[url=http://fc07.deviantart.net/fs71/i/2013/023/c/d/twilight_sparkle_2_0_by_stickfigurequeen-d5shr7o.png]Inspired by this that I found while looking for...well inspiration;[/url] so I have to pitch this as a character idea. What would a Mass effect game be without an AI component? Spectral Ether Equestian Construct: S.E.E.C (Seek ) Name: Seec: Model R. Called a 'Seeker' by most. Appearance: Seekers' appearance is that of an earth pony, a minty green color with lavender eyes. It's hair and tail simulations are a cool-sky blue long and whispy, as if she were floating in water. It identifies as female. The cutie mark is default on model type, a big lavender 'R', though it can change this to a verity of options. About SEECs: A unique type of golem made to work specifically on space colonies, stations, and ships. Given they take less space and weigh next to nothing compared to the heavier golems uses on Equis. They are Magic based AI's who's bodies are projected, solid ether from various floating orbs. While not particularly sturdy, especially not when it comes to combat, they are able to physically interact with objects, all be it at the overall level of physical strength of a middleschooler, before their body is threatened with structural integrity issues. Their projected bodies are quite destructible but as long as the Core of their projection unites is undamaged they are still alive. They are able to retreat into their core to more easily move about or to be easily stored. While they have trouble producing any kind of lethal amount of force they can fire fairly forceful blasts of kinetic energy and put up very powerful shields. Where they truly excel is interacting with tech and magic They are able to interact with just about all known types of both if they have the magical and processing power to do so. Primary non combat uses: Analysis, communications, recon, recording data, and ship/weapon/system maintenance. Primary Combat uses: Defense, Interference, saboteur, decoy