[hider=Ezo Honshu][center]Name: Ezo Honshu --- Alias: Ezo the Wolf, Hell’s Army --- Age: 41 --- Gender: Male --- Rank: Tsuchikage --- Appearance: [img= http://cdn.myanimelist.net/images/characters/16/80686.jpg][/center] --- Personality: Ezo is gruff and distant, taking in everything and giving up very little in return. He doesn’t like having to do things, and he can usually be seen lazing around Iwagakure to avoid having to do work. He’s mildly alcoholic, and he says that he doesn’t like how he acts when he’s sober. By that, he means he doesn’t like it when he shows his emotions openly. Yup, when he’s sober he’s a lot more open with his feelings and emotions. Extreme amounts of alcohol can have the same effect though, with the added benefit that he won’t remember the consequences of telling the world that he’s a big softy, so… yeah, he sees no reason to ever be sober. The one exception to that is when he’s going to battle. For war, a clear mind is a must. Ezo on the battlefield is a cruel force of nature, raising an army in an instant. One second he’s one man with an anachronistic hat, the next he’s brought forth an army of walking dead, stone giants, and ungodly beasts. He has no emotion at all when he’s warring. He isn’t allowed to feel for his enemy, for the Tsuchikage must only think of his own people’s well being. Any who would bring harm to the people of the Land of Earth forfeit their right to live. --- [center]Village: Iwagakure[/center] --- History/Background: Ezo was born a farmer, his parents farmers on what was the border of the Land of Earth and the Land of Stone. His family owned a large amount of land and always grew surplus crops, but despite this they grew up in poverty. They had enough to survive, nothing more or less. His parents gave up all of the excess harvest to the starving families from the Land of Wind. Once a month, Ezo’s father travelled all the way to the ravaged Sunagakure and gave away all of that month’s harvest. He never looked happy to be doing it, he never looked happy about very much, and Ezo wondered why he did it then. When he asked, his father just said it was something he had to do. He didn’t see it as a good deed or a charity, merely as something he had no choice in. People were starving. He had food. It was his responsibility to feed them. Ezo didn’t understand what that meant at the time. Other farms surrounding Ezo’s family’s fell victim to raids and attacks by starving nomads, but never theirs. Ezo thought it was because the people saw what his father did for them, but that was just a child’s idealized perception. In reality what kept their farm safe was the wolf god that protected their land. Fenrir, king of the wolves. Many tried to attack their farm. Ezo never realized that because Fenrir destroyed them before they ever came close. Ezo’s father had contracted Fenrir, but he couldn’t control the wolf king. The most he had been able to reign in Fenrir was convincing the wolf not to go fight when the bijuu were rampaging. Ezo was always laid-back, even growing up. He frequently disappeared from home, sometimes for weeks at a time. He’d always reappear though, sometimes with a story about following a river or an animal and getting lost, sometimes with a tale of abduction by roaming bandits, sometimes just saying he’d been “out.” Occasionally Ezo would follow Fenrir around, much to the wolf’s displeasement. It took years, but eventually the displeasure melted into quiet toleration. He’d never say it, but Fenrir deeply cares for the boy. Now forty-one, Ezo is still a boy to Fenrir. Ezo left home when he was twenty and traveled to Iwagakure to become a ninja. He was shocked to learn that most children began learning to become a ninja at a young age. Ezo was the oldest in all of his classes. That didn’t last long though. Somehow he already knew and used everything about chakra control without realizing it. He had been doing it all his life without knowing it. The instructors ended up having to train him differently from the other rookies. Ezo never went through many of the steps a normal genin would have. Because of his age and skill level, he was practically pushed into becoming a chunin. Imagine his surprise when he learned that people tried year after year to become what he had achieved without even trying. Ezo went back home for a while once he thought he’d learned enough about