• Last Seen: 8 yrs ago
  • Joined: 10 yrs ago
  • Posts: 93 (0.03 / day)
  • VMs: 1
  • Username history
    1. SimYouLater 10 yrs ago

Status

User has no status, yet

Bio

User has no bio, yet

Most Recent Posts

@AkaylaTheWriter @DiamondBlizzard

I'm willing to keep playing if we've got a new player. Just say the word.
The Gadgeteer (Hits: N/A) Mk.II Armor PsyCoins: N/A Aether: N/A Inventory: GamePlayer X+, 5 GamePlayer cartridges, Psychic Wallet The Gadgeteer put away the GamePlayer X+ as he scanned the area for cameras using his goggles. Somehow the Merchant had managed to construct this place without attracting the attention of the locals, and even managed to ensure no cameras were in place here. "We'll help you recover the craft, but do you have a way of locating it Miss..." the Gadgeteer trailed off in Latin.
The Gadgeteer (Hits: N/A) Mk.II Armor PsyCoins: N/A Aether: N/A Inventory: GamePlayer X+, 5 GamePlayer cartridges, Psychic Wallet "Wait, so you use a vehicle?" the Gadgeteer asked her in Latin. "Where did you leave it?" He turned to the Traveller and Solver. "You two do know that once one timeskipper leaves a timeline, the timeline locks onto heir destination and forced anyone who leaves after them to arrive at the same timeline for about one month afterwards, right?" he explained in English. "So for better or worse we're stuck with each other. Is there any chance that you can join us and help us recover this woman's timeskipping machine, or are you going to try and stay here for a month and pretend we never existed?"
Video Gadgeteer Q1 Winter, 1994 HQs: Medicine Hat, Alberta (CA/US); Komatsu, Ishikawa (JP) $198,639,500 (was $248,639,500) --- Game Machine CD marketed! A new CD add-on for the game machine has been marketed worldwide! The campaign is huge and everyone knows about it! (No ideas as to what actually happens, sorry...) (-$50,000,000 for 5 Mega ad campaigns)
The Gadgeteer (Hits: N/A) Mk.II Armor PsyCoins: N/A Aether: N/A Inventory: GamePlayer X+, 5 GamePlayer cartridges, Psychic Wallet "I'm the Gadgeteer." he responded. "She hasn't gotten the chance to say her name..." the Gadgeteer motioned towards the Privateer "...but she comes from a timeline without the English language, so I guess I'll have to translate for her? Also I think they were after you for the same reason they were after us. They want to know how we got here, and they're willing to take extreme measures to do so. There's security cameras everywhere in this timeline." He watched as the Solver put the Data Card into the device. "Wait, you've been to that timeline?" the Gadgeteer asked, taking out the GamePlayer X+. "I got this from a timeline where the DualGear exists! It was new when I got it, apparently the John Hails guy I gave it to wanted to reverse engineer a pair of Augmented Reality goggles I had so his company could outdo a rival game developer?"
The Gadgeteer (Hits: N/A) Mk.II Armor PsyCoins: N/A Aether: N/A Inventory: GamePlayer X+, 5 GamePlayer cartridges, Psychic Wallet The Gadgeteer approached in a hurry when he heard the word concussion. "Okay, someone carry this guy to that rail cart over there. You want to know if he's got a concussion?" he said, pinching the guard's arm. "He's unconscious. Definitely a concussion. He's gonna need medical help." "I believe I can take care of that!" the Merchant said, arriving at the scene. He clapped his hands and two large brass automatons lifted the guard into a stretcher. They placed him in the back of the rail cart and put it in full reverse, disappearing into the dark tunnels. "They'll drop him off somewhere he can be quickly found by his co-workers. Now then, I believe I missed you two!" the Merchant said, turning to the Traveler and Solver. After going through the same sales pitch as he did with the Privateer and Gadgeteer, the Merchant tossed a Psychic Wallet each to the Solver and Traveler, invited them to look around, and swiftly returned to his store. "So I guess you two are timeskippers too?" the Gadgeteer said to the Traveller and Solver.
Pixel Power Magazine Q4 1993 Bash Fighters Mayhem - 8.0
Video Gadgeteer Q4 Fall, 1993 HQs: Medicine Hat, Alberta (CA/US); Komatsu, Ishikawa (JP) $248,639,500 (was $152,877,000) --- Game Machine CD? CD prices have been steadily going down as the decade progresses. Video Gadgeteer, already losing market to the Big Box and Elder Dragon System, may be looking to rejuvenate the Game Machine with a CD add-on. They have recently placed ads looking for experts in optical media and have hired some gaming industry prodigies "to create larger games". They might be worried about the impact of additional customer expense and the pitfalls of having the device developed by a third-party who they would have to sign a contract with, thus the ads. As for larger games, CDs have more storage space than many programmers know what to do with. A successful game on a CD system will need quality AND quantity.
Pixel Power magazine Q3 1993 City of Animals - 8.0* *Great story, not much substance to gameplay...
The van, not exactly well-maintained in a "police" force that was paid in the equivalent of dollars a day, blew a tire and skidded in an arc to the right, smashing through a set of rusty iron bars meant to block off a large drainage pipe. The van rolled down the pipe, picking up speed as it descended into the darkness. Finally, and seemingly illogically or ominously, a light could be seen ahead. The van plopped out of the pipe and into the inter-timeline bazaar, landing nose-first which knocked out the driver. The unbalanced vehicle then rocked onto its back and was stuck upside down with the Traveler and Solver inside.
© 2007-2024
BBCode Cheatsheet