in six hours.
The boys are taught what is needed for them to become great believers in their nation. They are taught to place Saeron and the people above themselves. They are also cared for by older scholars whenever they are not training, who teach them religion, ethics and generally strengthen their moral wellbeing and their will, usually through strengthening their religious feelings, after all, a man who believes God stands by his side is unstoppable. They are also educated to count soldiers in a formation, read war sagas and sing and recite war poetry.
At age twelve the lean and hungry boy is taken from the barracks and made to eat, live and sleep in one garment with no shoes under the open sky for one year, exposed to the beasts and the weather. This yearlong exercise teaches survival and fieldcraft skills that he would need when deployed fighting abroad. From age thirteen until the boy reaches what is considered manhood at twenty the boys play very, very serious war games. These games often leave the contestants dead or injured and would include armed attacks on each other in small groups representing armies. These war games teach small unit tactics, raids, reconnaissance and surveillance, and the art of the ambush.
For this they primarily use wickerwork shields and wooden swords. Both the shields and the swords are made to standards which make them twice as heavy as the original weapons. After all, if a soldier can fight with a heavy dummy weapon, he would be twice as effective with the proper one. The dummy weapons are at first employed against heavy wooden stakes, about six foot high, rather than against their fellows. Against these wooden stakes the boys train the various moves, strikes and counter-strikes with the sword.
Only once the boys are deemed able enough in fighting against the stakes, are they assigned in pairs to train in individual combat, and eventually, they go on to play the war games, where the best are distinguished from the rest, possible leaders are found, and any who have not improved to the correct level usually meet their downfall.
Along with completing the initial training with the sword, the boys master the use of the spear and various other weapons. For this the wooden stakes are also put to use as targets. The spears and other weapons used for practice are twice the weight of the regular spear and weapons. Training is given such importance that even in the worst of whether conditions, weapon drills, exercise and horse riding goes on.
At the age of twenty, the boys are men, and what’s more, they are full-fledged Sajannaries (Sa-Ja-Ne-Reez), ready to go out into the world and put their training into good use. The training takes on average, fifteen years, from the age of five/six to twenty, and every five years, a new wave of five year olds turn up at the barracks, so that at any one time (apart from the first two generations) there are 7500 boys-in-training ranging from five to twenty in any one barrack, which is why they are initially built to be larger than needed for the two thousand five hundred children of the first generation.
Once they become full-fledged Sajannaries at twenty, the boys have a further fifteen years of service. Each generation that graduates past the barracks becomes a Horde. Each Horde us split into four Regiments of two thousand five hundred, and usually those the two thousand five hundred who trained together form a Regiment. The person who leads a Horde is selected out of five candidates, those being the very best from each Regiment, and one close runner up, through an exercise which tests every aspect of their training and more – martial arts, track and field events, swimming, weapon mastery, tactical and strategic ability, intelligence, religious fervour, charisma – and the one who proves to be the most skilled in all areas earns the role of Lion of the Horde, or just Lion. The other four become Saero’s of their respective Regiments, at the command of the Lion, who in turn is loyal to the Council of the Wise. The Lion also receives a host of five hundred veteran Sajinnaries who had completed their fifteen years in service and chose to continue on.
After the fifteen years in service, the Sajinnaries can either choose to retire and get married, living on his considerable wage, or he can choose go into another line of work, such as a political one as part of the Council of the Wise or a minister in some other position in Saeron, and of course, he can choose to continue in the army, becoming a part of the Veteran Sajinnary Corps and be tied to one of the Lions of a Horde. The final thing a Sajinnary can become is a Great Lion in the Council of the Wise, who has power over all the Hordes, any Lion of any Horde answers to him and the Council.

The Rank System

The Great Lion – A former Lion of the Horde who has become part of the Council of the Wise, and has complete control over all the Hordes at all times, along with the Council of the Wise. All Lions, Saero’s, and Sajinnaries in general answer to this man, not only because he is a Council Member, but because he is also a former-Lion himself. Any command from this man must be answered without question, unless there is direct opposition from the other Councillors. He holds the right to remove any Lion from his position should he feel it is necessary to do so.

Lion of the Horde – There are three of these at any one time, as there are three Hordes present at any one time. These are the great commanders of the Hordes, who have direct control over their entire Horde and which Regiment goes where and whether a certain move is good or not. A Lion is answerable to the any of the Councillors, and especially the Great Lion who holds the right to remove the Lion from his position. Seeing as this person has ten thousand Sajinnaries under their control, they wield immense power and authority wherever they go, including the Council, where the views of a Lion are seriously considered whenever they are put forward.

