[quote=FiendishFox] I have some questions, if you don't mind:For resources, what exactly are these resources, and why are they earning a fixed amount of money. Surely the value would fluctuate based on supply and demand?Can we sell stockpiled food if we don't need it?Also is there a way to increase town levels in-game, because I didn't see anything about that in the rules?Is maintenance on weapons paid each season?Lastly, could you describe the fiefs a little more? I'm not exactly sure what a scrubland is. [/quote] Simple questions, my good man. Resources is just a name. I wanted an option for fiefs that would give a straight, fixed income boost to the player. In-game, this could be represented by a mine or something. I feel its rather important that their income be fixed, but I may integrate resources into the Trade Actions as I work on them in the coming days. You're welcome to make any sort of deals between players that you feel like. If I see something wrong, I'll tell you, but otherwise that's completely fine. If you're looking to sell to an NPC kingdom (the Overlord, the Baccan, the Ordained, etc.) or put the crops on a trade caravan, that's perfectly fine as well. There is indeed a way to increase town wealth in-game, but ways to do that will be in the Actions section, which I'm working on. I was hoping players wouldn't sink too many points into making their Towns start out with high wealth, since it's not incredibly difficult to raise a town's wealth once the game has started. Yes, maintenance and pay are paid each season. Maintenance is listed next to the weapon, armour, etc., but pay will always be 1 per soldier. A scrubland is a dry, infertile land dominated by shrubs. [img=http://upload.wikimedia.org/wikipedia/commons/b/b0/Scrubland,_Mayford_-_geograph.org.uk_-_1778568.jpg] In reality, it is a type of land commonly found in the medditerranian, and shares features with a savvanah. For our purposes, it will be the type found in the highlands of Scotland: shrubs, thistles, rocks and hills for as far as the eye can see. It's difficult to grow crops in, and only hardy plants like potatoes will do.