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Eklispe SSP

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Appearance: credit goes to Galligi
Name In-game: Sol
Age: 17
Gender: Male
Level :39
Bio: Sol was always a video game addict and he always wished that he could live in a video game, he didn’t know what he was going to do after high school but when he saw the newest game SAO come out he knew he wanted it. Sol used his life savings on SAO and the headgear for it. When he found out he was locked in, he was glad he no longer had to bother with boring real life and could do something interesting even if it was hardcore mode

Solo: Always shows up for boss fights even when not invited

Class (DPS): Ranger

Theme Song: Unbreakable

Stats (Cap for them are 100)
Strength:10
Dexterity:25
Speed:35
Defense:5
Endurance:15
Intellect:5

Weapon Appearance: Credit to Laitz on DA

Weapon Type: Bow-sword

Armor Appearance: See appearance

Armor Type: See appearance

Back-up Skills: Stealth, Trapping, Tracking, Alchemy
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aza Artichokes

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.
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Appearance: (Credit goes to Porco2 on DA)
Name: Darian
Age: 24
Village: Iga
Weapon:
Tattoo place: Back of his left hand
Special power: Short range teleportation
Bio: TBR
Other: Has a massive endurance
Only one will survive
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Eklispe SSP

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Appearance: credit goes to Galligi

Name In-game: Sol

Age: 17

Gender: Male

Level: 63

Bio: Sol was always a video game addict and he always wished that he could live in a video game, he didn’t know what he was going to do after high school but when he saw the newest game SAO come out he knew he wanted it. Sol used his life savings on SAO and the headgear for it. When he found out he was locked in, he was glad he no longer had to bother with boring real life and could do something interesting even if it was hardcore mode
Solo:
Class: DPS

Theme Song: Unbreakable

Stats:
Strength:30
Dexterity:75
Speed:75
Defense:25
Endurance:25
Intellect:25

Weapon Appearance:

Weapon Type: Dual-blade

Armor Appearance: See appearance

Armor Type: See appearance

Back-up Skills: Stealth, Trapping, Tracking, Alchemy
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Name: Jarvan
Nickname: None
Gender: Male
Age: 19
Age Appearance: 17-21

Appearance: Jarvan is about 5 feet and 9 inches and weighs about 150 pounds.

Personality: Jarvan is a kind hearted soul who believes in the innate goodness of humans and tries to be friendly to everyone he meets. He doesn’t usually have a very dominant personality but when in battle he is willing to take command. He is willing to do whatever it takes to save people, whether they are long standing friends, or people he has just met. Jarvan has always wanted to explore the world but has never really had a chance to. He also sometimes has a feeling of lacking, like he could be doing something more important, but he is content for now hunting rift monsters and protecting his friends. Jarvan has always wanted to be a hero. Jarvan feels like if he had magic then he could do much more and is envious of people who do have magic but tries not to let it show because he feels it is an unworthy thought.

Back story: Jarvan was born in Krukow and has never left the island or even heard much about the anywhere else besides the obvious rumors about the Crucible and the Free wind. Jarvan’s mother had died in childbirth and his father was a rift hunter. Jarvan decided that he wanted to follow in his father’s footsteps. He trained very hard to become strong like his father, until at around the age of 15 his father died sealing off an abnormally large rift, Jarvan wasn’t seen on the island for several weeks, but when he came out he threw himself back into his school work and his training with a renewed effort.

Jarvan decided that he would make a unique armor out of the bodies of the rift monsters that he killed, most of the monsters that they fought had unique properties and he would utilize them as they came. It's not like they had very advanced materials on the island but he figured if he could take advantage of the monsters bodies to protect himself, after all, how did that saying go? Fight fire with fire. Jarvan hadn't been able to find many useful monster parts yet and has only crafted an armor that offered him basic protection similar to stiffened leather armor.

