Avatar of Jarl Coolgruuf
  • Last Seen: 8 mos ago
  • Joined: 7 yrs ago
  • Posts: 484 (0.19 / day)
  • VMs: 1
  • Username history
    1. Jarl Coolgruuf 7 yrs ago
  • Latest 10 profile visitors:

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Recent Statuses

1 yr ago
Current Ma! The sex roleplayers are being weird in the advanced tab again, Ma!
4 likes
4 yrs ago
Stack sats, print gats, distill vats, feed cats
1 like
4 yrs ago
We here at Cyberdine Systems have heard your demands and we answer your cries with "BullyBot". With the push of a button you can now automate all of your cyberbullying. The future is here. Embrace it.
5 likes
4 yrs ago
>using the phrase "normie" unironically
3 likes
4 yrs ago
They always ask me, "What the fuck are you doing!?" but never, "How the fuck you doing?"
11 likes

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Most Recent Posts

This seems like it could be fun.
@Jbcool It's "color" you humorously dishonorable mook.
Color me very interested.

Also, I love how that intro was written but this part:
The U.C’s ravenous need to eradicate Humanity has gone blind, it’s propaganda fueling a sort of ruthless savageness throughout the systems. Even the slightest hesitation can have you marked as a traitor and shot in the back.
made me laugh since I'm a Warhammer 40K nerd and all I now have this image in my mind of a bunch of aliens running around with bolters and chainswords like:
@Ithradine Alrighty then, thank you.
So I just joined and I have a question, I see that some of the squad roles are filled by NPCs but would it be possible for me to create an OC that replaces one of the NPCs roles? I was thinking of having the OC I'm making join the Silver Tigers but I want to make an Assault but the squad already has an NPC Assault.
@CowboyCommando Well that's an embarrassing amount of wasted time on my part.


Civilization Name: The Jiq Republic

Member of the Galactic Conclave?: No

Species Name: Yn'grol

Basic Description of Civilization: The Yn'grol have an unsavory reputation they have more than earned. This cunning race has carved out a niche for themselves in shady dealings and back door business on the galactic market. The majority of their civilization has essentially piggybacked on other galactic society and thrives off the need for dealers in unsavory and often downright illegal business. The Yn'grol are many things including but not limited to: slippery politicians, bloodthirsty lawyers, untouchable bankers, confidential smugglers, ghost-like cyber spies and mediums between the legal and the less so. They provide their services to other races in all manner of areas from levying financial weight to bribing on behalf of those who can't afford to be caught bribing and from helping corporate bigwigs exploit loopholes in contracts with their business partners to outright cyber spying for politicians to get dirt on their rivals. For all their shady dealings, Yn'grol are rarely pinned down by the law as they are notoriously good at covering their tracks. They have the dirtiest clean grasping appendages in all the galaxy.

A notable strong point of the Yn'grol civilization is its adaptability; like a parasite with a broad range of hosts. If their business with one race suffers, it will deal a blow to them but will not be catastrophic as they can still thrive off other races. This facet of their civilization is, however, a double-edged sword. The traits that make their civilization so adaptable are also weaknesses. Feeding off the resources of other species has led to very advanced transport systems, but a lacking in their own production and resource gathering. The Yn'grol also have a comparative lack of territory as they do not really need it as they acquire most of their goods and materials from other species.

Interestingly enough, the Yn'grol have very little in the way of an official military. War is not unknown to them but war in the conventional sense is a practice that faded from their society long ago. Wars for the modern Yn'grol people are not fought by soldiers armed with guns and commanded by generals, but by bankers armed with hackers and commanded by wealthy business owners. The ceaseless corporate infighting within their society has resulted in arms races of politics and cyber weapons that has made the Yn'grol civilization as a whole nigh untoucable in cyberspace and in the galactic courtroom, but their real weakness shows on the battlefield. Yn'grol cargo transports may be armed and guarded but these defenses are almost all privately owned and would be almost impossible to organize into anything resembling a cohesive military. These security forces are merely a deterrent for piracy and are individually not prepared to handle any serious offensive by hostile civilizations; offensives in the physical world anyway.
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