being a ninja for one trip. Before he got there, the young man found his path blocked by a wall of fur and teeth. Fenrir, come to see if the boy had become stronger. Ezo refused to fight the wolf, and was thrown about like a stick in a hurricane. He still walked through the front door of his home at the end of the night though. Fenrir hadn’t been serious in his strikes. The young man’s shining moment came when he was on the road walking back to Iwagakure. Smoke. Turning back to the southeast, Ezo saw that the land on the border of the Land of Earth and what had been Kusagakure was burning. He ran to help, but the fire and smoke was too much. Fenrir watched from atop a nearby mountain as the young man tried in vain to save everyone. The wolf could see that the boy would not be able to save more than a handful of lives. Of course, the wolf would never have stepped in to put out the fire. It just wasn’t something he did. Fenrir was turning to leave when he saw Ezo do something incredible. He created a thunderstorm out of the cloud of smoke. The massive storm put out the flames, and it continued to rain for days before breaking apart. Fenrir caught the falling Ezo, unconscious from whatever technique he had used to change the sky to rain, and carried him all the way to Iwagakure. It goes without saying that a gigantic wolf kicks the hell out of a pumpkin carriage as far as entrances go. Everyone in Iwagakure eventually heard about the dead man carried into the village by the gigantic beast. Stories of Ezo’s death were greatly exaggerated. He didn’t die. In fact, he woke up before the sun had fully risen on the next day. He was badly burned from the lightning inside the storm he had created though. The Tsuchikage himself was there to greet Ezo when he woke. The kage had a whole monologue prepared to interrogate the boy on his actions. Many of those he had helped had been citizens of Kyokujitsu no Tochi, which put the kage in a strange position. Whatever he had been about to say was blown off. Ezo rushed right out the door despite his injuries, found Fenrir outside the village borders, and rushed back to the scene of the fire. The only person there was an older woman, standing among the burned remains of buildings as the rain continued to fall. The woman was friendly, thanking Ezo for his actions. Later on he would learn he had been talking to Satomi Ryukoku, the wife of the man he had blown off to rush back to the fire. As they spoke, Fenrir heard a sound. It was annoying. It was a child. Ezo took the child to the temporary shelter where all the survivors of the wildfire were gathered, but no one claimed the child. The Tsuchikage’s wife was curious to see what the man would do, and she was not disappointed. He took the child in as his own. That told her everything she needed to know about who Ezo was. She didn’t forget about the strange man with the giant wolf, even as years passed. She watched the man’s actions always. So when Takai Ryukoku, the Tsuchikage of the Sky, died of illness, and his final will read aloud before all who attended the event, Ezo Honshu was named his successor. Satomi played more than a small part in that appointment. --- Combat Style: Overwhelm the opponent with numbers. He is primarily a long-range fighter, but he’s just as dangerous up close. He is ruthless when it comes to those attacking his people. He basically lets his summon do what it wants on the battlefield; unless there are people he doesn’t want dead in the area. Tools: The basics (kunai, shuriken, and all that other junk), a large metal crossbow across his back (it reloads automatically), and a single large metal arrow. --- Chakra Nature: Earth, in addition to being adept in Lightning, but he knows how to use all of the natures. --- Kekkei Genkai: None --- Special Traits: An immense chakra reserve High kenjutsu skill, even though he doesn’t carry a sword around Incredible spatial awareness Reads the flow of a battle with ease Can shoot the wings off of a fly from a quarter mile (His record is five miles, but it wasn’t moving and he was using chakra threads to track its location, so he doesn’t count that one.)