[quote=supertinyking] Ok guys, I am thinking of every ten levels, a stat gets sorta a boost. as I will list here.0-10, utter novice. (Don't expect much, in fact, this stat is near useless at such low numbers.)10-20 apprentice. (Ok, you're getting there. At this levels the basics are under your belt, and you can pull of some slightly advanced things.)20-30 Journeyman (The basics are second nature, and the advanced is not entirely foreign to you. At this level, you are looking at really starting to get use out of your stat.)30-40 Experienced practitioner (The advanced is like the back of your hand, and master level spells are possible, but you aren't the best of the best.))40-50 master (Here, you are rivaling the greats. You have pushed yourself to the human limit.)50-60 ground breaker (otherwise known you have surpassed all other people other than those in this conflict. here, characters will be able to create new spells, survive fatal wounds, break apart mountains with their attacks ect.) 60-70 Monstrous. (Here, you are becoming more god like in your power. Your spells can create seas of fire, Warriors can slash though entire armies, You are able to survive being cut in half vertically, and still fight.)70-80 Godly. (You are nearing the power of the gods. Here, you are a threat to most anything, and depending on what stat is this level range, you may get a few really cool toys....)80-90 Ultra powerful. (Again, nearing god status.)90-100 TITANIC! (You are at god powers. The very gods who summoned you are at this level, and you now have gotten to their strength. At this level killing the enemy god is possible, but it will still be a tough fight. Expect planets to be destroyed when ever this stat (if an attack stat) is used, or if end, you will be night immortal at this level. [/quote] Also, if you wish you may get more points in exchange for a increased cost to your levels, or you may not use points to get a soul level discount. again, this goes by tens.