Saero – A Saero has direct command over a Regiment, which is made up of two thousand five hundred Sajinnaries. A Saero sees a great number of battles, as he is expected to fight with his Regiment in the battles that the Regiment has. He is also expected to design the strategic and tactical battle plans for each battle. Reports are written by the Saero containing information about any casualties, detailed narratives of events that happen such as battles, and of any Sajinnaries who have distinguished themselves in the battlefield and are worthy of promotion.

Saerojin – Each regiment is split into two groups of one thousand two hundred and fifty, group led by a Saerojin. These act as assistants to the Saero more than anything else, and do not weild much more authority than other soldiers except during battles where they can give orders, and in the design of battle plans where they usually sit with the Saero and devise the best strategy. Other than that, they are normal soldiers, who cannot give any orders out of battle.

Sajinnaries – The elite soldiers that make up the entirety of Saerons army, the first Horde of ten thousand men is to be put to the test fifteen years after the fall of the Sultan. While they are being trained, the old Saeronian soldiers have been trained in the basics of warfare and marching, and can now be relied upon to keep the Dunkuran threat at bay, and any other threat with their sheer manpower.
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Shahzada Nasrullah Khan of the Emirate of Timuristan, Commander-in-Chief of the Army, President of the State Council, Overseer of Beyt al Mal


Habibullah Khan, By the Will and Might of the Most High, Amir of the Emirate of Timuristan, Repossessor of the Two Seas, Khan of the Tribes
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Level at start of turn - Carryover Might + Might generated - expenditure, level/don't level, Might at end of turn

1 - 0+4 - spend 4, level, end 0
2 - 0+5 - spend 5, level, end 0
3 - 0+6 - spend 6, level, end 0
4 - 0+7 - spend 5, don't level, end 2
4 - 2+7 - spend 1, spend 8 on a Holy Site, end 0
4 - 0+11 - spend 11, level twice, end 0
6 - 0+12 - spend 12, level, end 0
7 - 0+13 - spend 13, don't level, end 0
7 - 0+13 - spend 13, level, end 0
8 - 0+14 - spend 14, level, end 0
9 - 0+15 - spend 15, level, end 0
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http://www.youtube.com/watch?v=ynjmWX9rw7Q&gl=US&hl=en
http://www.youtube.com/watch?v=TsNlhUxwGjU
http://www.youtube.com/watch?v=b62WydDF_zQ
http://www.youtube.com/watch?v=qjhMMiqLQNA
http://www.youtube.com/watch?v=CAsRnFa4NlY
http://www.youtube.com/watch?feature=player_detailpage&v=_tjvfAs156U
http://www.youtube.com/watch?v=CJlLVYWT-Hc
http://www.youtube.com/watch?v=ZMrmnB2LjjM
http://www.youtube.com/watch?v=vVezbVxp2Pw
http://www.youtube.com/watch?v=cSH-_ScN6G0
http://www.youtube.com/watch?v=z4RLs1OvnG4
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The Second Saminid Empire


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Al Vilayaat (The Governorates) of the Emirate of Afghanistan:

http://i.imgur.com/dDaT6YM.png?1?7257
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An artist's fictional conception of what Kho may look like.

"Fly straight into the candle,
this burning so dear no coolness
can tempt us out of its flame."

- Quote misattributed to Kho by Kho

Give me not to drink with humiliation the waters of life, But with honour give me to drink of the cup of colocynth
The waters of life with humiliation are as hell, And hell with honour is the sweetest abode

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"Give a man a match, and he'll be warm for a minute, but set him on fire, and he'll be warm for the rest of his life."



"An intellectual is a man who doesn't know how to park a bike."
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Nation Name:
Eskanadra (formerly a groups of eight Fiefdoms conquered by the House of Eskandar)

Population:
Estimated at 1,000,000 in total, give or take 10,000. 2,500,000 before plague
Population in Capital: 200,000
Population in Major Cities: 250,000
Peasants in Rural Areas and Towns around Eskanadra: 50,000
Farmers: 500,000
Amount of Urban population able to join army: 100,000
Amount of Urban population in the army: 47,347

Racial Denominations:
-Human (99%)
-Others (1%)

