Avatar of Ceta de Cloyes
  • Last Seen: 1 yr ago
  • Joined: 8 yrs ago
  • Posts: 552 (0.19 / day)
  • VMs: 0
  • Username history
    1. Ceta de Cloyes 8 yrs ago
  • Latest 10 profile visitors:

Status

User has no status, yet

Bio

User has no bio, yet

Most Recent Posts










“We live as we dream -- alone...”

– J o s e p h C o n r a d






Basic Information

N A M E
Aden Isaac Ross

B I R T H D A T E
16th of February

G E N D E R
Male

A G E
20

S E X U A L I T Y
Bisexual














Self & Skills

O C C U P A T I O N
Second year student at East Bridge Arts College pursuing an undecided degree.

S K I L L S
  • Linguistics; French, Spanish, Korean - studying Mandarin.
  • Arts; From Painting and Sketching to Photography and Manips.
  • Lying; Great at looking honest and covering his tracks when slipping half-truths or even bold-faced lies.

T R A I T S & F L A W S
  • Eager
  • Inventive
  • Lonely
  • Indulgent - of vices.
  • Impatient
  • Insecure

E Q U I P M E N T
  • Notebook/Sketchbook
  • Generic Smartphone
  • Sunglasses














B I O & T H I N G S

H I S T O R Y
Aden was born in St. Louis, Missouri. His parents divorced early in his life; his dad was violent and manipulative, his mother got out while she could, and remarried across the country, leaving him behind. He had few friends, only managing to maintain a few acquaintanceships with people who wanted to use him to improve their grades. Things began to come to a head when he started hanging around with sketchy characters and rebelling against his dad. Coming into magic was the final straw, prompting him to finally stand up for himself. The confrontation turned violent, but he soon realized magic had changed very little for him, so he made his own change; moved in with his mom’s family for the summer and severing all ties with his dad.

Magic was complicated for him, it wasn’t the first time weird things had happened to him, and while before it was easily dismissable as harmless imagination, now he could cause real damage. He hid his abilities and continued as he had before, indulging the power when alone, but pretending as if everything was normal. One of his biggest worries was what the magic meant for him, where his place was in the world now, but without anyone to answer his questions he could do nothing to satisfy this. The message he received however was eagerly taken, and he left as soon as he could to find his own kind, hoping he’d finally be okay once surrounded by people in a similar situation as himself.

T H E M E S O N G
Xtatic Truth - Crystal Fighters
"We were born to be alone,
everybody all alone,
born alone to be alone,
we'll stand alone forever."


[center]











[hider=Magic]
M A G I C
[/center]
S P E L L S
[indent]


Vidasang (Change/World); Blood can be used to heal wounds. The blood can be taken from any source, but incompatible blood, meaning animal or of different blood types, is changed to become compatible. The further from compatible it is the more energy is needed to change it, meaning a snake’s blood would be more costly than the spell is worth, but a human’s would work fine. The spell works best on open wounds, but has some effect on broken bones.






Mag-ascensor (World); Electromagnetism is used to manipulate the gravity around the caster to achieve flight and increase movement speed. Perception remains unchanged, making extreme speeds disorienting. Can also be used to make things nearby slower or easier to lift.






Vermellum (World); Uses electromagnetism to blast a telekinetic force at a target, appearing as a small red missile of light. Can be shaped to be sharp or blunt for specific types of damage or other use.






Calenallum (World); Creation of light so hot it can melt metal, start fires, and blind onlookers. The light can be controlled or it can radiate outwards in a blast. Must be used cautiously lest the user be burned or blinded.






Electripell (Change, World); Skin gains a bio-electric outline, integrated to sense nearby movement and shock anyone or anything that makes contact.






Animar (Change); Animates inanimate objects such as rocks or shattered debris into golems of various sizes to follow simple orders like ‘go there’, ‘carry this’, or ‘attack that’.




[center][img]galeri14.uludagsozluk.com/860/elektrik..

Electramarea (World); Creates and manipulates surges of electricity like bolts of lightning at the caster's will.[/indent]
C A N T R I P S


Brillar (Change, World); Body is able to glow in complex designs and multiple colors.






Calormenys (World); Resistance to extreme heat.
[/hider]
Woo! I'll get involved soonish.








“We live as we dream -- alone...”

– J o s e p h C o n r a d






Basic Information

N A M E
Aden Isaac Ross

B I R T H D A T E
16th of February

G E N D E R
Male

A G E
20

S E X U A L I T Y
Bisexual














Self & Skills

O C C U P A T I O N
Second year student at East Bridge Arts College pursuing an undecided degree.

S K I L L S
  • Linguistics; French, Spanish, Korean - studying Mandarin.
  • Arts; From Painting and Sketching to Photography and Manips.
  • Lying; Great at looking honest and covering his tracks when slipping half-truths or even bold-faced lies.

