[hider=General of Irea, Farsine] *Image pending* [b]Name:[/b] Farsine [b]Age:[/b] 29 [i]b.841[/i] [b]Gender:[/b] Female [b]Birth Nationality:[/b] Irean [b]Current Allegiance:[/b] Irea [b]Class:[/b] Paladin [b]Equipment:[/b] [i]Silver Lance; Steel Sword[/i] [b][u]Biography & Personality[/u][/b] Farsine has dedicated the entirety of her life to the service of her country and King. She has put their needs before all others, including many of her own ‘personal’ desires. She has spent the majority of her life bettering herself for the sake of her Kingdom. Her obsession (as some might call it) to duty can often get in the way of her finer personality traits, making her look stoic and unimpressed. Both are at least partially true—she’s not easily impressed and believes composure of ones emotion’s is an important thing. And she finds it nearly impossible to smile or laugh or cry when there are things to be done, things of battle and of politics and protection. The passion she has for her country has been with her throughout almost all of her life. As a young girl she was inspired to the cause of the Royal Knights by her father, who had also been a General of Irea many years ago. He had worked tirelessly to assist the young Kingdom of Irea and is largely responsible many of the current military implements. And Farsine always claimed to see a spark in his eyes, a spark which told her how much meaning the work he was doing gave his life. Due to her devotion Farsine has done a prime job of fulfilling her father’s legacy, she has surpassed many of her age in both position and skill. [/hider] [hider=Mona] *Image Pending* [b]Name:[/b] Mona [b]Age:[/b] 19 [i]b.852[/i] [b]Gender:[/b] Female [b]Birth Nationality:[/b] Rausten [b]Current Allegiance:[/b] Saint Latona and Healing the Wounded [b]Class:[/b] Cleric [b]Equipment:[/b] [i]Heal; Vulnerary[/i] [b][u]Biography & Personality[/u][/b] Mona is a young cleric from Rausten who left her country shortly before the war to heal people throughout Magvel. After Renais’ attack on Irea she has mostly lingered around warzones assisting after battle those who have been wounded—on both sides. She is a stubborn and passionate woman who is touched greatly by the sorrows and sympathies of those around her. [/hider] ---- [hider=Second Prince of Renais, Laures] *Image Pending, Age Pending* [b]Name:[/b] Laures [b]Age:[/b] [b]Gender:[/b] Male [b]Birth Nationality:[/b] Renais [b]Current Allegiance:[/b] Renais [b]Class:[/b] Lord [b]Equipment:[/b] [i]Steel Lance; Javelin; Vulnerary[/i] [b][u]Biography & Personality[/u][/b] In the aftermaths of the War of the Hero-Twins and the time since Renais grew as a country. It expanded and flourished to the point where more than a few might call it the Greatest Nation of the current time and with Frelia and Rausten as close allies it made a Golden Alliance. And for this Renais a good King was much needed. King Edmurre was a good man [i]and[/i] a good King. Not only did he desire peace and prosperity for Renais, but for all of Magvel as well. He dreamed of a continental Golden Age—a dream he passed to both his children. Eldys and Laures grew up with many stories to inspire them. They heard stories of long, long ago—stories now made more of myth than of actuality. And they were told stories of their Great-Grandfather, King Ephraim and his battle against Fortimiis. But they also heard often of a world without strife or turmoil, a world in which all of Magvel could improve. For the young Princes’ these stories influenced their later life greatly. From the stories of war they garnered a desire for strength of combat. In the arts of melee and combat Eldys always proved the superior of the two, much as he did in birth-right. Laures could not help but envy his brother at times. However, he also knew he would have envied Eldys much more if he hadn’t understood the pressures which were placed on the Crown Prince. Despite being second-best Laures never did turn from the path of combat and strategy, knowing there was always a possibility that his skills might prove exceedingly useful someday. In addition to these trainings in war he also employed much of his time into the studies of history and philosophy. Throughout King Edmurre’s life Laures held military position and directly commanded a force of fair size, nevertheless, it was not until after his father’s passing that Laures was promoted to significant military position. One of the many choices his brother made which he quickly called him out on. After King Edmurre’s passing, Laures could oft been seen disagreeing and arguing with his brother. Prince Laures is said to have cautioned the new King against starting a war and openly differed with the King’s