Form of Government:
Monarchy. The royal House of Eskandar rules over Eskanadra with an emphasis on Justice and Peace. The current monarch or Basileus as their Kings are known, is Basileus Oppius II, seen as a benign ruler who does what's best for the people, though unlike his father, he seems to lack the authoritativeness needed to impose the will of the ruler on the ruled. Indeed, none dare disobey him as he sits upon the Throne of Words, but he does not have the natural charisma, and many see him as a 'soft' ruler. His wisdom cannot be denied however, and he is well loved, after all, his policies and works are felt everywhere. Seeing as Eskanadra has only formed by splitting off from an old kingdom two hundred and thirteen years ago, it does not have a very large aristocracy compared to others, in fact there are generally no aristocrats other than the royals. None hold more power than the Basileus's direct family, and no one has more authority than the Basileus himself. He does, however, have many advisors and wise men around him who are generally academics or men who have done great research outside of the Institutions of Higher Education and Learning. These tend to have huge influence on the Basileus, not only because what they advise is generally correct, but because it is them who teach the heir everything he knows, and thus being brought up in their care, his respect for them is great. This same education by the best does also mean that the monarch is generally very difficult to manipulate, even by those who taught him or her.











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Rank System in Eskanadran Military







Strengths and Weaknesses:

Strengths:
-Agriculturally self sufficient and is able to export great amounts of surplus food
-Uses a system of enclosure and estate farming, meaning that agricultural production is dramatically increased
-Able to export pretty much any crop, plant or fruit due to climate and rich soil
-Large, professional military and navy
-Good ability and skill at using pre-gun powder artillery, especially in the navy
-Integrated culture and religion leading to less religious or cultural strife and segregation
-Efficient policing and legal system resulting in a relatively low crime rate
-Heavily loyal population due to the feeling that the monarch cares and attempts to improve life
-Has many thriving crafts
-Advanced education system resulting in a generally enlightened population and an intense academic scene
-Efficient sewage disposal system
-Good, high quality livestock production and rearing of war animals

Weaknesses:
-Small but growing pirate presence - kept at bay by the navy
-Does not use gun powder and thus is extremely vulnerable against more advanced nations
-Does not use magic and this is extremely vulnerable against magical nations and beings
-Is not technologically advanced
-Has no reliable supply of good quality metal within Eskanadra
-Very expensive army and navy upkeep
-Suffers from the presence of a malicious and cunning criminal underground, mainly in the business of prostitute trafficking
-Navy is rather backward despite its strength
-Army and navy are led by Royals, making it very difficult for talented non-Royals to rise in the military
-Population is nearly 100% human, meaning that contact with other intelligent species is limited
-Being a monarchy, the nation is not run as efficiently as it could be and corruption in the royal house is more apparent, though not enough for the Basileus to notice
-Relatively small expansionist ambitions, meaning that Eskanadra will continue to suffer from weaknesses such as the metal, technology, magic and other problems
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New Dawn of Kanorth


It seems no work of Man's creative hand,
by labour wrought as wavering fancy planned;
But from the rock as if by magic grown,
eternal, silent, beautiful, alone!
Not virgin-white like that old Doric shrine,
where erst Athena held her rites divine;
Not saintly-grey, like many a minster fane,
that crowns the hill and consecrates the plain;
But rose-red as if the blush of dawn,
that first beheld them were not yet withdrawn;
The hues of youth upon a brow of woe,
which Man deemed old two thousand years ago,
Match me such marvel save in Eastern clime,
a rose-red city half as old as time.
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Richard Wright

'I have brought evil to many places, but usually there has already been evil to match mine. I seek no excuses, for I know what I am and I know what I have done. I have slain malignant sorcerers and destroyed oppressors, but I have also been responsible for slaying fine men.' ~ Elric of Melniboné; Michael Moorcock.

'We are Vowzra's Victors! The Hallowed Hundred! Carnage to the Cimex, Death to the Dyuns! Pitiless Misery and Strife Upon all Sea-Life. Burn the Xenos. Kill the Fiend. Purge The Fallen. May the Coward's Eye Never Know Sleep!'

'Q. What has the Celestial Above ever done for me?
A. What have you ever done for the Celestial Above?'

'How can one be happy if they cannot serve the Celestial Above with their whole heart?'

'To be Unclean
- That is the mark of The Fallen
To be Impure
- That is the mark of The Fallen
To be Abhorred
- That is the mark of The Fallen
To be Reviled
- That is the mark of The Fallen
To be Hunted
-That is the mark of The Fallen
To be Purged
- That is the Fate of The Fallen
To be Cleansed
- For that is the Fate of all Fallen'

'If you don't expect gratitude you'll seldom be disappointed.'

On why the Dyun hate Mankind, 'Life’s so much easier when you’ve got someone to blame.'

'You can never have too many enemies. The more you've got, the more likely they are to get in each other's way.'

'Only in your deepest self is the truth of what you can be. And, without a doubt, that truth is terrible to bear.'

'Knowledge is power, guard it well.'

