|Ship Name: The Ark |Universe of Origin: Transformers |Method of Transfer (inc. damage sustained during transfer/current supplies): Destabilized Space Bridge jump. |Danged sustained: Before transfer: Nineteen Decepticon boarding claws punctured the Ark’s hull. Emergency blast sealant applied to all nineteen areas. This is only a temporary measure, and will not last as long as the rest of the Ark’s hull if put under pressure. Twenty five Autobot Seekers destroyed during dog fighting with Decepticon forces. Twenty six Autobot soldiers sacrificed themselves while fighting off Decepticons boarding the Ark. Hull sustained damage from enemy broad side fire. No significant loss of hull integrity detected. It is believed that the Decepticons were attempting to take control of the Ark, and not destroy it. Engines partly sabotaged by Decepticon boarders. Starboard most engine had it’s systems overloaded. Automated restart will take ten to twenty minutes. After transfer: Portside engine sustained hull damage. Plasma leak detected in that area. Pulse Cannon -9 is offline. Power was overloaded by the jump. Automated restart will take five to ten minutes. |Current supplies: The Energon stores, if used only for the engines and gravity, will last two months. If combat is ever necessary, or Teletraan-1 is ever activated, Energon will be drained quickly. Three Energon Converters were taken from Cybertron, and remain undamaged from the attack and the transfer. Teletraan-1’s systems are undamaged and operational. Spare parts and repair equipment are in abundance. Supply will not run out for 1 year, 7 months, if used heavily. |Ship Specifications: (armament, dimensions, shielding, transporters, etc) Length: 1130m Width: 1200m Height: 105m 16 Particle Combustion Cannons (Spread out for maximum coverage) 16 Laser Emitters (Spread out for maximum coverage) 24 Point Defense Lasers (Spread out for maximum coverage 10 Pulse Cannons (5 on each side of the Ark) Force Shield Generator (Taken from the Vaults of Iacon, jerry-rigged onto the hull of the Ark) Advanced Energon Propulsion Engines Modified Deep Space Scanners |Crew: 249 Autobot survived the Nemesis’s attack on the Ark. Forty-nine of these are of the Seeker variant. (Seekers being the flyer models) +Name: Optimus Prime +Job: Leader of the Autobots/Captain of the Ark +Description: Optimus Prime was the last born of the original Thirteen Transformers. His spark was the most like their progenitor Primus, its frequency nearly identical. He was the mediator and visionary of the group, passing among them all as a calm, inspiring, thoughtful, unifying and well-liked friend. It was his unique spark and his inspiring reassurance that "All are One" that allowed the Primes to rally and succeed in their battle against the Chaos Bringer Unicron. When tragedy at last ended the era of the Primes and brought forth the new race of lesser descendant Transformers he alone chose to be reborn in the Well of All Sparks as one of them, that he might know them and their needs more completely. All memory of his past life gone, he took the name Orion Pax and sought his way like any other robot on the new world. Eventually he found his place as a simple data clerk, satisfied with his job. He was always anxious of the inequality amongst cybertronians and thus, after gaining inspiration from an outspoken gladiator named Megatron's call for an upheaval of Cybertron's society, took a stand to rid the oppressive caste system which hindered the freedom of all the sentient beings on Cybertron. Little did he realize that his instructor, the master archivist Alpha Trion, was also one of the Thirteen and knew of the secret within the data clerk. Once Pax and Megatron discovered they did not have as much in common as they once believed, the lowly data clerk was promoted by the High Council to be the next Prime. With the claiming of the Matrix of Leadership Orion Pax became Optimus Prime once more, regaining his memory and rising to lead his people. Over the centuries, loss and war have led Optimus to appear stern and serious to most. But scratch the surface, and you'll find an individual who greatly cares for his fellow living beings, with a warmth and kindness his closest friends can rely on. You'll also find regret over the loss of a comrade to darkness, and the faintest glimmer of hope that he can be saved. +Name: Ultra Magnus +Job: Second in Command +Description: Ultra Magnus is the hammer-wielding commander of the Wreckers, and one of Optimus Prime's closest lieutenants. He's more than capable of whipping even the worst disarray into military discipline, though he can get rather hung-up on protocol. +Name: Bumblebee +Job: Highly skilled scout +Description: Bumblebee is a young and eager Autobot, part of the last generation to be created before the loss of the AllSpark. He's full of energy and determination to do the right thing, and can always be counted on to volunteer for action. His small size matched with his impressive speed makes him an excellent scout and messenger. During the Great War, Bumblebee was captured at Tyger Pax. The interrogation by Megatron was brutal, but he was later found by Ratchet, who saved his life, though his voice box damaged beyond repair. +Name: Ironhide +Job: Venerable Squad Leader +Description: Ironhide is a battle hardened veteran, one of the toughest amongst the Autobots. As one of Optimus' oldest and closest friends, Ironhide saw the great potential within Optimus to be more than what he allowed himself to be. +Name: Ratchet +Job: Chief Medical Officer +Description: he Autobots' medical officer, Ratchet has a dry wit, often giving his wounded comrades a hard time for taking hits he somehow avoids. With the Energon supplies becoming less and less, he works to find new ways to make do with the resources on hand. Optimus Prime's best friend, you'd be hard-pressed to find another Autobot who loves his leader as much as he does. Yet this is not to say Ratchet has blind faith in him; Ratchet resents Optimus' lack of action over the years regarding ending the war and many missed chances to kill Megatron. He's as flawed as anyone else, and a huge vice is his Cybertronian pride. At least once, it's nearly cost him the life of a friend. Furthermore, his grief for his destroyed home world is what drives him. He didn't take the loss of Cybertron very well, and would do almost anything to get it back some day. +Name: Cosmos +Job: Aerial Reconnaissance and Transportation +Description: Cosmos is one of the few Cybertronians with the Juggernaut class body type. He’s able to transform into an advanced scout, designed for deep space exploration. He comes equipped with stealth systems; both visual and radar based, and is able to carry a crew of six average sized Cybertronians. Cosmos is a stoic and patriotic individual, willing to do whatever it takes to complete his mission and keep his fellow Autobots safe. +Name: Jetfire +Job: Scientist/Second in Command of Aerialbots +Description: Jetfire is a dedicated scientist whose personal upgrades to his chassis have made him the fastest Autobot on Cybertron. He has a strong moral compass, which led to his falling-out with his friend Starscream, and does not believe in gray areas when making major decisions. He leads the Aerialbots (Autobot Seekers) whenever Silverbolt is indisposed. +Name: Silverbolt +Job: Aerialbot Commander +Description: Silverbolt is one of the bravest of the Autobots. He cares more for his friends than himself, and as a true believer in the Autobot cause, he would gladly sacrifice himself to protect them. His skill in air-to-air dog fighting is unmatched in the Autobot ranks, and has shown to be able to give even Starscream a run for his money. +Name: Preceptor +Job: Chief Science Officer +Description: Perceptor is a dedicated astronomer and physicist, and he is not interested at all in the mystical or supernatural. There's a paradox named after him, presumably one he theorized. Distant and antisocial, Perceptor speaks with a bluntness befitting a scientist. +Name: Grimlock +Job: Leader of the Lightning Strike Coalition Force +Description: Grimlock is a wild card among the Autobots. Huge and powerful, he is also ego-maniacal, impatient and willful. He views Optimus Prime as a weak leader, too afraid to make the tough calls and act on instinct. As such Grimlock is more than ready to disobey orders if he thinks the ends will justify the means. His one obvious redeeming feature is his attachment to his team. As leader of the Lightning Strike Coalition Force, he has gathered together a group of similar minded individuals he would do anything for. Together they handle the jobs the Autobots don't have the stomach for. Shockwave's experiments not only granted Grimlock a new alternate form, but increased his power tenfold. Unfortunately this was at the cost of his intelligence. While he is far from stupid, Shockwave's experiments have made it more difficult for the former field commander to think rationally and made his already prominent rage issues all the more severe. Fortunately his team, reborn as the Dinobots, has become more tight-knit than ever. Together they are helping overcome his disgust at what Shockwave has done to him and see the advantages of his new power. (I could name far more of the Autobots, however I want to get this up before the end of time. I'll add them to this thread when they're mentioned in an IC post)