choice after the invasion of Irea. It is rumoured that this open defiance was what caused King Eldys to assign Laures to a position outside the Capital. [/hider] --- [hider=Captain Santiago of Jehanna]*Image Pending* [b]Name:[/b] Santiago, also [i]"San"[/i], [i]"Captain"[/i], or [i]"Ago"[/i]. [b]Age:[/b] 28 [b]Gender:[/b] Male [b]Birth Nationality:[/b] Jehanna [b]Current Allegiance:[/b] Whoever’s filling his Purse [b]Class:[/b] Mercenary [b]Equipment:[/b] [i]Steel Sword; Zanbato[/i] [b][u]Biography & Personality[/u][/b] [hider2=Santiago’s Mercenaries] [i]a.k.a. Santiago’s Vanguard or The Desert Vipers[/i] Prior to the year 867 (and since who knows when) the mercenary troop was known as [i]The Desert Vipers[/i] a name which nearly everyone found to be impossibly unappealing, yet none ever tried to change. [i]The Desert Vipers[/i] is a mercenary group which comes from Jehanna and has been around for longer than anyone can remember, due to the numerous name changes it has had throughout its existence no-one can determine exactly when it got its start. Considering the line of work it belongs to the line-up isn’t the same for very long either. However, the long history of the group is not important. What [i]is[/i] important is their recent history. In 859 at the age of 16 Santiage joined the Desert Vipers. At the time they were kicking up quite a fuss for their talent and he found the life of a mercenary to have a strong lure to it, most notably the sound of coins jingling in a full purse. While he has made claims that there were other reasons for which he chose the road of a hired sword, he’s never backed them up. At the time he couldn’t understand [i]why[/i] he’d been accepted into the Desert Vipers as back then they had some of the best aiming to join them. Of course it didn’t take him too long to realize they were playing a quantity and quality game. Not that he couldn’t hold his own in a battle still he was [i]nothing[/i] compared to many of the candidates—and he knew it. When describing his first few battles with the Vipers he details that he mostly flailed around until the end and wouldn’t have made it through if not for the much more talented fighters around him. But Santiago was a quick learner and he knew the major rule of the mercenary game—you have to be good at it to continue. It was his fifth or sixth battle when things first went fervently off-scale. The Vipers suffered their first significant defeat in a long while; this included many deaths and damage to their reputation. For several years after this point the group took more menial jobs while attempting to gather more members. However, three of the members still gave the company a good reputation—The Captain Joren, The Youthful but Dangerous Santiago, and the Young Mage Devonte. Eventually the group picked up some recognition again and started to recruit more. During 861 they intentionally stayed out of the coup despite several members protests to join a side (or at least accept a contract from one side). By 863 they were beginning to make a bit of a name for themselves again and in 864 they recruited a young girl whom was called [i]Marie[/i] by both Commander Joren and Santiago. She would end up to be one of the long lasted members, despite the youth in which she joined. For a good while things were silent. They took jobs, some members died, some new ones joined. And then came 847. During this year a particularly nasty feud between two Guilds cultivated into war. Both sides were trying to obtain as many mercenaries as possible and The Vipers ended in the conflict. It was the worst battle which many in the crew and ever experience and the last battle for many others. The Vipers were decimated, leaving only a handful of members still surviving. Even the nearly invulnerable Commander Joren perished. However, those who made it out alive gained a good deal of renown for the battle and were much more sought-after. Santiago especially had done enough slaying to earn himself some fair praise. And praise he did earn, enough that he was charged as the new Commander of the Desert Vipers, which he nearly instantly renamed to [i]Santiago’s Mercenaries[/i] or [i]Santiago’s Vanguard[/i], for flashier situations. And when around his comrades as a joke he has been known to call it [i]Vigilante Vanguard Vipers[/i]. Despite the name change more than a few people still refer to its previous name. Currently the group consists of only a few members, surviving in its smallest size at only five members: Commander and Captain Santiago; Devonte, the Spellslinger who’s been with the group longest of all; Marie their talented swordswoman; ______________________; and the newest addition, Itho. [/hider2] [/hider]