[/hider] [hider=Jutsu][url=http://naruto.wikia.com/wiki/Earth_Release:_Earth_Spear]Earth Release: Earth Spear[/url] [url=http://naruto.wikia.com/wiki/Earth_Release:_Earth_Flow_Spears]Earth Release: Earth Flow Spears[/url] [url=http://naruto.wikia.com/wiki/Earth_Release:_Moving_Earth_Core]Earth Release: Moving Earth Core[/url] [url=http://naruto.wikia.com/wiki/Earth_Release:_Mutability]Earth Release: Mutability[/url] [url=http://naruto.wikia.com/wiki/Earth_Release_Resurrection_Technique:_Corpse_Soil]Earth Release Resurrection Technique: Corpse Soil[/url] [url=http://naruto.wikia.com/wiki/Earth_Release:_Earth_Mausoleum_Dumpling]Earth Release: Earth Mausoleum Dumpling[/url] [url=http://naruto.wikia.com/wiki/Earth_Release:_Mud_Wolves]Earth Release: Mud Wolves[/url] [url=http://naruto.wikia.com/wiki/Summoning:_Iron_Maiden]Summoning: Iron Maiden[/url] (his is in the form of a wolf’s jaws) [url=http://naruto.wikia.com/wiki/Amplification_Summoning_Technique]Amplification Summoning Technique[/url] [url= http://naruto.wikia.com/wiki/Chakra_Threads]Chakra Threads[/url] [url= http://naruto.wikia.com/wiki/Puppet_Performance:_Skilful_Achievement_with_a_Human_Body] Skilful Achievement with a Human Body[/url] [url=http://naruto.wikia.com/wiki/Lightning_Beast_Running_Technique]Lightning Beast Running Technique[/url] [url=http://naruto.wikia.com/wiki/Lightning_Release:_Electromagnetic_Murder]Lightning Release: Electromagnetic Murder[/url] [url=http://naruto.wikia.com/wiki/Lightning_Transmission]Lightning Transmission[/url] Name: Earth Release: Stone Goliath Rank: A Range: Any Nature: Earth Type: Ninjutsu (Puppet) Effect: Ezo creates a humanoid statue out of stone, ranging in size from that of a normal human (useful for fooling enemies and reconnaissance) to an enormous giant (useful for subduing Fenrir and general wrecking shit). Ezo controls the statue like a normal puppet, but he can also see through the puppet’s eyes and use his jutsu through the puppet. Any damage is easily repaired by taking in new stone. Weakness: Figure it out on your own. Name: Thunder Release: Spider Bite Rank: A Range: Long Nature: Lightning Type: Ninjutsu Effect: Weaves a chakra thread through the target’s nervous system and then runs electricity through the thread, paralyzing the target and making them unable to control their body. Weakness: Figure it out on your own. Name: Perfect Counterfeit Technique Rank: B Range: None Nature: Copy Type: Copy / Hiden Effect: Makes a perfect duplicate of the target. The target lasts until the chakra used to create it is depleted or the user releases the jutsu. While it can duplicate living things the created copy would not be alive or able to move or attack on its own, so a copy of a person would basically just be their lifeless body. Ezo must be touching the thing he is duplicating, but he can use the technique with a short delay. Weakness: Figure it out on your own. Name: Summoning: King Wolf Rank: A (Getting said King Wolf to follow orders: S++) Range: Any Nature: Space-time Type: Summoning Effect: Summons a giant wolf covered in steel chains. The wolf towers over the tallest of trees and buildings and is unbelievably strong, its chains carve fissures in the ground as it moves. The wolf’s name is Fenrir. He is 100% pissed off 100% of the time, and Ezo almost always has to beat him into submission before he’ll do what Ezo tells him to. Fenrir himself uses wind techniques, sucking in air like a powerful vacuum and then shooting it out with explosive force, but there is very rarely an enemy Fenrir can’t destroy with his claws and jaws alone. His bark may not be quite as bad as his bite, but it’s still pretty bad on its own; the great wolf’s howl is powerful enough to uproot trees. (Much of Fenrir’s power is held back by the chains covering his body, which can only be removed if the conditions of Ezo’s Amplification Summoning Technique are met.) Despite what Fenrir says and does, he is glad that Ezo is his partner and would protect him and his daughter with his life. Weakness: Figure it out on your own. [/hider] [hider=Fenrir’s Techniques] Name: Wind Release: Pressure Blast Rank: S Range: Long Nature: Wind Type: Ninjutsu Effect: Fenrir sucks in air and releases it in one cataclysmic blast. The blast has been shown as powerful enough to carve a hole through a mountain range, and Fenrir claims to have used it against a Bijuu in the past. Weakness: Figure it out on your own. Name: Wind Release: Land of the Dead Rank: S Range: Short (but Fenrir is very big, so that short is still pretty long) Nature: Wind Type: Ninjutsu Effect: Fenrir sucks all of the