He also made a spear that would give him an advantage in melee combat and he crafted it so that, running on Aura and solar energy, he could shoot out a paralyzing blast of energy. The blast was strong enough to at least slow down even the largest monsters coming out of the rifts but would probably only knock out a human for a day or so. When Jarvan came of age to be able to be a rift hunter he immediately joined and made a name for him-self as an expert rift hunter and was often called on, especially when the large monsters appeared, his ability to slow or disable them was devastating to the monsters. Jarvan was paid well for the work but he wasn’t sure really what to do with the money he received and unlike some of the other rift hunters he didn’t want to spend it getting drunk in the local bar. Jarvan merely decided he would save it, for what he had no idea but it couldn’t hurt to have it right?

Classification: Tank
Skills: Cooking (specifically deserts), has experience patching things together and working with weapon. Effectively using his spear in combat

Techniques: None yet.

Equipment: Amour-

Spear-

And a large amount of powerful stun grenades
Position: Heavy lifter, grunt work
Theme Song:
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Jarvan was ready to attack the Cruicable commander Storm when he shot Vladimir with his fingerpistol, but when he saw some idiots run out of the bar and get totally wasted he calmed down and considered what to do. Obviously if he attacked then he would just be killed or captured, so there was nothing he could do, there was no way that he wanted to stick around here and follow and the Cruicable codes and registrations and get a liscense.

That wasn't how things were supposed to work around here and no way he was gonna work for someone who took out Vladimir. Jarvan ran away in anger, there was nothing he could do here but he hated to run away from a fight, he had to find someway to fix this, someway to fight the Cruciable.

Maybe, maybe there was something or someone on the ship that had crashed down somewhere on the island. If he could beat the Cruciable there while they were busy taking over the town and taking out anyone who resisted he might find something there to help.
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Jarvan struggled through yet more underbrush and adjusted his glasses as came out again heading straight toward the town... again. He sighed, he had never been in the forest by himself before and realized he had no idea how to find his way through. Jarvan had figured he would just walk in a straight line towards the crashed ship but he hadn't counted on how difficult it was to navigate the forest. Well even if he could find the ship before the town's annexation was complete the logical part of his brain and already decided that nothing there would be helpful and he was just grasping at straws, straws that were very hard to get to. Jarvan decided he would have to fight the Cruciable no matter if he failed he would be ashamed to say he hadn't even tried to fight them off. He wasn't even sure how well he could fight them he had never fought any poeple before, only rift monsters.

Jarvan ran back into the outskirts of town and climbed up to one of the nearby rooftops to get a better view of what was going on. It appeared as though something was still going on in the town center but he wasn't close enough to make anything out and it looked as though the Cruciable troops had spread out and and were trying to take care of anyone running away.

Jarvan raced towards the town center, which was where most of the commotion seemed to be, as he came around the corner he ran straight into two more Cruciable soldiers, Jarvan quickly stabbed into the nearest one's stomach and ripped his spear back out spinning it around to strike the other soilder, the second soldier managed to fire his gun breifly and one of the bullets pounded into his armour, somehow his armour held up, and another bullet was sliced swatted aside by Jarvan's spear and the soldiers body followed suit. Jarvan stood there for a second unable to feel anything except the pounding of his heart.

Jarvan looked around and saw someone he recognized from school, Issac the guy that was always tinkering with something, being lead by a dangerous looking man, he followed them briefly and watched with a bit of envy as the unknown man dispatched three soldiers with ease while Jarvan had barely been able to take out two, it was obvious that Jarvan was severely lacking in combat experience when fighting humans. The group appeared to be heading into the forest towards the downed ship; Jarvan ran after them excitedly, the guy leading seemed to have a lot of experience maybe he there were more people like him on the ship and he could get them to help!