'It is better to die for Mankind than to live for yourself.'

'While the enemies of Man still draw breath, there can be no peace.'

On camouflage, 'Our principle is that what the enemy can see, he will soon learn to fear…'

'Come Xenos, show me what passes for fury amongst your misbegotten kind!'

'You will fight in the fields, and in the seas! You will fight for the enemy's death, not your own lives! You will fight and you will drive this Xeno filth from Galbar. You will do these things, or you will face my wrath.'

'There is no enemy. The foe on the battlefield is merely the manifestation of that which we must overcome. He is doubt, and fear, and despair. Every battle is fought within. Conquer the battlefield that lies inside you, and the enemy disappears like the illusion he is.'

'Raise the flag high. Let those degenerates know who comes to claim their lives this day!'

'We have been wounded sorely. Yet still we stand, with fire in our eyes and valour in our hearts. Let them think us beaten. We shall teach them otherwise.'

'Everything has a purpose. The Celestial Above and Fate ordain it so. You may corrupt the souls of men. But I am steel! I am doom! I march for Man, and I know no fear!'

'Come all you Xeno scum and Fallen traitors! Come face the one true might of the universe and wither under the gaze of the Celestial Above!'

'Even death is not to be feared by one who has lived wisely.'

'Let my skin and sinews and bones dry up, together with all the flesh and blood of my body! I welcome it! But I will not move from this spot until I have attained the supreme and final wisdom.'

'I spit on my life. Death in battle would be better for me than that I, defeated, survive.'

'Conquer anger with love, evil with good, meanness with generosity, and lies with truth.'

'Knowing others is intelligence; knowing yourself is true wisdom. Mastering others is strength; mastering yourself is true power.'

'The mark of a moderate man is freedom from his own ideas. Tolerant like the sky, all-pervading like sunlight, firm like a mountain, supple like a tree in the wind, he has no destination in view and makes use of anything life happens to bring his way.'

'Give a man a fish and you feed him for a day. Teach a man to fish and you feed him for a lifetime.'

'Whoever is not merciful to others will not be treated mercifully.'
'Let there be no mercy for the merciless.'
'They who show no mercy will be shown no mercy.'

'Tomorrow belongs to the people who prepare for it today.'

'Measure thrice, cut once.'

'Only iron can strike iron. Fire must be fought with fire.'

'Time is a sword. If you do not cut it, it shall cut you.'




The death of blossoms; is not something to grieve on; but the way of things. -Asakura Soteki (1474 - 1555)

Even if one has learned all the sayings of the sages and saints, he should not insist on them obstinately. -Asakura Soteki (1474 - 1555)

A general of great merit should be said to be a man who has met with at least one great defeat. -Asakura Soteki (1474 - 1555)

A dog is not considered a good dog because he is a good barker. A man is not considered a good man because he is a good talker. -Buddha (563 BC - 483 BC)

Do not dwell in the past, do not dream of the future, concentrate the mind on the present moment. -Buddha (563 BC - 483 BC)

The tongue like a sharp knife...kills without drawing blood. -Buddha (563 BC - 483 BC)

Holding on to anger is like grasping a hot coal with the intent of throwing it at someone else; you are the one who gets burned. -Buddha (563 BC - 483 BC)

You will not be punished for your anger, you will be punished by your anger. -Buddha (563 BC - 483 BC)

A flower falls, even though we love it; and a weed grows, even though we do not love it. -dogen zenji

When we discover that the truth is already in us, we are all at once our original selves. -dogen zenji

The colour of the mountains is Buddha's body; the sound of running water is his great speech. -dogen zenji

Do not think you will necessarily be aware of your own enlightenment. -dogen zenji

One should always be genteel in his speaking. A man shows his inmost self by a single word. -hojo nagauji

If one will fix his heart in such a way and assist the world and its people, he will have the devotion of the men who see and hear him. -hojo shigetoki

It is truly regrettable that a person will treat a man who is valuable to him well, and a man who is worthless to him poorly. -hojo shigetoki

One should have insight into this world of dreams that passes in the twinkling of an eye. -hojo shigetoki

A man must not live under the same sky as one who has injured his lord or father. -ieyasu constitution

A samurai may kill a member of the lower class who has behaved offensively to him. Authorities do not require notification, the samurai being given permission to cut down (the offender) and leave without further ado. -ieyasu constitution 2

It is said that the inferior seek to emulate the superior. Thus, if a general slackens only a little, those beneath him will be greatly negligent. -kato kiyomasa

Do not seek to follow in the footsteps of the wise. Seek what they sought. -Matsuo Basho (1644 - 1694)