air from a spherical area in front of his mouth. When he closes his jaws, the vacuum collapses in on itself, crushing anything still alive inside. Weakness: Figure it out on your own. Name: Wind Release: Dust Devils Rank: A Range: Short-Long Nature: Wind Type: Ninjutsu Effect: Wolf-shaped creatures made of dust and air are created wherever Fenrir steps. These wolves act on Fenrir’s orders and are incredibly difficult to get rid of. Fenrir can experience what the wind wolves experience. Weakness: Figure it out on your own. [/hider] And his daughter: [hider=Mayonaka "May" Arashi][center]Name: Mayonaka “May” Arashi --- Alias: May of the Iron Blood, May the Untouchable, Hell’s Second --- Age: 23 --- Gender: Female --- Rank: Jonin, and the Tsuchikage's assistant --- Appearance: [img=https://lh6.googleusercontent.com/-kq1bQWuWiA0/UmGwevV6nrI/AAAAAAAABqM/cYdUNtU_zJ0/w702-h439-no/434069_devushka_kimono_luna_noch_cvety_flejta_muzykalnyj_1680x1050_%2528www_GdeFon_ru%2529.jpg][/center] --- Personality: May is sharp and quick, ready to knock you down the moment it’s safe to get back up from her last attack. She’s also very kind and considerate to anyone who isn’t Ezo. She’s the one who’s always stuck with the job of tracking down the kage when he’s skipped out on his work. Her patience for that man is long past running dry, and one of these days she swears she’ll kill that good-for-nothing bum. --- [center]Village: Iwagakure[/center] --- History/Background: May was just a baby when Ezo found her. Well, actually it was Fenrir that found her and then told Ezo. Nothing is known about who her parents were, and no one else with her unique kekkei genkai was found among those displaced by the fire to point her in the direction of any family members that may or may not still be living. She was found in the charred remains of a village that had burned to the ground just the day before because he’d been too slow to act, and Ezo couldn’t just leave her there. He picked up the little girl and took her back home. Ezo wasn’t very good at being a dad, to put it mildly. Starting with trying to feed a toddler a steak the first night he brought her home, he never really got any better at raising her. May wouldn’t have had it any other way. He raised a girl the best he could, and she turned out all right, if she’d be allowed to say so. Ezo never lied to her about who she was and how he had come to adopt her, but she’s never shown any interest in trying to find her real parents or relatives, even when she learned of other Koton wielders living in Kyokujitsu no Tochi. She wasn’t interested in a life she might have had. May was raised to be the only thing Ezo knew, other than being a farmer because Ezo really didn’t want to go back to being a farmer, and that was a ninja. He taught her how to fight, how to strategize, how to get other people to teach her math because he couldn’t have if his life depended on it, and he even taught her all of his techniques, in addition to teaching her how to control her kekkei genkai so that she could use it without hurting herself. She’s the only one other than Ezo that Fenrir has allowed himself to be summoned by, and even then the wolf almost ripped her head from her spine for it. She was terrified of the wolf for quite a while, but now she knows how to handle him, and their relationship is… less murdery. Ever since Ezo became the Tsuchikage, May’s had to think of herself more and more as the parent in their relationship. Ezo would rather disappear and show up days later on some stranger’s roof half-naked and still sleep till noon after that than make sure that his country is running smoothly. So while Ezo may be the official kage, May is stuck doing all of the real work for him. She can’t be too angry with him though because whenever there is trouble in the Land of Earth, he’ll be the one there to protect his people from harm. But still, the paperwork! May doesn’t know it yet, but Ezo is preparing her for the time when he can step down and have her take over as the Tsuchikage. He’s taught her all he can as far as jutsu and fighting go, and he fully believes that she’ll surpass him in strength in the coming years, and she’s already learning everything about managing a nation during his time as kage, when he can take the blame for any mistakes she may make. --- Combat Style: Up close and personal, taking full advantage