Jarvan got close enough to make contact without yelling at them which probally would have attracted unwanted attention, and he slowed down as he came closer, "Hey Issac, i see you're well on your way out of here with your new friend here" Then turning to face the man whose name he didn't know, "My name is Jarvan thanks for helping my friend, mind if i tag along with you?"
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Name: Ganondorf
Nickname(s):King of the Gerudo Thieves, Dark Beast, Dark Lord, Demon King
Age: Looks 34 truly is immortal.
Gender: Male
Species: Gerudo
Personality: Ganon usually presents himself within the facade of a cynical, yet calm and civil man, although he is known to very quickly become enraged, ensuing in a murderous rampage. Ganon has no sense of morality or honor.
History: For ages, many spoke of how the hero banishes Ganon, that is partially true, Ganon is banished but its not to a plain of emptiness, it is to various other worlds and he clames and rules every world he is banished to, this is just another world for him to concur.
Powers: Can use dark magic for a varity of things including Summoning his shadow as phatom ganon, Using dark flames, transforming himself, and has super strength
Weapons: Sword
Franchise: Legend of Zelda
Other: Is very skilled with a sword
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Name: Katai Ken
Age: 19
Gender: Male
Fighting Style: Iaito style
Weapon(s): Two swords
Main Personality Trait: Honorable
Your character's dream: Rid the world of pirates
Quirk: Hates fruit with a burning passion
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Name: Kitsune
Sex: Male
Species: Werefox

Age: 250, Immune to aging

Physical Appearance:



Skills: Master of all Martial arts styles

Powers: Kitsune has spent nearly 100 years training and has little combat expeirnece. His strength allows him to punch with a force equal to half a ton and kick with force equal to one ton. Kitsune can almost casuslly move at 40 mph, able to briefly sprint up to 80mph at maximum.

Ablities:

Iron tails- Kitsune's tails harden becoming nearly unbreakable and elongate allowing him to either bash his foes with them or use them as a shield, they can resist forces up to two tons

Phase- Kitsune's otherwordly powers allow him to breifly shift into another plane of existence before returning, this ablitlty take roughly 10% of his stamina

Ki orbs- Kitsune can acces his Ki using it to create bubbels of force either to shield himself or hurl at on opponet to attack. They contain a force of 500 pounds and are more for being disruptive then actually dangerous. Can only have one out at a time

Foxfire- He can emit a brillant blast of light within a 50 meter raduis that is powerful enough to blind even through human eyelids, although looking away will almost completly negate it. Using this weakens Kitsune for a short period of time in addition he is unable to use it for one day.

Will-o-wisp- He leaves a brief afterimage when moving making it hard to pinpoint his location, doing so constantly minorly drains his energy(Bascially he can't do it forever)

Focus energy- Kitsune concentrates all of his energy refining it for use to greater effect, all of his physical abilities are increased by 50%. Requires 3 post prep

Equipment

Bells- Kitsune's bells are constantly softly ringing at an very low frequancy allowing him to instantly dectect any nearby movement

Robes- Kistune's robes are made of an etherweave material partialy dissapating any magic that comes near him

Fur- is made of a dense thickly matted material that serves as a tough layer of physical defense

Nails- Kitsune nails are made of an material that is very difficult to break and can cut through soild stone with ease.

Weaknesses:
Noise-High pitched noises of a large enough volume can hurt Kitsune's sensitive ears stunning for a duration depending on the strength of the noise
Silver- Silver burns intensely on contact and weakens kitsune to the strength of a normal human while he is in contact with it.
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Michio frowned slightly as one of the girls he remembered from the academy, Harui, walked up to the front gate with a bunch of food and whined about somehow being first one without even trying. She could have at least done more than a brief circle to look for poeple before whining, sure he had been on a rooftop but he still wasn't exactly hiding. So far would have to say he didn't like her but she looked like she was going to be on his team and he shouldn't judge people based on first encounters, though he really hoped that she didn't act like that all the time.

