Avatar of Creation
  • Last Seen: 7 yrs ago
  • Joined: 7 yrs ago
  • Posts: 19 (0.01 / day)
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  • Username history
    1. Creation 7 yrs ago

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7 yrs ago
Current I like it ruff
7 yrs ago
Doges are constantly on my mind, did someone say bork?
2 likes
7 yrs ago
I once bit more than I could chew, so now I don't give a hoot.

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Most Recent Posts

Name: Selvin Umerus
Race: High Elf
Gender: Female
Age: five hundred and forty, however she indeed does not look a day over twenty-six.
Appearance: Golden skin managed by upkeep with different moisturizers. Selvin's arts taught the holistic beauty to the body, however specialized within the bones themselves. The masters were exclusive in their nature of keep within their health, but through some youthful suspicion it was found that their familiars actually tended to their body while the teachers were in meditation. Selvin finds that lazy, and prefers a familiar to teach her instead of serving her, which is why she willed upon a hat imbued with magic that animated it, Resh, that is currently tilted upon her pony-tailed hair. The masters usually do not let relics leave with students, however if a relic specifically selects a student there is little else the elders of the arts can do to antagonize such, without killing or banishing the magical properties. The bone arts are confused with necromancy in some perspectives, however in deep arcane knowledge it is a noble, yet a bone breaking art to be proficient in. The typical necromancer robes; black, gloomy, and depressing are for the initiatives of bone magic, however in the end the robes transmogrify into a lavish red with golden cords. The teachers joke that it is the sweat and blood that the user takes on into their arts, however later it is realized the teachers simply enchant each beginners' robes as a way of mastery the robes reveal their true appearance. Selvin does not know if it took more time to learn to be proficient with bone magic, or if it took more time to learn the teacher's secrets. Resh eluded to the idea that the masters of bone arts are boneheads, which was funny until Selvin became a master, and a bonehead. She displays the achievement with a pin on her chest of the robe of a miniature skull that comically smiles.
Abilities: Osteokinesis; Bone magic - Magic with the dealings of all things bones with some mending properties. She can keep someone from bleeding out, however she cannot close a major wound with out binding the skin through physical means. Otherwise, she would be recognized as a blood mage not a bone mage.
Clothing/Equipment: As a rule of thumbs, you keep extra clothes within a bag of fluid resistant fabrication. Although, she only has a single robe, and her extra clothing lean towards linen based rather than silky feeling fabric her robe is made from. This is because she mastered bone magic, not hithlain weaving, which is a profitable profession. She also carries a tome within inner robe pocket, the robes are bigger on the inside than they are on the outside, with nice pockets. She also carries another book, which is her journal. Selvin dons a pair of bone-based armbands, as well as leg bands. The masters say it is best to be uncomfortable for a fortnight than to be dead in a day. Males wear a bone chest under their robe, however it is rather uncomfortable for females, so she chose a nifty vest that carries different cool jars she can use for evocation. She actually learned a ritual for day of the dead, which enacts a circle whereas loved ones spirits are drawn towards the circle so to learn of traditions and sentimental reason. Strangely enough, the spirits are unable to describe the afterlife within this ritual. On her left arm is a brown sack filled with dust and shards of bone that weighs about ten pounds. She will sometimes tie it to her backpack, however it is not weather resistant, so she tends to hide in areas of quick access, or concealed carry.
Background/History: Selvin has never had a dull moment, unless you count reading as dull, yet she would disagree, as she has received plenty of paper cuts. The early life of her life was unmentionable really, because it mostly dealt with typical growing factors of chores, forest exploring, and traditions, however Selvin does not consider that part of her life bleak, because it was a step towards her specialization. Magic came natural to Selvin, which is why her family sent her away to be educated through the arcane arts after her twentieth year. She is fond of a part of the traditions of her family where they are sent to an area concentrated with the spirits of their ancestry, and elders, which was the making of her womanhood. She happened to fall in love once, however he passed away in the fires of devotion to a false god taught to him by a passing missionary. Through the years to follow she found passion through her art, versus physical means, and friends within the spirits she voyaged with. Selvin is bewildered with the pursuit of knowledge of magic outside of her circle, although she never is beguiled to be tempted to forsake her own practice; she does inscribe her experience with such skills, and creatures. She has currently voyaged the seas upon a boat crafted from bones, reticular fibers, and cartilage dense enough only to carry her weight. Selvin's boat is maintained through concentration, and follows the direction towards a direction even against weather resistance, which is currently towards a strong magical presence for which she has never felt before. She is currently at the base of her raft in meditation to preserve her energy, and keeping her body sustained through arcana.
lol potion of riverstrider
Imma read over after I get back from work
Banned for being allergic to numbers.
Squints
that's why we beat the Russians economy in the 1950's
Banned for making me want to get inside of them. First date is required first.
banned for trying to mimic Harley Quinn
Banned for not being a dog in a dog-classed society
one can say stop and the other is feral
Naaaah I played as a charlatan so it worked out
The position where they pin you up sideways
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