of her near physical invulnerability. In contrast to Ezo who would rather stand in one place and attack from a distance, she rushes her enemies and cuts them down in a flurry of spinning metal. --- Tools: Just the basics (kunai, shuriken, and all that other junk) and a scroll to summon spare clothes (her invulnerability unfortunately doesn’t extend to her clothes, and she has a bad habit of throwing herself into attacks). --- Chakra Nature: Earth, mixed with Fire to create… --- Kekkei Genkai: Steel Release --- Special Traits: Speed through the roof and immovable physical strength Kenjutsu skill on par with Ezo’s Impervious to most physical injury Good balance[/hider] [hider=Jutsu][url=http://naruto.wikia.com/wiki/Steel_Release:_Impervious_Armour]Steel Release: Impervious Armor[/url] [url=http://naruto.wikia.com/wiki/Summoning:_Iron_Maiden]Summoning: Iron Maiden[/url] (hers actually looks like an iron maiden) Name: Steel Release: Iron Blood Rank: S Range: Short Nature: Steel Type: Ninjutsu Effect: Any physical injury to May’s body is stopped by her metal blood and triggers deadly steel spikes to blossom from the wound instead of blood. The liquid metal then seals the wound and hardens. Weakness: Figure it out on your own. Name: Steel Release: Iron Wolf Rank: B Range: Mid Nature: Steel Type: Ninjutsu Effect: May creates a lifelike wolf out of metal. It is incredibly strong and fast and reacts to May’s commands instantly. While active, May sees out of the wolf’s eyes as well as her own. Because the dual vision gives her a headache, she often closes the eyes she wishes to see as the wolf’s vision and has it close the other. She can leave the wolf with simple standing orders, but complex commands require her direct attention. Weakness: Figure it out on your own. Name: Steel Release: Iron Cannon Rank: B Range: Long Nature: Steel Type: Ninjutsu Effect: A very short piece of iron emerges from May’s palm with such speed and force as to launch whatever she’d holding over the far horizon, or at least a few dozen miles away. Weakness: Figure it out on your own. Name: Steel Release: Iron Forge Rank: A Range: Short Nature: Steel Type: Ninjutsu Effect: May shapes her metal blood into any shape she desires and then solidifies it to use as a weapon. Weakness: Figure it out on your own. Name: Earth Release: Roulette Vacation Rank: B Range: Short (A very long short) Nature: Earth Type: Ninjutsu Effect: Creates a deep depression in the earth, with May in the center and tall sloping walls forming a bowl. The entire structure spins at high speed, disorientating anyone trapped inside. Weakness: Figure it out on your own. Name: Steel Release: Infinite Pull Rank: A Range: Long Nature: Steel Type: Ninjutsu Effect: Creates an enormous steel ball and then crushes it into a tiny space. May then adds more and more steel to the ball without making it any bigger, increasing its mass to critical level. Everything in the area is pulled towards the ball. She can then fire the ball end release it, which creates a massive explosion and pressure wave wherever it hits. Weakness: Figure it out on your own. Name: Steel Release: Iron Fortress Rank: B Range: Long Nature: Steel Type: Ninjutsu Effect: A very large and very hard wall of steel rises from the ground. That’s it, just a wall. Weakness: Use those prepositions! Name: Steel Release: Iron Chains Rank: B Range: Long Nature: Steel Type: Ninjutsu Effect: Summons steel chains that May can control to attack her enemies. Weakness: Figure it out on your own. Name: Steel Release: Iron Haze Rank: B Range: Mid Nature: Steel Type: Ninjutsu Effect: Scatters millions of microscopic droplets of metal throughout the air, deflecting and dispersing electricity. She created this technique after Ezo pointed out her easily exploitable weakness. He, of course, did so by demonstration. Weakness: Figure it out on your own. Name: Fire Release: Burning Fever Rank: B Range: Short Nature: Fire Type: Ninjutsu Effect: May increases her body temperature to a scorching level and then sends the heat through her metal constructs. Weakness: Figure it out on your own. Name: Perfect Counterfeit Technique Rank: B Range: None Nature: Copy Type: Copy / Hiden Effect: Makes a perfect duplicate of the target. The target lasts until the chakra used to create it is depleted or the user releases the jutsu. Weakness: Figure it out on your own. [/hider]