Michio briefly wondered what to do, he could go with the tactful approach and simply jump down and say hi, he could simply do nothing and sit up here waiting to see what happened, or... he could try to prank her. Nah, now wasn't the time to be immature, he had just graduated from the ninja academy as a Genin and while that wasn't much he was determined to make his hopefully brief time as a Genin mean something. Of course if he just sat here and popped out later he would probably just seem as obnoxious as she was acting

So Michio dropped from his rooftop down behind her making sure to land loudly enough to be easily heard, "Not the first one here, for all the effort you put in." Michio said somewhat pointedly, "Just the first one with food. Assuming of course that you are a member of Team 14" he stated.
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Name: Mike Smith
Nickname/Alias/Etc: Klutz
Gender: Male
Age: 18
Height: 5" 2'
Weight: 130
Status: New student

Appearance (Pretends he wearing a baggy coat with lots of pockets)

Hair Color: Green

Eye Color: White

Ethnicity: White

Physical Appearance: Mike is somewhat scrawny and doesn't really have any muscle to speak of. He wears a baggy coat with pockets everywhere that is larger than he is which he never takes off except to go to sleep.

Attire: Mike wears mostly nondescript mono color clothes other than his coat

Personality

Outward & Innate Personality: Mike is generally a nice guy and just wants to be friends, he doesn't really understand his power or why he has it but he makes good use of it all the same. Mike just wants to have a nice life and make some friends; he hates it when people fight often tries to act as a mediator in arguments. This often got him beat up and his old schools and as a result Mike is used to dealing with people who don't like him even if he doesn't understand why. Mike's personality is just what it looks like on the outside he earnestly is just a friendly guy who hates it when people fight.

Hobbies/Interests: Collecting things,

Skills/Talents: Can play any musical instrument

Prized Possession: Coat

Quote(s): Can't we all just be nice?

History/Bio:Mike was raised in an orphanage and never knew who his parents were. His docile personality, lack of any athletic ability, and need for glasses led to him getting pushed around a lot and he didn't make a whole lot of friends. His clumsiness didn't make him very popular with would-be adoptees and any attempt at adoption was short-lived. Mike led most his life in this way attempting to be nice to everyone and having no one return the favor. However on his 16th birthday a bag and a coat arrived at the orphanage with his name on it. Mike of course looked into the bag when he received it and there was a piece of paper in it. "Your powers are unlocked, go to the Academy 218" was written on the piece of paper.

Mike looked at the paper somewhat skeptically, what wacko had written that down he wondered. Mike merely put the bag at the side of his bed and hung up the coat, then continued on with his day. After yet another meager supper that left his stomach growling he was laying on his bed and his arm flopped of and moved his bag, and greatly to his surprise he heard the sound of a plastic bag. Upon inspecting the bag he found a PB@J sandwich wrapped up inside. Mike cautiously took a bite out of the sandwich and found it do be delicious, after finishing it he looked through the bag finding nothing. Curious he thought about how convenient it would be to have a dessert to go with his dinner, then unzipping the bag he looked at and there it was, a Snickers waiting for him to take.

After some more experimentation he found that the bag and the coat seemed to be able to supply anything that he would find convenient, anything from a plate, to a bar of soap. This made Mike's life easier for the next couple of years but one day he was carrying his bag around, which he did all the time now, and a group of his bullies showed up. They circled him and pushed him around and a bit and when a final shove sent him sprawling to the ground a gun slipped out of his bag, Mike looked at the gun in shock and the bullies ran away scared for their lives. Mike turned 18 the very next day and left looking for this Academy 218

Family: None

Relationships: N/A
Abilities

Power Class: Other
Power: Convenience, simple put convenient things happen around Mike. Most anything he wants and many things he doesn't will just appear in the pockets of his baggy overcoat or his bag. Examples include he might happen to have a mirror fall out of his pocket deflecting a laser shot at him. He might trip dodging a bullet from behind. When swinging his bag he might let go of it accidently and have it hit someone behind him knocking them out. Never is lacking for a pencil, gum, snacks, and most common objects.

Weaknesses/Limitations/Drawbacks: Currently he can only retrieve mundane things with his power
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Appearance: (Credit goes to psypher101)

Online ID: Shinon
Real Name: Jake Smith

Sex: Male

Age: 13

Nationality: USA

Race: Wood Elf- Wood elves are more wild than most of their fellow elves and are more in tune with the brutal side of nature. They naturally receive a +10 to Strength, Dexterity, and Speed, but innately have a -10 to intelligence reflecting their wild side. In addition they receive 50 mastery points in Fletching

Level: 50



Class: Ranger- A class that uses arrows to pelt their opponents until they arrive in melee range when they bring their twin blades to bear, cutting apart the arrow-riddled enemies that make it into range.

