Avatar of Azimuth
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    1. Azimuth 10 yrs ago

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It is the will of the great blob. It has claimed those missing posts as a hole through which it may push its fingers into our universe.
So, my new nation sheet. Is it any closer to what you had in mind, or would you prefer that I keep working? I mean, this is around the third attempt, excluding the countless sub-iterations.
geh
Kindly regard dishes.
It sounds familiar. Is this an older gen game?
Yeah. Not -too- old, but it definitely shows its age in parts. If you've played Baldur's Gate 1 or 2 on the PC or the first two Fallout games, they're a decent idea of what it's like. The combat is far more clunky than in any of those, however. Additionally, there's also Rise of Legends, which is a fairly decent RTS that features one pretty interesting steampunk/clockpunk faction called the Vinci. The other factions are also pretty great, with one that is heavily inspired by Arabian Nights and the other is pretty much Ancient Astronauts Aztecs/Mesoamericans. They're not steampunk, however. Windforge is yet another in a long string of Terraria knock-offs (Which is of itself a Minecraft knock-off, which is of itself an Infiniminer and Dwarf Fortress rip-off, and so on), but features steampunk airship building shenanigans. I had a great deal of fun with it, but unfortunately it's a little limited content-wise. It's a little harder to recommend than the rest, but there's also Steambot Chronicles, a rather overlooked game for the PS2. It's Japanese and the steampunk aesthetic kinda comes and goes, but it's a pretty unique game. It plays kinda like Armored Core, but with far rougher (but surmountable) controls and far less depth. However, it compensates for this by having a semi-open world, a somewhat branching storyline (you can even join the baddies), oodles of side material, and actual dialogue choices (In a Japanese RPG of all things!) Aside from the aforementioned problems with controls, it has a fair amount of loading screens (I wasn't personally troubled, but many reviewers were), a storyline that's kinda crummy in places, a rather uninteresting cast of characters, and a soundtrack that I honestly think is a bit balls. I dug it enough to play it through, despite these failings.
Space elves are perfectly reasonable. Especially ones that have shuriken firing rifles and ghost robots.
40k. Serious.
Green chavs with cobbled together scrap machines that literally only function as they do because they believe they do = serious. Massive, multi-turreted tanks that make the T-35, Neubaufahrzeug and T-28 look like reasonable propositions = serious. Imperial Guard Astra Millitarum being comprised of tons of different regiments of assorted silly hats and time periods = serious. Notable mentions being the guys that look like the good guys from Zulu, the guys that are WW1 Francebritagermany: Clones Edition, the guys that are WW2 Germany, the guys that are Lawrence of Arabia: The Faction, Space Mongols... I wish I had the handy dandy visual charts of major Imperial Guard Astra Militarum regiments on hand, but I do not. I could go on forever. To be fair, the setting has long distanced itself from its initial purely satirical origins, but there's still a lot of silliness to be found. Not that I'm complaining, I love how over the top 40k is, but there's loads of better examples out there as far as serious settings go.
A good steampunk game that isn't a JRPG. Or that awful Resonance of Fate game either. . . need more steampunk games.
Arcanum's combat kinda sucks, but everything else is pretty damn neat. I imagine you've already heard of it, though.
@Azimuth In all seriousness, the CS looks good. Not as wild and amazing as the others but it is very solid.
Well, it's by popular demand that it's that way. But thank you!
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