[quote=darkwolf687] Well, with a huge number reduction we will hopefully see proper battle posts, so there's a chance for our elite units to stand out and perform elite actions, while uber units such as the Assembly walkers will actually be powerful and when one is seen it'll be more like marines having to fight with a scarab from halo than a god emperor having to swat a flyAs for ship types, I see no problem with that a Collective vessels are already organised into type. We should use real life classes, like you suggested, and for capital ships, designations like battle cruiser or super carrier. Then we have to specify our fleets and their ship types, so we dont end up with generic evil fleet one vs generic good fleet twoAlso, given the smaller number of planets, war would be a risk vs reward situation, and more emphasis would be on invading and conquering to acquire new space and resources than the current destroy as much as you can scenario [/quote] And duck, this is proof.