Class Mastery Level: 200







Sub-Class(es) Mastery Level: 150(100 in trapper 50 in fletching)


Equipment:
Armor- Wears basic dark-colored leather amour, is enchanted with 50% resistance to status effects
Weapons- Bow is enchanted with knockback. Blades are both enchanted with bonus Resistance and Vitality.

Miscellaneous Items: A belt of healing potions, Always keeps at least one emergency teleport crystal, Traps

Faction: TBR

Personality: Jake while average in real life is anything but in NTO. Jake only goes by his in game name and assumes a whole new personality, the person he wishes he could be in real life. Jake often will hang out in low level zones helping out inexperienced players and making sure they aren’t having hard times. For the first months of the new game Jake split his time between making farming runs to keep his levels up and making sure that the lower-level players could handle the new more intelligent monsters. Many a newbie has been saved by an arrow from the trees, or pushed out of the way of a killing stoke due to Jack’s help.
Jake dislikes receiving thanks for his work and tries to stay unseen while doing his work. He dislikes those who abandon each other and leave to fend for themselves. They are all here together so they should work together; Jake is torn between helping the New Terror because he wants to stay here forever with no commitments in the real world. However, he also wants to help the Liberation party because he knows that many people want nothing else but freedom. So far he has settled for an in-between and simply helps out people in general, but he knows sooner or later he will have to make a choice


Likes
Food
Nice people
Fighting
Teamwork
Hard work
Helping people

Dislikes
Insensitive people
Jerks
Pineapples
Pants with no pockets

Other: Favorite anime- Stranger with a Sword
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Name: Sol
Age: 21
Sex: Male
Height: 5, 7
Weight: 180lbs
Physical Description: Sol is somewhat lanky but is overall well muscled and gives off an appearance of someone always ready for battle. He has several scars on his body that show his battle experience
Psychological Description:

Tier: 3
Powers/Abilities/Skills:
Physical Abilities: Sol can move at a maximum of 150mph and can lift at maximum 3tons. His draw speed is 200mph
Powers:

Gust: Sol uses his wind magic and blows wind at 100mph in a direction used to either boost himself, throw an enemy off balance, or whatever else it happens to be useful for.
Wind Wall: Sol can throw up a wall of wind 5 meters long and high that moves in a circular fashion at 100mph in front of him for 2 ticks can be used to block an opponent off, deflect projectiles, etc.
Wind blade: Sol can use his magic through his sword either increasing its length and cutting ability or allowing him to shoot blades of wind whenever he swings.
Wind Drill: Given 1 tick, Sol can prepare his wind magic into a giant rotating drill that he can shoot twisting at 200mph drilling through most defenses

Equipment: http://fireemblem.wikia.com/wiki/Balmung Balmunc [locked] [/url].
A magic ring that can emit a spherical wave of force every 5 min.
Magic bracers that cause anything that hits them to stick to them. Can be detached with a mental command and if done so their weight increases to 2 tons for 5 minutes and they need 10 minutes to recharge


History: Sol lived in a war torn world and fought as a mercenary wielding his magic and sword to get enough money to live another night. He had no purpose in his life; it was merely fighting for one useless employer to the next. When he was torn from his world he was actually interested in a change from his pathetic life, perhaps if he won this fight it would give him more than just his next meal
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Name:Majikku Taberu

Age: 19

Appearance:


Personality: Majikku is a very simple and single minded person. He is determined to become the best and bring his guild with him. He is tenacious to a fault and will die before giving up on something that he truly believes in. Majikku can however be naive and believes that everyone should act honorably like he himself does.
TBR: Goody-two shoes who wants to be the best

Magic: Majikku's magic is to absorb other magic. If magic is used on him or anywhere within a 5m radius he can consume it and turn it into energy. Majikku can use no magic of his own however he turn energy into physical powers increasing his speed and power by an amount proportional to what he has absorbed. However if he absorbs to much energy it can be dangerous and potentially kill him if he can't get rid of it fast enough.