Every day is a journey, and the journey itself is home. -Matsuo Basho (1644 - 1694)

Cutting down the enemy is the way of strategy, and there is no need for many refinements of it. -Extract from The Book of Five Rings, Miyamoto Musashi (1584 - 1645)

When you have attained the way of strategy there will be nothing that you cannot understand. You will see the way in everything. -Extract from The Book of Five Rings, Miyamoto Musashi (1584 - 1645)

The way of the warrior is resolute acceptance of death. -Extract from The Book of Five Rings, Miyamoto Musashi (1584 - 1645)

You should not have a favourite weapon. To become over-familiar with one weapon is as much a fault as not knowing it sufficiently well. -Extract from The Book of Five Rings, Miyamoto Musashi (1584 - 1645)

When you cannot be deceived by men you will have realised the wisdom of strategy. -Extract from The Book of Five Rings, Miyamoto Musashi (1584 - 1645)

In strategy it is important to see distant things as if they were close and to take a distanced view of close things. -Extract from The Book of Five Rings, Miyamoto Musashi (1584 - 1645)

You can frighten the enemy not just by what you present to their eyes, but by shouting, making a small force seem large, or by threatening them from the flank without warning. -Extract from The Book of Five Rings, Miyamoto Musashi (1584 - 1645)

The way of the samurai is found in death. When it comes to either/or, there is only the quick choice of death. It is not particularly difficult. Be determined and advance. -Nabeshima Naoshige (1537 - 1619)

Deliberate tactical errors and minor losses are the means by which to bait the enemy. -Extract from The Art of War, Sun Bin (308 BC - 316 BC)

On both difficult and easy terrain, you must know the 'tenable' and 'fatal' ground. Occupy tenable ground and attack on fatal ground. -Extract from The Art of War, Sun Bin (308 BC - 316 BC)

Victorious warriors win first and then go to war, while defeated warriors go to war first and then seek to win. -Extract from The Art of War, Sun Tzu (544 BC - 496 BC)

There is no instance of a nation benefiting from prolonged warfare. -Extract from The Art of War, Sun Tzu (544 BC - 496 BC)

If you know your enemy and know yourself, you will not be imperilled by a hundred battles. If you do not know the others but do know yourself, you will win one and lose one. If you do not know the enemy and do not know yourselves you will be in danger in every battle. -Extract from The Art of War, Sun Tzu (544 BC - 496 BC)

All warfare is based on deception. -Extract from The Art of War, Sun Tzu (544 BC - 496 BC)

For to win one hundred victories in one hundred battles is not the acme of skill. To subdue the enemy without fighting is the acme of skill. -Extract from The Art of War, Sun Tzu (544 BC - 496 BC)

It is essential to seek out enemy agents who have come to conduct espionage against you and to bribe them to serve you. Give them instructions and care for them. Thus double agents are recruited and used. -Extract from The Art of War, Sun Tzu (544 BC - 496 BC)

Prohibit the taking of omens, and do away with superstitious doubts. Then, until death itself comes, no calamity need be feared. -Extract from The Art of War, Sun Tzu (544 BC - 496 BC)

Speed is the essence of war. Take advantage of the enemy's unpreparedness; travel by unexpected routes and strike him where he has taken no precautions. -Extract from The Art of War, Sun Tzu (544 BC - 496 BC)

To a surrounded enemy, you must leave a way of escape. -Extract from The Art of War, Sun Tzu (544 BC - 496 BC)

One must not be negligent in learning. In the Lun Yu it says: "To study and not to think is darkness. To think without study is dangerous." -Takeda Nobushige (1525 - 1561)

A man with deep far-sightedness will survey both the beginning and the end of a situation and continually consider its every facet as important. -Takeda Shingen (1521 - 1573)

There are seven emotions: joy, anger, anxiety, adoration, grief, fear, and hate, and if a man does not give way to these he can be called patient. -Tokugawa Ieyasu (1543 - 1616)

To ask when you already know is politeness. To ask when you don't know is the rule. -Maxim from Hagakure (In the Shadow of the Leaves), Yamamoto Tsunetomo (1659 - 1719)

One should make his decisions within the space of seven breaths. -Maxim from Hagakure (In the Shadow of the Leaves), Yamamoto Tsunetomo (1659 - 1719)

Lead such a life, that, when you die, the people may mourn you, and while you are alive they long for your company.

The strongest amongst you is he who subdues his self

Virtue never dies

Clemency graces power

The tongue pierces deeper than the spear
Hidden 9 yrs ago Post by Kho
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Kho

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If you create something, fill the relevant sheet and PM it to me please:

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Planet Galbar


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