Avatar of joeycbee
  • Last Seen: 1 yr ago
  • Joined: 10 yrs ago
  • Posts: 1303 (0.36 / day)
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    1. joeycbee 10 yrs ago

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Recent Statuses

8 yrs ago
It's hard to win a arguing with a smart person, but it's dame near impossible to with an idiot. - a wiser wookie
8 yrs ago
It is absurd to divide people into good and bad. People are neither charming or tedious.
8 yrs ago
Screw mid-term exams...
1 like
9 yrs ago
Alright, tomorrow I'm going to take a break of this and get some fresh air, so I won't be on for a full day
9 yrs ago
I'm going to universal for the week. ill try to post as much as possible but ill be busy.

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Most Recent Posts

Angela thought for a moment thinking of all the factors. Yes it was true that the Shopping district was most likely looted already but big brand stores always had a abundance of supplies there and most people that looted the area didn't get far before they were attack either a zombie or possible even a other human. Then there was the living complex, it would probably be less crowded with the undead but not as many useful things. All that would probably there would be food and water and maybe a little dust. They would also have to raid a lot of house if we assume that each house had a family of 4 and was supplied with food for at least a week. There could be potential survivors within a house and they could prove useful fighting against the undead."I think we should go to the shopping district. There might be a lot of undead but there's only so much a person or even a group can carry so it should still have plenty of supplies. The increased amount of undead also might scare off others that would otherwise loot the area as well. If we go to the housing there will probably be less of everything we currently need but there could be survivors in the area, if were looking to take more people in. We could also, instead of sneaking around, use the opportunity to kill some undead and retake a bit of land while looking for supplies in either area, regardless we will have to kill the undead eventully, besides the more we kill today the less we have to kill tomorrow." she said in a monotone voice, not grasping how big the number of undead there are. she knew the number was big but to her it was just a number.
Angela


Angela sat herself in her favorite hallway and lend against the wall reading her book while practicing her vanish. The reason it was her favorite hallway is because no one came through this hall and the few that do pass within seconds. Today however that was not the case, there seemed to be quite a ruckus going on in a nearby door. She thought about sewing their mouths shut or at the very least shushing them but it wasn't like it was her hallway so she got up and tried talking to them to see if they were going to leave soon. She practicly was millimeters away from touching Bluu and watch as Nix pulled Cerry down and they both began to giggle. "Well I don't see how falling down is funny, was there something I missed beforehand." Angela said behind Bluu, with her head over his shoulder, as she popped into existence. She hated small talk but she found that she usually gets what she wants if she isn't so direct or as other people say if she is polite.
so am i accepted @Blueflame?
@Aquanthe So they way it works is there a initial cost of energy to use her ability then it slowly drains her energy for a much lesser cost. She could hold a team of people (4) invisible for about 2-3 minutes but she can cloak herself for about 30 minutes, though in battle its about 5-7 minutes since shes constantly popping in and out of it. the biggest she was able to cloak was a armored car for about 30 sec with a team in it.
@Aquanthe@Blueflame My cs accepted?

Mind if i join the RP, if you're still accepting that is.
A new rpm and you didn't tel ME?! Count me in if there's room.
Well I'm ready.
Please go to the interest check I mentioned you in. I wanted to put it in there a sort of changed story but not really.


It's ok? I'm just really confused what you were trying to say. I assume you edited the description of the rp.
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