Weapons: Caestues and Metal boots.

Other: Is a very skilled marital artist.
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�"No better way to start the day then with some good-old fasioned training."�
�"Anybody can become the best, why not you?."�
�"It's a nice day for training."�
�"You won't get better just waiting for it to happen."�

Character Name:
Actual Age: 112
Physical Age: 16
Race: Shinigami
Birthday: Timeline will be A.D.
Gender: Male
[b]Height: 5, 2
Weight:130
Blood Type: -O

Affiliation: Seretai
Title: Shinigami
Occupation:Shinigami
Division: None
Division Team: None
Partner(s): None
Base of Operations: Seretei

Notable Features: He is missing his right thumb and his hair shifts color from day to day in the folloing order. Brown, Black, Red, Blue.
Personality: X belives that hard work should be the only way to get anything. That being said he believes that the brain jsut as important as any muscle and should be used accordingly. He is tenicous to a fault and very brave. X however is rather naive and can be tricked rather easily.
Relatives: None

Zanjutsu Level:Practitioner
Shunpo Level:Practitioner
Hakuda Level: Practitioner
Kido Skill Level: Expert

Reiryoku Level:Average

Reiatsu:Average

Reiatsu Colors: A deep blood-red

Reiatsu Shape: A pentagram

Reiatsu Effect: None

Reiatsu Type:Standard

Skills and Abilities: SKill with Kidos, basic combat training.

Inventions: Unique Kido- Box of Punishment: A 5x5 square is targeted and graivty is doubled in this are if used without the incantion. If used with the incantion gravity increases by a multiple of 5.

Incantation: "Summon suffering box of despair arise and crush all who enter!"

Equipment: Shinigami clothes and Zanpakuto

Zanpakuto Name: Enjeru Tebukuro
Zanpakuto Appearance: His Zanpakuto appears as a two unadorned steel katanas.
Zanpakuto Spirit: His Zanpakto spirt is very similar to what could be described as an "Elder Vampire." His spirt is always dressed very finely wearing a black suit and a tuxedo. Enjeru is 6 foot and has silver hair and a albino skin complexion. Ejeru is also missing his left thumb, strangly enoug the oppisite of It knows much more about his powers than he does and is generally rather condescing and shows no outward sign of affection.

Inner World: His inner world is a gaint flower growing out of an enourmas ocean. There is water as far as the eye can see, and the flower is the only object. It's petals break off with any force short of walking and center of the flower is suprisingly flat and slightly spongy. If all 12 petals fall off then the world usually collaspes.

Release Phrase: Form, Kido Cannon!

Shikai:Iron plated Cestus with a holes in the middle of the plam and on the knuckels through which it's special ability is used.
Shikai Special Ability: Allows kido's to be fired though the hole in his palm with increased speed and effectives, or be stored with the knuckle holes to be released instantly with the full power of an incantation

Bankai: None
Bankai Special Ability: N/A

Offense: 20%
Defense: 40%
Mobility: 20%
Kido: 80%
Intelligence: 60%
Physical Strength: 50%
Total: 270/600

Likes: Sleep, Training,
Dislikes: Flirts, Muscleheads
Favorite Food(s): Melons, Watermelon, Cantaloupe, Hoenydew. Hot Chocalate.
Known Kidos:

8. Seki ( Repulse) Creates a round shield that seems to temporarily paralyze and repel whatever strikes it.

61. Rikujōkōrō (Six Rods Prison of Light) Summons six thin, wide beams of light that slam into a target's midsection, holding them in place. The target is then unable to move any part of their body including the parts that were not struck by the beams.

Incantation: "Carriage of Thunder. Bridge of a spinning wheel. With light, divide this into six!"

