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9 Feb 2017 3:55
Current I am Spartacus!
30 Mar 2015 1:59
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Still a work in progress, but here is what I have thus far.
I shall be joining this glorious RP as well!

The short version of idea is that a group of scientists established a base away from their homeland to conduct AI research and were very successful in developing benevolent AI. Unfortunately their homeland were too fearful of the stereotypical "homicidal" AI and thus attacked. This resulted in the "War with no Casualties". This war actually had a lot of casualties, all of which were the AI and their creators. Some escaped and blah blah blah. More stuff happened.

I definitely won't be able to post ICly till the end of the month, but hopefully I'll be able to get a sheet up within the next couple of days.
I'm afraid that I'm going to have to step down from GMing, and RPing in general, for a while. Real life issues are leaving me with neither the energy nor motivation to RP at this time. Hopefully these problems will be resolved sometime next month, but I can not be entirely sure. If either @Goldeagle1221 or @Sigma want to continue the RP or do a reboot they can do so with my full blessing.

I apologize that it came to this, but at this point I felt that it would be irresponsible of me to just try to "power through". If, once I'm through all of this, there is still the desire to continue the RP or do a reboot I'll be more than happy to do so. Otherwise thanks for joining and sorry it had to end do to some issues I'm having to deal with.
<Snipped quote by Goldeagle1221>Yeah, I was a bit worn down yesterday so I just forgot that.
So @Darkspleen, I know we used to talk about this but just to affirm.
+ They're sleek, slim and agile
+ They have superior senses to humans, especially sight and coordination/balance
+ They are gifted in magic and all elves have at least a minor potential to use it
+ They are more attuned to the nature, gifted with longevity and resistance to diseases and some poisons
+ They have considerable focus on air cavalry and conduct some of their travels/trade by air
? Omnivores that can eat both plants and flesh (albeit there are certain human foods they can't eat)
- Frail and at average physically weaker than humans
- They are more sensitive to noises and odors (ie.: smells that humans barely feel are already repugnant to elves)
- Elves are less fertile, pregnancy is riskier and longer and overall their children grow up slower
- There are specific poisons that work on elves and nobody else
- Longevity means elves have a much stronger attachment to life and survival (might occasionally seen cowards)
- Generational shifts happen in only every few hundred years thus elves are somewhat stagnant and conservative in comparison
- When growing elderly elves assume tree-like features and once they die of old age they turn into trees
- Elves understandably have a different view on lumberjacks than anyone else...
- Elves are weak to cold forged iron, it burns their skin, makes wounds heal slower and noises made by cold iron bells can be disarmingly painful

As for how long elves live? I thought the average would be 200-300 years with the maximum around 500 years if not occasionally more. The point is that entire nations can rise and fall under the reign of just one queen in Yllendthyr. They also have fairly decent records on history as for them even thousands of years is like a hundred for humans.

Yea that's fine.
@Terminal Rewrite what you need to for the post to make sense, but let's get something up by Wednesday at the absolute latest. I'll be poking at the interest check tomorrow to see if I can wrangle up anyone to join in the West. That said I can't really guarantee anything in relation to any history that they'll want to have, though I will push for things that make sense given pre-existing countries in the area.

So I guess the short version is: Don't mention those two points too much in your post if you can get away with it.
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