[CENTER] [IMG]http://i.imgur.com/r64a39W.png?1[/IMG] [I] "If we desire to secure peace, one of the most powerful instruments of our rising prosperity, it must be known, that we are at all times ready for War." -- George Washington [/I][/CENTER] [B]TL;DR Summary:[/B] [indent] - The Executive Branch, a secret agency made up of former presidents and American figures protects the country and the world from threats both foreign and domestic. - Enemies include insane European monarchs, robotic communists, vampire Nazis, and undead Roman legions. - The characters involved will be composed of a squad of EB agents sent on a mission - No set time period or teams, characters and scenarios will change after the completion of a story arc - Advanced Standards [/indent] [B]In Character Info:[/b] [indent][I]In 1776, the Second Continental Congress signed the Declaration of Independence and went to war with Great Britain. In 1777 General George Washington met with John Adams and Thomas Jefferson in Boston. With Jefferson was a man from France. Gilbert du Motier, known as the Marquis de Lafayette, was a prominent French general. With Washington was Prussian Baron Friedrich Wilhelm von Steuben. Both men spoke to the three revolutionaries about an old and powerful society known as the Timekeepers. Made up of the elite thinkers, nobles, and politicians the Timekeepers acted as metronome for the entire world, responsible for maintaining the rhythm and natural order of things. It was the Timekeepers that declared that the long reign of the British Empire was to end. The colonies would win the war, Lafayette and von Steuben would help them. In a ceremony in Philadelphia Washington, Adams, and Jefferson were inducted into the Timekeepers order and shown their secrets. The Timekeepers possessed powerful artifacts of a supernatural nature and had access to magic. Using the Timekeepers' tools, the Colonies defeated England and declared their independence. Washington was elected president, Adams his vice president, and Jefferson appointed secretary of state. As part of the Timekeepers, all three men had been made immortal and given a serum that gave them special abilities. All three faked their deaths at appropriate times and went into hiding in Europe in the early 1800's. In 1830 the three men discovered the Timekeepers' long and winding plot that would see the United States expand all the way to the Pacific ocean, and then shatter into two separate nations after a long and bloody civil war. The three founding fathers could not bear to see the country they founded destroyed. Defying their society, the men fled Europe and returned to US. They used whatever means they could to stop and delay civil war. In 1860 they used their hidden influence to elect a man who would keep the union together: Abraham Lincoln. They revealed themselves to him and worked with Lincoln throughout the war. The Timekeepers discovered the founding father's treachery and turned on them. Unable to stop the Union from winning the war, they had Lincoln assassinated in revenge. They didn't stop the Founders.They used their magic to bring Lincoln back from the grave days after he was killed. Europe and the powers that controlled it could no longer be trusted. The old world could not never govern or control the new. The four presidents founded the Executive Branch. A clandestine organization that would protect and fight for the United States, her interest, and freedom any place and anywhere. Their ranks are made up of former American presidents and other historical figures, each of them turned immortal in the same way the three founders were. Their long war with the Timekeepers ended after the First World War, when the last remnants of the old and rotten society were swept away in the fiery cataclysm of the war. Now in 2014, they wage clandestine wars against a variety of threats that include the Secret Soviet Union, the Fourth Reich, and the Roman Republic of Zombies. But something dark and unknown lurks on the outer reaches of the world. A darkness is setting in, and an old power is returning to take control. [/I][/indent] [B]Out of Character Info:[/b] [indent]Still with me? Well, as you can tell this RP takes a lot of stuff and mixes it together. Fantasy, sci-fi, war, and alternate history are all blended together to create... whatever this is. This is a game I've tried to do in the past, and hopefully I can get some more interest to do it again. I need about three or four other people to get the game launched. I have a list of presidential and non-presidential PCs for the game we can use, with just basic character outlines that can be expanded on by you. I have the basic ideas, but I'm open to adapting to whatever anyone wants to do. The idea is that these historical figures aren't perfect and can barely stand each other. Through all their differences they do their best to combat the strange and odd things they see for different reasons.[/indent] [hider=Executive Branch Structure] The Executive Branch [b]Level 4[/b] [b]Founders Council:[/b] G. Washington, J. Adams, T. Jefferson [b]Level 3[/b] [b]Director of Operations:[/b] F.D. Roosevelt [b]Level 2[/b] [b]Infiltrators[/b] J.F. Kennedy, J. Madison [b]Field Agents[/b] A. Lincoln, T. Roosevelt, R. Reagan, Lewis & Clark, H. Tubman [b]Mystic Arts[/b] R. Nixon, W.H. Harrison, M.L. King, Sacajawea [b]Persons of Mass Destruction[/b] H. Truman [b]Military/Tactical Leaders[/b] U.S. Grant, R.E. Lee, A. Jackson, William T. Sherman [b]Level 1[/b] [b]Technical Support[/b] B. Franklin, Wright Brothers, R. Feynman, A. Earhart [b]Tactical Teams[/b] Special Forces Operators/Police SWAT Experts [/hider] [b]Potential Character Sheet[/b] ([url=]Template Here[/url]) [B]Name:[/b] [B]Skillset:[/b] [INDENT]Any powers or talents your character acquired or learned as an agent with the Executive Branch.[/INDENT] [B]History:[/b] [INDENT]Explain the circumstances of your character's death/revival and recruitment to the Executive Branch. Feel free to also add what they've been doing for the Branch as an agent. [/INDENT] [B]Psychological Profile:[/b] [INDENT]An idea of how the character thinks and so forth; should be linked to the history. Try to base as much of this on their actual history, both the made up stuff for the game and the real history.[/INDENT] Credit to HeySeuss for the great CS and interest check templates.