4. Byakurai (Pale Lightning) The user fires a concentrated, powerful lightning bolt from their finger.

9. Geki (Strike) Engulfs the target in red light, completely paralyzing them.[10]

Incantation: "Disintegrate, you black dog of Rondanini!! Look upon yourself with horror and then claw out your own throat!"

33. Sōkatsui (Blue Fire, Crash Down) Fires a burst of blue spiritual energy at a target in a similar manner to #31, but over a wider area and with more power.[40]

Incantation: "Ye lord! Mask of flesh and bone, flutter of wings, ye who bears the name of Man! Truth and temperance, upon this sinless wall of dreams unleash but slightly the wrath of your claws.
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import javax.swing.*;
import java.awt.*;
import java.awt.event.*;

public class Baby extends JFrame
{
private static final int WIDTH = 600;
private static final int HEIGHT = 500;

private int intBold = Font.PLAIN;
private int intItalic = Font.PLAIN;

private JCheckBox leg1CB, leg2CB, arm1CB,
arm2CB, headCB, torsoCB, faceCB
;

private JRadioButton midgetRB, averageRB, tallRB, giantRB;
private JRadioButton subParRB, parRB, overParRB;

private ButtonGroup babySizeBGroup, babyIntelligenceBGroup;

private JTextArea selectionTextArea;

private JButton priceBabyB;
private JLabel orderL;

private EventHandler eHandler;

public Baby()
{
super("Baby Builder");
Container pane = getContentPane();
setLayout(null);

eHandler = new EventHandler();

leg1CB = new JCheckBox("Left Leg ");
leg2CB = new JCheckBox("Right Leg");
arm1CB = new JCheckBox("Left Arm ");
arm2CB = new JCheckBox("Right Arm ");
headCB = new JCheckBox("Head");
torsoCB = new JCheckBox("Torso");
faceCB = new JCheckBox("Face");


leg1CB.setSize(120, 35);
leg2CB.setSize(120, 35);
arm1CB.setSize(120, 35);
arm2CB.setSize(120, 35);
headCB.setSize(120, 35);
torsoCB.setSize(120, 35);
faceCB.setSize(120, 35);

leg1CB.setLocation(35, 100);
leg2CB.setLocation(35, 125);
arm1CB.setLocation(35, 150);
arm2CB.setLocation(35, 175);
headCB.setLocation(35, 200);
torsoCB.setLocation(35, 225);
faceCB.setLocation(35, 250);

add(leg1CB);
add(leg2CB);
add(arm1CB);
add(arm2CB);
add(headCB);
add(torsoCB);
add(faceCB);

midgetRB = new JRadioButton("Midget: $250", true);
averageRB = new JRadioButton("Average: $350");
tallRB = new JRadioButton("Tall: $500");
giantRB = new JRadioButton("Giant: $800");

midgetRB.setSize(120, 35);
averageRB.setSize(120, 35);
tallRB.setSize(120, 35);
giantRB.setSize(120, 35);

midgetRB.setLocation(220, 90);
averageRB.setLocation(220, 130);
tallRB.setLocation(220, 170);
giantRB.setLocation(220, 210);

babySizeBGroup = new ButtonGroup();
babySizeBGroup.add(midgetRB);
babySizeBGroup.add(averageRB);
babySizeBGroup.add(tallRB);
babySizeBGroup.add(giantRB);

add(midgetRB);
add(averageRB);
add(tallRB);
add(giantRB);

subParRB = new JRadioButton("Sub Par", true);
parRB = new JRadioButton("Par");
overParRB = new JRadioButton("Over Par");

subParRB.setSize(120, 65);
parRB.setSize(120, 65);
overParRB.setSize(120, 65);

subParRB.setLocation(370, 90);
parRB.setLocation(370, 130);
overParRB.setLocation(370, 170);

babySizeBGroup = new ButtonGroup();
babySizeBGroup.add(subParRB);
babySizeBGroup.add(parRB);
babySizeBGroup.add(overParRB);