T R A I T S & F L A W S
  • Eager
  • Inventive
  • Lonely
  • Indulgent - of vices.
  • Impatient
  • Insecure

E Q U I P M E N T
  • Notebook/Sketchbook
  • Generic Smartphone
  • Sunglasses














B I O & T H I N G S

H I S T O R Y
Aden was born in St. Louis, Missouri. His parents divorced early in his life; his dad was violent and manipulative, his mother got out while she could, and remarried across the country, leaving him behind. He had few friends, only managing to maintain a few acquaintanceships with people who wanted to use him to improve their grades. Things began to come to a head when he started hanging around with sketchy characters and rebelling against his dad. Coming into magic was the final straw, prompting him to finally stand up for himself. The confrontation turned violent, but he soon realized magic had changed very little for him, so he made his own change; moved in with his mom’s family for the summer and severing all ties with his dad.

Magic was complicated for him, it wasn’t the first time weird things had happened to him, and while before it was easily dismissable as harmless imagination, now he could cause real damage. He hid his abilities and continued as he had before, indulging the power when alone, but pretending as if everything was normal. One of his biggest worries was what the magic meant for him, where his place was in the world now, but without anyone to answer his questions he could do nothing to satisfy this. The message he received however was eagerly taken, and he left as soon as he could to find his own kind, hoping he’d finally be okay once surrounded by people in a similar situation as himself.

T H E M E S O N G
Xtatic Truth - Crystal Fighters
"We were born to be alone,
everybody all alone,
born alone to be alone,
we'll stand alone forever."














M A G I C

S P E L L S


Vidasang (Change/World); Blood can be used to heal wounds. The blood can be taken from any source, but incompatible blood, meaning animal or of different blood types, is changed to become compatible. The further from compatible it is the more energy is needed to change it, meaning a snake’s blood would be more costly than the spell is worth, but a human’s would work fine. The spell works best on open wounds, but has some effect on broken bones. [Cast]



Mag-ascensor (World); Electromagnetism is used to manipulate the gravity around himself to achieve flight and increase his movement speed. Perception is unchanged, making extreme speeds disorienting. [Persistent]



Vermellum (World); Uses electromagnetism to blast a telekinetic force at a target, appearing as a small red missile of light. Can be shaped to be sharp or blunt for specific types of damage or other use.[Cast]



Calenallum (World); Creation of light so hot it can melt metal, start fires, and blind onlookers. The light can be controlled or it can radiate outwards in a blast. Must be used cautiously lest the user be burned or blinded.[Cast]



Electripell (Change, World); Skin gains a bioelectric outline, integrated to sense nearby movement and shock anyone or anything that makes contact.[Cast]



Animar (Change); Animates inanimate objects such as rocks or shattered debris into golems of various sizes to follow simple orders like ‘go there’, ‘carry this’, or ‘attack that’.[Persistent]

C A N T R I P S


Brillar (Change, World); Body is able to glow in complex designs and multiple colors. [Cast]



Calormenys (World); Resistance to extreme heat. [Persistent]
Esra heard the new dragon call out to him with their mind, and he hastened to answer; "Yes! I can hear you!" He returned, feeling a small churn of excitement at the success. Outwardly he barked a flame of silver light, a puff of brief illumination from his tiny, fanged maw. He would have blushed in embarrassment at his eager reaction if he could. "I am Esralion, who are you?" His eyes flickered to the other egg that had shook, but now calmed. A false alarm maybe, but then his eyes quickly returned to the other.
If there's no more interest by the time I wake up tomorrow we can just keep going yeah?
@Pyromaniacwolf Should I hold off on replying to wait for others to join? If they will?
@Pyromaniacwolf okie okie :D
@Pyromaniacwolf Don't worry, our characters will become more detailed as they experience the world around them. Accepted!
Note: Keep this around, you’ll likely need to update it and use it for reference.

Name: Esra (Nickname/Common), Esralion (Draconic)

Age: Zero.

Appearance: Whelp - very pale silver scales, golden eyes.

Personality: Indecisive, Secretive, Compassionate, Ambitious

Esra finds it hard to commit, and dislikes responsibilities. He keeps his secrets close, and has little problem with lying, if done smartly. He cares for others and dislikes to see them unhappy or in pain. This world and all its powers are a dream come true, Esra will stop at nothing to learn it’s secrets and wield it’s magics.

History: Esra was the first of the travelers to become bound by the Titan-forged scales, his curiosity shown through the daze of having an incorporeal body and he reached out instinctively to the magic that would grant him Draconic powers.

Professional Skills: Journeyman Cooking - American. Apprentice Riding - Horse. Expert Sketching - American.

Class Skills: None.

Inventory: None.

Note: If you wish to add something not developed in-character after being accepted, such as suddenly remember your character knows how to build bombs, message me first. Things like new personality traits or class skills discovered or developed in character you can add as you please.
© 2007-2024
BBCode Cheatsheet