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    1. Redwing 10 yrs ago

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Prince of Seraphs said
I never said a bad word about Phantom Hourglass. I heartily enjoyed the game, the ship movements between islands was a bit time consuming but then again no game is perfect.By the way at least as far as Zelda games go Nintendo has never ever done the same thing twice. Even th e games made on the same systems with the same engine base had new twists between them (this is of course not including the remakes).The thing is it took the Phantom System and made the flaws of it worse. The transport system was mildly annoying in Phantom Hourglass but it was downright impossible in Spirit Tracks, you miss one turn and end up having to go halfway round the world to get to your location, it's ludicrous. As a bonus the flute that you have to play requires that you blow continuously into the mic but to get it to register you have to put your face two inches from the screen where you can't control the flute anymore cause you can't see anything.Not even to mention the storyline, divine trains and railroad system, half locomotive people.The game was a hassle to play and a good portion of it didn't make sense. If anyone here wants to like it or enjoys the game knock yourself right out. It's your opinion which may or may not be more valid than mine. Apollo, I'm just trying to save you some time. The game wasn't on the whole worth playing and if you really want to know what the storyline is it'd be easier to look it up on Zelda Wiki. There's no in game experience that is really worth it. But again this is just my opinion, if you really want to play it for yourself and decide but don't say I didn't warn you.And Redwing, A Link to the Past was better than A Link Between Worlds.


How about fuck you? Remember the part where I said Spirit Tracks is my third favorite and A Link Between Worlds is my favorite Zelda game? So how about you stop shitting on the stuff that I love and leave it at you didn't like them as much as I did? How would you like if it I took your favorite Zelda game and starting talking about how bad it was? Yeah I bet you wouldn't. So how about you shut up about my favorite Zelda games.
Zmerr said
I realized that after reading your post but it wasn't what I meant. Hence the comment I made in OOC. I was just correcting a mistake. Otherwise I would have specifically mentioned you in the comment. Sorry for the mistake. Please accept my correction.


Ah I see. I'll change my post then so it is referring to Castle Town then.
Prince of Seraphs said
I don't mean to offend Redwing but the game really isn't worth it. It's got a couple of interesting characters but for the most part it's a rip off of Phantom Hourglass with a much bulkier and annoying transport system. Trust me it's right up there with the CDI games.


Oh no, if you hadn't meant to offend me, you wouldn't have said anything. I LIKED Phantom Hourglass, and if they want to use the game's mechanics for another game ON THE EXACT SAME SYSTEM, then who cares? It kind of makes sense don't you think?

The only thing you said about the game was the transport system. It sounds like you're shitting on the game because it was different. Did you even play through the whole thing?

Apollo, ignore the hater and play it for yourself, let you decide whether it was good or not. So what if it isn't a perfect game. I hate to break it to you BUT THERE ISN'T NO SUCH THING. People hate on Nintendo for doing the same stuff over and over again with their games, and then when they try something new they hate it for being different.

Yeah it is has a lot of the stuff Phantom Hourglass did, but improved on and added to it. All in all IT WAS FUN. And that's really all that matters isn't it? Trust me friend, it is no where near CDI level. The hater is just butt hurt because Nintendo tried something new.

Ah and, Zmerr, you very specifically said that castle in your post. Hence the confusion.
Apollosarcher said
The only Zelda I haven't played, Spirit track I should pick up sometime... After I beat fire emblem again...


Its my third favorite behind A Link Between Worlds and Ocarina of Time. It has a surprisingly dark story line for such cute graphs. The companion in that one is my favorite BY FAR, you'll see why.

Its just tough to play on the 3DS because there's a lot of mike action and the mike is in a really awkward place.
Oh I love Byrne! He's definitely one of my favorite characters. I totally forgot about him. Its been too long since I last played Spirit Tracks.
The carriage ride was long, awkward, and silent. Vaati wasn't sure how he had gotten in this situation. Being trapped in a small space with two people who's auras were evil. All he had wanted to know was what sort of power would be in a desert that people knew hardly anything about. He had been expecting some ancient artifact or something, not a person. An artifact he could study and figure out how it worked. A person he couldn't. Things just hadn't been going well for him in the past few days.

Vaati was tired, but he refused to let himself put his guard down, let alone try and nap in front of these people. So he endured silently, forcing himself to stay awake the entire ride. When they made it out of the desert, he put down his temperature regulation spell. Though he could use it all the time, he liked actually feeling the weather. It made him feel more alive.

Vaati's nodded when Ganondorf mentioned Castle Town being their destination. "Of course I've been to Castle Town before. Practically everybody in Hyrule goes there at least once in their life." That was probably different for those who lived in desert though. It seemed like a long journey that just wasn't worth the time. If the people in the desert knew as much about the rest of Hyrule as they did to the desert people, then it was practically a separate kingdom. No wonder it had its own king.
The last thing Vaati wanted to do was get inside a carriage with these two people. Curse him and his curiosity for getting him into this situation. "I suppose I don't have much of a choice, do I?" Vaati could sense the power inside each of these two people. It seemed the shadowy one was working for the supposed king, but the king didn't know about the shadowy one. If that was the case, it was two powerful evil beings against a simple mage who's best magic was sensing and shielding. A mage who had been wondering the desert for a couple of days and was understandably tired. So as much as he didn't want to, he slipped inside the carriage. Squeezing next to the shadowy one.

The supposed king seemed a lot friendly now. Considering he could probably kill them both if he wanted to and they couldn't escape. The man introduced himself as Ganondorf. A familiar, and unsettling name. Any mage worth their salt had read up on the previous heroes and evils of the land. So they could better fight any evil forces that came along. Or any heroes, depending on the side a mage choose when graduating the academy. Which Vaati hadn't done, because he didn't want to choose a side before he truly knew what those sides were. So he had been kicked out days before graduating. "As I said earlier, I am Vaati." He said after Ganondorf introduced himself. "I don't really have any titles. I'm just a simple mage."
Lugubrious said
A note to Sheik: currently, nobody but the Mask Salesman knows for sure that Gorko and Groose are on Midna's side.


I knew that already, but thank you for making sure I did. Most people would have just assumed.
Vaati was very nervous about this whole situation. The supposed king seemed to think that he was working with the shadowy one. He had never ever met the guy before. Besides, he didn't work for anybody, he was a completely neutral party. Just a mage wandering the world with no real purpose. The mage nodded when the supposed king asked if it was the only reason he was were. "Yes, I swear. I was simply curious about the power I sensed. Nobody knows much about the desert, so the only way I could answer that was to find it for myself."

He didn't know what the supposed king was talking about when he said a will-less dark servant with power rivaling the Goddesses. Was that what the shadow was? In that case he sounded dangerous and terrifying. It also explained the horribly dark aura. Vaati had dabbled in the dark arts at one point, but had learned more than a spell or two. The evil magic made him feel unclean. "I can assure you I am not working with this other man. I'm simply a willful, neutral partied, mage."
Turbo-Sloth said
I believe that though Impa is stubbornly a defendant of the royal family and its name, she would avoid a fight that would be both uncharacteristic for a sheikah and dangerous to onlookers in the street. I don't know if Sheik, being younger, would have the rashness to fight.


Look at the post above yours. I explained what Sheik would do.
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