add(subParRB);
add(parRB);
add(overParRB);

priceBabyB = new JButton("Price my baby~!");
priceBabyB.setSize(250, 50);
priceBabyB.setLocation(240, 255);
add(priceBabyB);
priceBabyB.addActionListener(eHandler);

orderL= new JLabel("Your baby:");
orderL.setSize(100, 30);
orderL.setLocation(40, 300);
add(orderL);

selectionTextArea = new JTextArea();
selectionTextArea.setVisible(true);
selectionTextArea.setSize(525, 100);
selectionTextArea.setLocation(40, 330);
add(selectionTextArea);

setSize(WIDTH, HEIGHT);
setVisible(true);
setDefaultCloseOperation(EXIT_ON_CLOSE);


}

public void paint(Graphics g)
{
super.paint(g);
g.setColor(Color.blue);
g.setFont(new Font("Ariel", intBold + intItalic, 24));
g.drawString("Hello and welcome to Build Your Baby!", 30, 75);

g.setFont(new Font("Ariel", intBold + intItalic, 12));
g.drawString("Perfect Body Parts", 40, 110);
g.drawString("150$ each", 40, 130);
g.drawRect(30, 90, 170, 240);

g.drawString("Size When Grown", 220, 110);
g.drawRect(200, 90, 160, 180);

g.drawString("Intelligence: 200$ Per Increase", 370, 110);
g.drawRect(360, 90, 200, 180);
}

// left,up,right,Bottom part

private class EventHandler implements ActionListener
{
public void actionPerformed(ActionEvent e)
{
double amountDue = 0.0;
String strOut = "";

if (e.getSource() == priceBabyB)
{
strOut += "Intelligence: ";
if (subParRB.isSelected())
{
strOut += "sub par \n";
}
else if (parRB.isSelected())
{
strOut += "par \n";
amountDue += 200;
}
else
{
strOut += "over par \n";
amountDue += 400;
}
strOut += "Body size: ";


if (midgetRB.isSelected())
{
strOut += "small \n";
amountDue += 250;
}
else if (averageRB.isSelected())
{
strOut += "medium \n";
amountDue += 350;
}
else if (tallRB.isSelected())
{
strOut += "large \n";
amountDue += 500;
}
else
{
strOut += "giant \n";
amountDue += 800;
}

strOut += "Perfect Body Parts: ";

if (leg1CB.isSelected())
{
strOut += "left leg, ";
amountDue += 150;
}
if (leg2CB.isSelected())
{
strOut += "right leg, ";
amountDue += 150;
}
if (arm1CB.isSelected())
{
strOut += "left arm, ";
amountDue += 150;
}
if (arm2CB.isSelected())
{
strOut += "right arm, ";
amountDue += 150;
}
if (headCB.isSelected())
{
strOut += "head, ";
amountDue += 150;
}
if (torsoCB.isSelected())
{
strOut += "torso, ";
amountDue += 150;
}
if (faceCB.isSelected())
{
strOut += "face ";
amountDue += 150;
}

strOut += "\nAmount Due: $" + amountDue;

selectionTextArea.setText(strOut);
}

repaint();
}
}

public static void main(String[] args)
{
Baby babyShop = new Baby();
}
}
Hidden 9 yrs ago Post by 1Charak2
Raw
Avatar of 1Charak2

1Charak2 Eliminate the Impossible / What remains is Truth

Member Seen 15 days ago

i have left a bomb here in this thread you have 1 day to find it OR as a ultimatum Submit allegiance to me as your one true Master...

*evil laughter ensues*

Tick tock Goes the clock hehe...
Hidden 9 yrs ago 8 yrs ago Post by Eklispe
Raw
OP
Avatar of Eklispe

Eklispe SSP

Member Seen 4 mos ago

Ha you are a fool to think that the accumelted power i have stored here cannot locate and defuse such a measly threat. Your bomb was defused the moment you sought to use it against me and will soon reappear but this time threatening YOURSELF!

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